Earlier quoted context omitted.
Yes, I spend most of my time in real life, which is why the modern equivalent of a pop-up book isn't that interesting to me. AR needs to have its "killer app" to draw me in. It's not there yet. Meanwhile, VR can take me to another world. Games like Thumper, Audioshield and Beat Saber are enough to sell me on a crazy musical experience.
The cool thing about AR is you can think of any single app and it could be a killer app people would pay for. Imagine eye glasses that allowed you to just "zoom in" by clicking your fingers. Or glasses that seamlessly translate written text into your native language. Or highlighted the path you should take whilst walking to work using GPS navigation. Any of those alone would be compelling products, the cool thing is…
But the "killer apps" you mention are all just slightly more convenient versions of existing products (smart phones, binoculars) and are thus very dependent on a small enough form factor to realize that convenience.
Not having to carry and pullout a laptop out to view live Google maps directions is a killer app. Not having to pull my phone out is a much smaller convenience. It only becomes a killer app when the convenience of wearing smart glasses surpasses that of having a smart phone in your pocket (which is a long way off).
I do think there are killer apps that are in the nearer future. Anything where the rapidity of access to information conveys significant advantages is far less dependent of the form factor for success. You see this in the existing success of AR for business where those efficiencies can boost productivity.