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Prototyping iPhone apps on paper with POP

popapp.in

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Re: Prototyping iPhone apps on paper with POP

#33
Great App! Just tried it with UI Stencils and it really helps with testing of usability with an actual device.

Sadly there seems to be a bug with image alignment. Even if I get it right in cropping tool it looks like its shifting all images up and to the right by that looks like 10 to 15px. Other than that fantastic.

Re: Prototyping iPhone apps on paper with POP

#35
post #29

Earlier quoted context omitted.

"Why is it free?" Would that be a bad thing? Why everything has to be paid for?

Potentially, yes. You want products you like to have a business model so that they are kept alive.

what business model does linux kernel have, and how much does it cost?

EDIT: OK, just to make it clear. I'm not against people asking money for they creations, I'm all 100% up for it. What really pisses me off is 'why is it free?!', and 'i would happily pay $XXX for it!'. Please, keep that to yourself - if someone decided not to take money for their work, it's entirely up to them, and that deserves some respect.

Re: Prototyping iPhone apps on paper with POP

#36

Great App! Just tried it with UI Stencils and it really helps with testing of usability with an actual device. Sadly there seems to be a bug with image alignment. Even if I get it right in cropping tool it looks like its shifting all images up and to the right by that looks like 10 to 15px. Other than that fantastic.

Hi this is Wraecca from the POP team, I'm sorry about the bug, we'll fix it as soon as possible. Thanks for reporting!

Re: Prototyping iPhone apps on paper with POP

#37
Idea suggestion:

Freely distribute a PDF that has unique border patterns so when people use/print it out and use that paper, and proceed to take a photo, the program can detect the borders and auto zoom in/out so you end up with a nicely fitted screen shot on the phone. Then users never worry about getting the heigh/width ratio right or bother with the cropping step. And you get to plaster your branding all over the desk of those that uses it :)

Re: Prototyping iPhone apps on paper with POP

#39
Here's an off the wall idea that i'm not sure is even technically feasible, but:

How about a way to "OCR" the drawn interface in a way that the software is able to parse the elements out (buttons, toolbars, swatches, etc.) maybe using the iOS HIG and other contextual clues. The output would be a xib file, ready to iterate on.

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