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Denuvo has been cracked in all single-player games it previously protected

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Re: Denuvo has been cracked in all single-player games it previously protected

#101
post #97

Earlier quoted context omitted.

Generally any game you can buy on GoG is also DRM free on Steam. I mention since many people have the incorrect notion that all Steam games have DRM

There's still a difference — GOG provides you with downloadable installers you can archive, Steam doesn't.

You can archive the installed files from Steam though. An example is the pixel art program Aseprite. The devs said just to copy the binary out of the Steam folder and place it elsewhere if you wish.

Re: Denuvo has been cracked in all single-player games it previously protected

#102

Earlier quoted context omitted.

To give you an idea of the scale of the problem: Greenheart Games famously released a "cracked" version of their own game (Game Dev Tycoon) onto torrent sites on launch day. In this version, the player's in-game studio eventually goes bankrupt because "pirates" steal their games. The Data: Within 24 hours, 93.6% of players were playing the pirated version. The Consequence: The developer's blog post highlighted the ir…

Unhinged take I checked that was 2013 and the game cost almost as much as you you would pay in a month's rent in India in small towns. Most pirates aren't people who could pay for this stuff. This is utterly meaningless. So much in fact I don't even want to link counter examples to it. No/very few paying user pirates even single player games these days if they can afford it as a luxury please understand that. I would…

"simple steam drm, non trivial to pirate"

Steam DRM is trivial to the point where you may as well not use it and just release on GOG. Until the one actual cracker in combination with the hypervisor guys showed up a few months ago Denuvo had been unassailable for years.

Re: Denuvo has been cracked in all single-player games it previously protected

#103
Do the cracks still need you to disable Hyper-V (which leads to disabling WSL and whatever else)?

In addition, I’m not sure why they’re enabling test signing instead of using kdmapper or the like. Sure, anticheats will get way more mad at you having a manual mapped driver, but one imagines rebooting once (after playing your cracked video game) beats rebooting twice (to enable test signing, then after playing the game).

The funny thing is I remember reading about using hypervisor crap to bypass Denuvo in ~2020 (actually the post is from 2019, https://www.unknowncheats.me/forum/2410412-post14.html)

Re: Denuvo has been cracked in all single-player games it previously protected

#104

Earlier quoted context omitted.

i think your underwstimating the anticheat value that still exists. many of the online games are trash when theres not strict cheat control.

Run anti-cheat server-side. Give us private servers again. There's no reason we should have to put up with client-side rootkits written by non-kernel-devs to play a game.

>written by non-kernel-devs

What exactly separates a kernel dev from a non-kernel dev?

Re: Denuvo has been cracked in all single-player games it previously protected

#105

Earlier quoted context omitted.

For a long time now I've found it weird that people who like single player games on PC (and to a lesser extent older consoles which had piracy enabling mods) didn't acknowledge the long game consequences of their actions, or at least were willfully ignorant to them because everyone loves getting something for free. It seems to be a variation on Goodhart's law - you get what you reward - if the reward for a company (b…

[flagged]

Really? This single issue, and nothing else, convinced you that most people have zero moral convictions? Doesn't take much for you to draw a wrong, blanket conclusion now does it?

Then again I see in your comment below [1] (for the reference "Brown hands typed these words." in response to someone discussing a situation in India) what kind of "moral" convictions you have.

A lot of recessive genes will sadly do that to you buddy. You can't argue your way out of a wet paper bag but at least you can stay in there and argue about its color.

[1] https://news.ycombinator.com/item?id=48001160

Re: Denuvo has been cracked in all single-player games it previously protected

#106

Earlier quoted context omitted.

[flagged]

This looks weird in the context, because the grandparent comment's argument was purely interest-based? You probably mean there's a propensity for tragedy of the commons. Regardless I'd argue gaming may be the one media category left (after the recent decade's value decline) where piracy remains to seem like more hassle than buying a copy^W license. I would also guess it is more concentrated on a few popular titles co…

He's a racist [1] with an agenda, don't try to read too much into that kind of comment.

> Brown hands typed these words.

[1] https://news.ycombinator.com/item?id=48001160

Re: Denuvo has been cracked in all single-player games it previously protected

#107

Earlier quoted context omitted.

Denuvo’s market is ‘first 90 days’ revenue protection, not lifelong revenue protection. Lots of games using their crap remove it after a few months to shut down the flood of support issues the DRM causes. If only Microsoft hadn’t fucked up so badly with Windows 11 requiring an account, they’d have a way to stop using it altogether.

I feel like the "first 90 days" is just because games no longer include a demo, so they force players to commit to a purchase before a wide consensus forms. A lot of people pirate simply to try the game out. Most people who can afford the game would then purchase the game if it were good.

I have not read a study on this but I suspect the percentage of people who would buy a genuine copy of a game they already have pirated would be something like 3-5%

Re: Denuvo has been cracked in all single-player games it previously protected

#108

Earlier quoted context omitted.

There is a user argument for anti cheat as a user = less cheater. There is no user argument for DRM, if anything there are many against it = higher game price/less money for the actual game and devs, indirect funding of DRM software, worse performance, higher system requirements, worse preservation, worse privacy, longer loading times, online requirements, worse usability, machine activation restriction, bugs...

Kernel level anti-cheat also doesn't introduce a giant performance penalty like Denuvo-style DRM. People just want to play their games without it still stuttering on top of the line hardware.

Anticheats will still have obfuscated code for obvious reasons (they don’t want to be reversed). Not sure they don’t induce some performance drop too - though maybe smaller compared to bad Denuvo implementation.

Re: Denuvo has been cracked in all single-player games it previously protected

#109

Earlier quoted context omitted.

> For a long time now I've found it weird that people who like single player games on PC (and to a lesser extent older consoles which had piracy enabling mods) didn't acknowledge the long game consequences of their actions Isn't historically piracy positive for sales [1]? That said, I'm pretty sure the real issue is that single / local coop games are just not appealing and so they get weaker sales. Like wtf was with…

>Isn't historically piracy positive for sales [1]? if it was for the companies who use Denuvo and it added negative value then Denuvo wouldn't exist as a business and game publishers would happily post their games to pirate sites themselves. The level of copium involved in piracy debates is always a sight to behold. I'm no saint, I've pirated stuff too but I did so because I was cheap, not because I'm doing the compa…

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Re: Denuvo has been cracked in all single-player games it previously protected

#110
post #56
post #53

Earlier quoted context omitted.

The number of pirated copies doesn't translate to missed sales. Someone playing/watching/listening to something for free doesn't mean they would still do it if they had to pay for it.

It’s certainly not a 1:1 loss, but it’s also not zero

Sure it can be zero. It can even be negative. As larger player numbers, including piracy, are a natural form of marketing. That means it's not hard to see this additional marketing could lead to larger sales figures compared to if piracy was not possible.
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