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We're extending access to Fable 5 on all paid plans through July 12

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Re: We're extending access to Fable 5 on all paid plans through July 12

#212
post #87

Earlier quoted context omitted.

Subscription is ~$200/month. When I tried running on tokens it was ~$500/day for the same usage pattern. My guess is my usage is atypically high, but even if the average equivalent is $100-250/day you can get a sense of how much Anthropic is subsidizing subscriptions as a loss leader to lock market share. IMHO this is a doomed strategy since open models will get into a long tail of parity and they’ll ultimately essen…

What makes you think the API costs are "the true price" and anywhere near their inference costs? Also what percentage of users do you think actually maxes out their subscription? I suspect they're subsidizing a lot less than people think.

there are many sources saying that Anthropic has 80% margin (profit) on API tokens

Re: We're extending access to Fable 5 on all paid plans through July 12

#214
post #185

This is just a series of ploys to make more marketing about fable. They know that if they make it api only nobody is going to talk about it. And knowing that openai will have a comparable model soon means they need to stir up some hype and make people use/talk about it as much as possible. And bluffing that access will be restricted until a specific date is just marketing. Like saying buy in the next 24 hours get one…

Yep, sounds like the usual time pressure tactics. Perhaps because no one's actually trying it. In the mean time, their vibe coded frontend doesn't actually let me use Fable because it thinks i'm trying to hack open source software. What I'm actually doing is debugging null pointer crashes due to data corruption in the closed source software i work for these days, but no, you dirty hacker, you can't do that. So let's…

More so my problem is that they are baiting people to burn tokens meaninglessly, when ni need to rush and hurry and try to max out your usage

Re: We're extending access to Fable 5 on all paid plans through July 12

#215

Earlier quoted context omitted.

That’s Mythos. Fable isn’t specifically for that I don’t think, just an enhanced ability and persistence of Opus.

Fable is itself a "Mythos class" model. It can do everything Mythos can do. Anthropic's classifier just doesn't allow it to do it.

Definitely not just a classifier layered on top, although there is one of those as well. Pretty sure it's different post-training / finetune run and the model weights are different between them. Which is bound to have effects on the model output even in general use, although I'd imagine they have pretty stringent evals to make sure it doesn't regress too much in things they don't want to restrict.

Re: We're extending access to Fable 5 on all paid plans through July 12

#216

@anthropic, can you finally add $800-$1000 per month plan and allow us to work instead of tracking your weekly changes and dramas? I think, we (individuals, small-medium biz, first of all) did our best to help you train the model like Fable. Enterprise-level lockdown (and API costs define this) is... unfair? I mean, we all knew that you all will just use us, but it's AI, right? For people, right? Right? The only reas…

There is absolutely 0 chance Anthropic or OpenAI will get a government bailout (it might still happen in this admin but it makes no sense). These companies are not like banks which are fundamentally important to the economy. Sure AI is important but Google is not going to die. Why would you save OpenAI and Anthropic when google, amazon or microsoft can just gobble them up when/if needed? The average taxpayer gets 0 b…

> The average taxpayer gets 0 benefits from LLM.

Sure they do. Someone they know is using AI to ask for help with something, which makes their life easier, which makes things easier on them as well, which is a benefit.

Re: We're extending access to Fable 5 on all paid plans through July 12

#217
post #200

Earlier quoted context omitted.

It's not free. It uses a lot of your quota.

$200/mo is the new ‘free’ in the area

Offtop rant: This blows my mind. We cared for 30% commission from Apple App Store, PlayStation Store, Steam for things that you buy once and forget for at least 2 years (even when publisher pull their licenses, which happen rarely), but paying 200$/month for 10x of "something" is okay and "basically steal"

Re: We're extending access to Fable 5 on all paid plans through July 12

#218
I couldn't find a situation where Fable was significantly outperforming Opus enough to make me say wow.

I tried to make it fix a browser game that is sort of like a Mario clone. It couldn't. It fumbled in the same places Opus was struggling too. I tried it with other code as well, but I couldn't get any significant performance improvement out of it, except perhaps in improving my account's token burn.

If anything, in my opinion, GLM 5.2 had a better moment than Fable recently. Not because it is better, but because it was not hyped at all, and many people realised that it is possible to run a serious open-weight model yourself, as long as you can get the hardware to support it.

I am not drawing a direct comparison here, because Fable is clearly the better LLM. But GLM 5.2 is a good, honest model, and I think open-weight models will only get better going forward.

GPT 5.6 is claimed to be at a similar level, or even better than Fable. We will see. They don't seem to hype it as much, and I have not read anywhere that anyone found a soul or consciousness inside it. And if it benchmarks well, I would possibly use it more for this very reason.

It reminds me of that story from Nassim Taleb's Incerto series where if you have two surgeons at practically the same level, but one looks like the typical surgeon and the other looks like a butcher, who are you going to choose? Taleb suggests that the answer should probably be the butcher, because to get to the same level while looking the part so much less, they probably had to be much better than the data shows for.

I cannot also understand the hype online claiming that the Fable transitioning to token-based billing after the gratis period is equivalent of being in the permanent underclass. The only impressive demo that I saw was it writing NES games which kind of looked fun but I couldn't find more details and I am not sure if you can get this done with another model - probably you can but nobody is trying.

So great model but it does not have the same effect as Opus 4.5 and Codex which made me feel that there was a stepping-stone change.

GLM 5.2 had that moment though.

Re: We're extending access to Fable 5 on all paid plans through July 12

#219

Earlier quoted context omitted.

What makes you think your usage is getting cut by 50% post July 13th? It's just that you can use up to 50% of your usage on Fable right now, and that is what is going away. I'm going to miss Fable too, I found it surprisingly tough going back to Opus when we lost Fable first time round, but paying API costs is simply out of the question for me right now.

https://x.com/ClaudeDevs/status/2054639777685934564 I guess to be more accurate, usage wouldn't get cut 50% but rather by 33.3% post July 13th.

Wow, thanks, I'd missed that. It's impossible to keep up with Anthropic and their rather erratic way of operating.

Re: We're extending access to Fable 5 on all paid plans through July 12

#220
post #162

Earlier quoted context omitted.

Some people just need to complicate things as a state of their natural being. What a tremendous waste of time.

In the three years I've been vibe coding, it's the only way I've found to consistently and reliably build complex apps. How do you do it?

Three years? Vibe coding became a thing roughly 1.5 years ago, around Sonnet 4 release. How would you even compare models from 2-3 years ago to today’s? Is this satire?
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