Got name Unexcept error custom code 2 when creating an account. On a more general note - what a superb idea, completely ruined by a desire to wrangle it into a recurrent revenue model. This should be a standalone paid app with an optional paid service for team collaboration and online backups. But it must work out of the box with no b/s accounts and no Internet connection. Simply because it doesn't need either.
Sorry for the bug! We're considering to release a offline version which don't need to create an account. Thanks for feedback!
Prototyping iPhone apps on paper with POP
71–80 of 100 posts
Re: Prototyping iPhone apps on paper with POP
#72Be sure to click the Plans button in the toolbar. You can get 5 to 20 free projects.
Re: Prototyping iPhone apps on paper with POP
#73Idea suggestion: Freely distribute a PDF that has unique border patterns so when people use/print it out and use that paper, and proceed to take a photo, the program can detect the borders and auto zoom in/out so you end up with a nicely fitted screen shot on the phone. Then users never worry about getting the heigh/width ratio right or bother with the cropping step. And you get to plaster your branding all over the…
Re: Prototyping iPhone apps on paper with POP
#74Here's an off the wall idea that i'm not sure is even technically feasible, but: How about a way to "OCR" the drawn interface in a way that the software is able to parse the elements out (buttons, toolbars, swatches, etc.) maybe using the iOS HIG and other contextual clues. The output would be a xib file, ready to iterate on.
Re: Prototyping iPhone apps on paper with POP
#75I have used Nokia's Flowella http://www.developer.nokia.com/Resources/Tools_and_downloads... But, this is much more cooler as it is further simplifies the process. Is an Android version in the works?
Re: Prototyping iPhone apps on paper with POP
#76http://uxpin.com/mobile-kit-for-iphone.html It's a model that helps your whole process form paper, to digital, making personas, and creating iterations.
Re: Prototyping iPhone apps on paper with POP
#77Idea suggestion 1: Shape detection. Presumably this is already present given that it looks for the borders of the viewscreen. It would be really great if it could detect potential buttons in the app, and auto-select them to improve the speed of the workflow. Idea Suggestion 2: Color coding. Use a highlighter to color in buttons in some color. Your app would automatically recognize things of that color as buttons, and…
Re: Prototyping iPhone apps on paper with POP
#78Re: Prototyping iPhone apps on paper with POP
#79My whole visit on this website I spent looking for the resulting prototype I could play with. If the product of your app is something interactive, why not show it off?
Re: Prototyping iPhone apps on paper with POP
#80so simple--great idea. This + photoshop mock-ups ftw?
- Export screen mockups from Photoshop - Save images to Dropbox - Open images in Dropbox app on your iPhone/iPad - Save images to Photo Library - Open images in POP - Win!