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Persepolis of ancient Persia rendered in WebGL

persepolis.getty.edu

121–130 of 215 posts

Re: Persepolis of ancient Persia rendered in WebGL

#121

Not directly related, but I can still recommend "Assassin's Creed Odyssey" as a very enjoyable recreation of key places and buildings around ancient Greece. Ubisoft spent a considerable effort to research and recreate some highlights, and being able to freely walk around help a lot with immersion.

Came here to see if someone mentioned this. It truly is breathtaking. There's a youtube video with an ancient greece scholar giving a commentary as a player walks through ancient Athens in the game.

https://www.youtube.com/watch?v=etq7Rw5ioUI

Re: Persepolis of ancient Persia rendered in WebGL

#122

Earlier quoted context omitted.

Website is designed for desktop with pretty good UX tbh even if it looks like breaking common patterns. It’s a very small learning curve considering it achieves the immersion it intends to.

Are you sure? These scrolling things are normally designed for mobile. I gave up on the site on desktop because it involves so much scrolling . "Guys lets make a video but where you have to keep scrolling to make it play! That will be fun!" Impressive rendering and interface but they should have thought about the UI a bit more.

It's nice because scrolling is a 1d interaction, and the path you're navigating is 1d. It's superior to a movie because this scheme makes it super simple to control how long you spend at various points, and they open up optional interactions at various points.

I don't understand why a lot of scrolling would be problematic, doesn't seem different then e.g. pushing arrow keys over and over when playing a video game.

Re: Persepolis of ancient Persia rendered in WebGL

#124
post #42

This is really cool. Seeing these beautiful colors I realize how much how I imagine the ancient world is shaped by museum artifacts and photos in textbooks, which show raw and brown/grey/white stones, rusty tools and weapons. I've grown thinking about pre-medieval times as a landscape of ruins. It would be like if future humans were picturing our current world as nothing but bombed cities. It's a really cool project.…

I was thinking the same thing, "I thought these civilizations only built ruins".

There won’t be much left of our civilisation. I was told recently that concrete is acidic and attacks the metal netting in reinforced concrete over the long time. None of our structures will still be up 500 years from now.

Re: Persepolis of ancient Persia rendered in WebGL

#125

This is really cool. Seeing these beautiful colors I realize how much how I imagine the ancient world is shaped by museum artifacts and photos in textbooks, which show raw and brown/grey/white stones, rusty tools and weapons. I've grown thinking about pre-medieval times as a landscape of ruins. It would be like if future humans were picturing our current world as nothing but bombed cities. It's a really cool project.…

When you visit Persepolis, you can rent a VR headset and see certain parts of the site reconstructed in VR. It's really impressive and drives home the scale of what was built.

Re: Persepolis of ancient Persia rendered in WebGL

#126

This reminds me of Encarta. Encyclopedia on a cd-rom, with audio, video and images on many subjects, all clickable.

Is any company still producing that type of encyclopedia experience? Wikipedia has information / links / pictures, but it doesn’t have that type of immersion.

Re: Persepolis of ancient Persia rendered in WebGL

#127
post #117
post #92

Earlier quoted context omitted.

Well isn’t it better to safeguard things in the British Museum than let them get lost forever?

No, it's not. Classic example of imperialistic people... Leave them there, take care of them there. Stop thinking everything from poor nations is up for grabs.

[deleted]

Re: Persepolis of ancient Persia rendered in WebGL

#128
post #92
post #88

Earlier quoted context omitted.

It's sad how much has been stolen and kept in western museums. Just look at what's in the British Museum in London...

Well isn’t it better to safeguard things in the British Museum than let them get lost forever?

Yep. Better stolen than destroyed if you ask me.

https://en.wikipedia.org/wiki/Buddhas_of_Bamiyan

Re: Persepolis of ancient Persia rendered in WebGL

#130
post #34

Very well made to navigate the site, just missing a birds-eye perspective or mini-map to show the current location of the camera (and angle?) within the city. and I very much like the sound effects.

The little diamond icon in the upper right corner takes you an overview map, but it doesn't show you those things.

When you're between scenes with descriptions you can pan around by dragging the mouse. I'm hoping they extend this to allow free walking around.

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