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Sublime Text 3 Beta

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281–290 of 374 posts

Re: Sublime Text 3 Beta

#281
post #177

Here's what I'd love someone to organize: A Kickstarter campaign to raise enough money to pay the ST developer to make ST open-source. If ST becomes open-source, that solves one of the biggest issues many people have with ST, especially those coming from a vim/emacs background. This is something I know I would pay for, and I believe others would as well.

Is there a precedent for making something that exists to become open source using KickStarter money? I proposed this very thing to KS once and they rejected me. But I don't know if they make these judgments by their perception of the product rather than the nature of the transaction.

I don't know about KickStarter specifically, but the general concept has been used several times. Blender is probably the most notable example http://www.blender.org/blenderorg/blender-foundation/history...

In July 2002, Ton managed to get the NaN investors to agree on a unique Blender Foundation plan to attempt to open source Blender. The "Free Blender" campaign sought to raise 100,000 EUR, as a one-time fee so that the NaN investors would agree on open sourcing Blender. To everyone's shock and surprise the campaign reached the 100,000 EUR goal in only seven short weeks. On Sunday Oct 13, 2002, Blender was released to the world under the terms of the GNU General Public License.

Re: Sublime Text 3 Beta

#282
post #230
post #177

Here's what I'd love someone to organize: A Kickstarter campaign to raise enough money to pay the ST developer to make ST open-source. If ST becomes open-source, that solves one of the biggest issues many people have with ST, especially those coming from a vim/emacs background. This is something I know I would pay for, and I believe others would as well.

If people want it without paying they will get it without paying anyway. I say open source it, but continue to sell licenses for it.

You can already get it without paying for it, it just bugs you to buy a license every now and again.

Re: Sublime Text 3 Beta

#283
post #238

Earlier quoted context omitted.

I'm not sure "I waste money in even more ridiculous ways" is necessarily a good defense.

I think it is a valid point. If it provides the value to you. I don't get these price discussions. If you earn your money by programming, I think it is crazy to be cheap on your tools if you can get the job better done using them. If you program occasionally, then use some free open source editor. People on construction sites don't use the cheapest tools available for a reason. If you use it to earn money, you should…

That wasn't nkozyra's point at all.

Re: Sublime Text 3 Beta

#284
post #117

Earlier quoted context omitted.

I started work prepping for Python 3 a little while ago at https://github.com/wbond/sublime_package_control/tree/split_... , however the actual Python 3 changes are in progress and have yet to be committed.

Didn't intend to throw rocks about not being ported, yet. :) Installing Package Control is the natural first step after installing Sublime Text.

I didn't take it that way, just wanted to let everyone know that I've been working on it! :-)

Re: Sublime Text 3 Beta

#285

Earlier quoted context omitted.

Suppose that you cost $50,000 a year. If a new Sublime Text would only make you 2% more productive, even an upgrade for $100 per year would be peanuts. Start talking to your boss! If you use Sublime Text privately, I can see your point.

It's that kind of rationalization to spend more money that makes other people rich, and I read variations of your justification on HN all the time. A 2% increase isn't very good IMO. I'd rather look for other efficiencies that won't cost me more money.

> A 2% increase isn't very good IMO. I'd rather look for other efficiencies that won't cost me more money.

A 2% improvement is a week's worth of effort in a year at a full time job. Even a small improvement will be worth it unless there's a larger opportunity cost (such as using a substitute text editor that will yield even larger improvements), or if there's a risk of something going wrong (such as it being buggy and wiping out a week's worth of work). There's also switching costs of learning new features, which may be significant, depending on what you do and how you you'd use it.

You should obviously make your own choice, but the rationalization can be valid, and 2% productivity improvement is nothing to sneeze at.

Re: Sublime Text 3 Beta

#286

I hope that some of this increase in price is used to support Package Control from wbond. Certainly Package Control has contributed to the usefulness of Sublime. Myself having registered less than a year ago, thinks this update is a little premature. Users in the official forums have been worried for months that development had stalled and all of the sudden an announcement of a paid update for seemingly incremental f…

IMHO sublime dev/s should be charging double (like $149) for product and require a paid upgrade every year to pay for continued development and features. I would happily subscribe for this software like I do for the adobe suite.

Re: Sublime Text 3 Beta

#287
post #222

Earlier quoted context omitted.

How much would you be willing to pay and how much do you think it'd take? The sublime text package manager has been installed 1.1 million times. Lets assume 10% of those are to a unique paid user at $60. That's $6 million right there. Sublime Text's popularity is only rising and if not a single update were released can expect good sales for several years. What do you think the odds are that Sublime Text sells a milli…

I'd probably be willing to pay at least $200, especially if it's spread out over some milestones. For example, I'd rather pay more after I see that people are actually actively working on it after it becomes open source. In fact, spread out over reasonable milestones I can imagine spending far more. Of course, I'm probably an outlier here. I think your assumption of 1.1 million installs belonging to 10% users is way…

I must have installed the package manager a good 10 times across all the installs and different platforms I used to use ST2 on and I only paid for ST once.

I'm probably an outlier in that I work on lots of different systems, but I wouldn't be surprised if the 1.1 million package manager installs represents far less than 1.1 million uniques, and that's before you start adjusting down for pirates and non-paying users who just live with the nag dialog.

Re: Sublime Text 3 Beta

#288
post #121
post #103

Earlier quoted context omitted.

What's noticeably missing from Vintage for you? I'm also Vim user who has considered jumping to Sublime several times, but never quite managed to achieve escape velocity. (Though I hadn't realised until now that the Vintage package is an open repository)

While a couple of things are missing, mostly it's that things don't work properly. Some random things off the top of my head: * No block cursor (the block cursor plugin doesn't really work) * When you switch between files, it keeps jumping back to insert mode, but you don't immediately notice (especially since there is no block cursor). There's a setting, but I've never been able to make it work. * Autocomplete and t…

* SublimeBlockCursor works for me.

* Set `"vintage_start_in_command_mode": false` in the vintage preferences.

* You can remove the autocomplete on '.', just look through whatever plugins settings or bindings.

Also, make sure you get the plugin VintageEx.

Re: Sublime Text 3 Beta

#289
post #274

> OSX: 10.7 or later is required Looks like I might have to bite the upgrade bullet this year.

Super bummer. Am one of a few mac users at work and we have VPN software that requires use of 10.6 :(

Why can't you just use the 10.7 built-in VPN software?

Re: Sublime Text 3 Beta

#290

Earlier quoted context omitted.

Because printfs and their like have been know to change the running conditions of an application causing or masking bugs. Once you learn how to use a debugger properly it is infinitely better than printfs.

I think it very much depends on the language and platform/environment. I've been programming professionally for nearly 20 years, in languages ranging from Perl to C/C++ to Javascript, and the only times I've used GDB in the last 15 years have been when C/C++ code is segfaulting and I want a stack trace. The rest of the time I use print/printf statements. I've built some pretty successful software this way, some of wh…

I think the use of the word printf makes which ones we're discussing pretty clear.

I'm getting up there too. And I know lots of older programmers with very bad habits. Many who have also working on household names. Age+popularity != skill/quality.

Doing that in anything but interpreted and micro applications seems like a massive waste of time and effort(both placing the printfs, recompiling, removing them recompiling.

We've all done it. It doesn't mean its a good way to do it.

And like I said above it can introduce bugs into your code doing so. I remember one case where a printf for debugging changed the memory in such a way as to make an uninitialized variable work. After testing when the printfs were removed the application would stop working.

Introducing code into your code base with the intention of removing it later when there is an easy way to not do so is asking for trouble.

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