I didn't grow up with the PC Engine or TurboGrafx, but I did start getting into it after I got the MiSTer. I find that the unsuccessful [1] consoles are generally pretty bad. The 3DO and the Jaguar and CD-i are mostly pretty crappy, and while it can be fun to play for a novelty and you might even find one or two games that make it worth it, the vast majority of the time there's a reason that people don't seriously re…
I always thought the 3DO was good hardware, for 1993, let down by a high price (especially by 1993 standards) and a poor library of games: there just wasn’t a good incentive to buy the thing. Fast forward a couple of years and the PlayStation and Saturn are both out, more technically capable, cheaper, and with better game libraries. However, I really do think the main thing that killed the 3DO was the price - it was…
I believe this was because 3DO didn't make the consoles themselves, they licensed the design to others who made it. The console had to be profitable, rather than be sold at a loss and be subsidized by game sales.