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VCMI: Open-Source Engine for Heroes of Might and Magic III

vcmi.eu

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Re: VCMI: Open-Source Engine for Heroes of Might and Magic III

#3
It must feel great to devote yourself to a passion project and it turns out to actually work and people use it.

I assume this is a passion project because I can't imagine getting funds for a project like this, specially when it might conflict with upstream licenses.

In any case congratulations to the developers.

Re: VCMI: Open-Source Engine for Heroes of Might and Magic III

#7
post #5

Pro players use HoMM3 HD Mod + HotA addon, which are closed source improvements of the original binaries with solid support for multiplayer action. It has lobby with ladder ratings, simultaneous turns, etc.

Ditto. Just don't confuse it with official Heroes® of Might & Magic® III - HD Edition which is a blatant hackjob/cashgrab from Ubisoft with blurry textures.

Re: VCMI: Open-Source Engine for Heroes of Might and Magic III

#8

It must feel great to devote yourself to a passion project and it turns out to actually work and people use it. I assume this is a passion project because I can't imagine getting funds for a project like this, specially when it might conflict with upstream licenses. In any case congratulations to the developers.

VCMI dont conflict with licenses because it's not reverse engineering effort, but engine created from scratch and licensed under GPL. Pretty much like OpenMW, OpenRA and other purely open source projects.

Of course to play it you need to buy proprietary assets.

Re: VCMI: Open-Source Engine for Heroes of Might and Magic III

#9
post #6

Heroes II was my personal favorite

There's fheroes2 for that, an open-source port which mirrors most of the features of HoMM3's HD Mod.

fheroes2 was great for getting me unstuck on a self-imposed exercise of reverse-engineering the Heroes2 binary data format some years ago :)

Re: VCMI: Open-Source Engine for Heroes of Might and Magic III

#10

Back in the day, since I used Linux exclusively, a demo of Might and Magic III (ported by Loki software) was one of the very few games I had. I resorted to figuring out the save file format in order to play as the other towns on the demo map.

Loki software did some serious good. Any idea what they've become ?
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