Never played any of the Heroes games - what's the draw to 3 specifically, above 4, 5 etc?
never played 4 or 5, but from reviews at the time it sounded like 4 and 5 were just lower effort games coasting on the reputation of 2 and 3
VCMI: Open-Source Engine for Heroes of Might and Magic III
51–60 of 90 posts
Re: VCMI: Open-Source Engine for Heroes of Might and Magic III
#52Is there any good iOS port on HMM3 again? There was something many years ago that probably wasn’t maintained anymore for new iOS versions. Would gladly pay!
https://wiki.vcmi.eu/Installation_on_iOS
It's actually works, but you need to manually sign, install IPA and upload game assets on your phone.
Re: VCMI: Open-Source Engine for Heroes of Might and Magic III
#53Earlier quoted context omitted.
Thanks for sharing. What time was that, if I may ask?
Late 90s largely - we started with H2 and when H3 came out, enthusiastically switched to it as soon as the two guys who would always have friends over got their copies. They always had the latest stuff because they were upper-middle class and back then even such people would live in commie blocks, since it was free real estate , and send their kids to public schools. H4 didn't make such a splash because even though i…
Re: VCMI: Open-Source Engine for Heroes of Might and Magic III
#54Never played any of the Heroes games - what's the draw to 3 specifically, above 4, 5 etc?
Also: nostalgia. There are many who were gaming during those peak times who spent a lot of time on these games.
Re: VCMI: Open-Source Engine for Heroes of Might and Magic III
#55Off topic, I wanted to compare it to the original, wanted to run that in Boxer.app[1] and realized that this software is now unmaintained. That’s unfortunate, it was a nice product with good UX. Also, unapologetically skeuomorphic, like many apps of that era. [1]: http://boxerapp.com/
Dos won't cut it for H3; it's wine territory and wine is a pain to use on mac, as Apple killed it with the move to Catalina
Re: VCMI: Open-Source Engine for Heroes of Might and Magic III
#56Never played any of the Heroes games - what's the draw to 3 specifically, above 4, 5 etc?
never played 4 or 5, but from reviews at the time it sounded like 4 and 5 were just lower effort games coasting on the reputation of 2 and 3
Re: VCMI: Open-Source Engine for Heroes of Might and Magic III
#57Heroes II was my personal favorite
H2 keeps a hand colored vib.
Re: VCMI: Open-Source Engine for Heroes of Might and Magic III
#58Earlier quoted context omitted.
Thanks for sharing. What time was that, if I may ask?
Late 90s largely - we started with H2 and when H3 came out, enthusiastically switched to it as soon as the two guys who would always have friends over got their copies. They always had the latest stuff because they were upper-middle class and back then even such people would live in commie blocks, since it was free real estate , and send their kids to public schools. H4 didn't make such a splash because even though i…
But H3 flaming buttocks was the best, because then you could talk and party whilst only one person at a time was distracted.
Ah, youth
Re: VCMI: Open-Source Engine for Heroes of Might and Magic III
#59Never played any of the Heroes games - what's the draw to 3 specifically, above 4, 5 etc?
HoMM 5 was a much more successful rethinking of the formula, and while the game as originally shipped had some major problems, with the expansion packs it's arguably the best game in the series. It's a meaningfully different game from 3, though. Many of the changes made the game different moreso than better or worse, so some people prefer 3 and some prefer 5.
I never played 6, but what I heard was that it had a similar problem to some of the Civilization games where HoMM 5 plus expansion packs was just a much more complete game than 6 with no expansion packs, and then it didn't sell well enough to justify continuing development to "finish" it.
Re: VCMI: Open-Source Engine for Heroes of Might and Magic III
#60It must feel great to devote yourself to a passion project and it turns out to actually work and people use it. I assume this is a passion project because I can't imagine getting funds for a project like this, specially when it might conflict with upstream licenses. In any case congratulations to the developers.
There’s a few games out there that have absolutely immense fandoms in places unexpected - Heroes III is absolutely HUGE in countries east of the old iron curtain, partially probably because it runs well on older computers but also because it’s one of the best games ever made.