Everything valve doing for linux is making such a huge impact. The HL3 memes don't even seem fair to use anymore. I don't even want to un-seriously make joke fun of them at this point. They are just genuinely doing so much for the community.
That is why I bought a steam deck: to financially support Valve's Linux efforts. I barely play games anymore but thanks to the Wine devs, CodeWeavers, and Valve, I no longer have to listen to the knuckle-draggers claiming that "Linux sucks because it can't play games". In fact, now it is the opposite: Linux is outperforming Windows[0]. [0] https://www.youtube.com/watch?v=CJXp3UYj50Q
Valve reveals it’s the architect behind a push to bring Windows games to Arm
211–220 of 876 posts
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#212Everything valve doing for linux is making such a huge impact. The HL3 memes don't even seem fair to use anymore. I don't even want to un-seriously make joke fun of them at this point. They are just genuinely doing so much for the community.
They are merely trying to commoditize their complement https://gwern.net/complement Your games are still not owned by you, they are locked inside your Steam account (liable to be suspended at any time) and app (as I've learned when I couldn't play when their pretend-but-not-really-offline mode broke; I now block it at firewall level most of the time). That part will never become "community" oriented.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#213Earlier quoted context omitted.
That sounds like it does prevent cheating? But maybe doesn’t prevent ALL cheats. Or do you mean they work so poorly that it doesn’t make any difference at all?
It makes cheating harder and the timeline to a cheat product gets longer than the iteration speed of anticheat. Kind of like fancy locks don't prevent break ins, just take longer to pick and require more specialised tools.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#214Earlier quoted context omitted.
People complain about the gambling/loot box stuff, and yeah there's legit ethical concerns there. But overall Valve just seems straightforwardly less shitty towards the consumer than other major companies in their space, by a long shot.
Valve is estimated to make $16.2 billion from Steam alone in 2025 [0], and CS:GO loot boxes only netted them ~1bn in 2023 [1] (and CS:GO player count is only slightly higher now compared to 2023, so I expected the income number is similar). Why don't they just take a 6% pay cut and make sure there is nothing to criticize them about :/ [0]: https://www.tomshardware.com/video-games/pc-gaming/valve-mak... [1]: https://c…
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#215Earlier quoted context omitted.
Anticheat devs could REALLY benefit by having some data scientists involved. Any player responding to ingame events (enemy appeared) with sub 80ms reaction times consistently should be an automatic ban. Is it ever? No. Given good enough data a good team of data scientists would be able to make a great set of rules using statistical analysis that effectively ban anyone playing at a level beyond human. In the chess of…
"Any player responding to ingame events (enemy appeared) with sub 80ms reaction times consistently should be an automatic ban." Can you define what "reacting" means exactly in a shooter, that you can spot it in game data reliable to apply automatic bans?
Or perhaps the 0ms-80ms distribution of mouse movement matches the >80ms mouse movement distribution within some bounds. I'm thinking KL divergence between the two.
The Kolmogorov-Smirnov Test for two-dimensional data?
There's a lot of interesting possible approaches that can be tuned for arbitrary sensitivity and specificity.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#216Earlier quoted context omitted.
Honestly dreading the day Gabe has to pass on the torch. Under him valve is such a consumer focused company
When I read what you wrote, I immediately asked myself "Doesn't Gabe have children who could have been raised with the same values? Maybe that..." and then I caught myself thinking exactly the same way as many others before me, and the reason why we have so many shitty politicians in positions of power today. I hope Gabe has setup Valve in such a way that they can pass on his mentality as a whole inside the business…
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#217Earlier quoted context omitted.
People complain about the gambling/loot box stuff, and yeah there's legit ethical concerns there. But overall Valve just seems straightforwardly less shitty towards the consumer than other major companies in their space, by a long shot.
Valve is estimated to make $16.2 billion from Steam alone in 2025 [0], and CS:GO loot boxes only netted them ~1bn in 2023 [1] (and CS:GO player count is only slightly higher now compared to 2023, so I expected the income number is similar). Why don't they just take a 6% pay cut and make sure there is nothing to criticize them about :/ [0]: https://www.tomshardware.com/video-games/pc-gaming/valve-mak... [1]: https://c…
Especially since Magic the Gathering and similar card games are very normalized, and have a straightforwardly more evil monetization strategy, since you need to do gambling there to even play the game, it's not cosmetic.
There's always this question when Valve comes up of, "why are people more upset about gambling for cosmetics in a game than gambling for power/features in a game?" It's a clear double standard, and I've never heard an actually good explanation for it that makes it sound justifiable.
edit: The other thing is that the people blowing money on cosmetics gambling fund the game such that all the core gameplay stuff in Dota and CS and be totally free for the average player, and that's pretty great for a lot of consumers.
It's not exactly the same yet since Deadlock isn't being monetized yet, but I've spent hundreds of hours in the game having a blast for free, I can't give Valve money even if I want to, and that buys a fair amount of goodwill from me.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#218Earlier quoted context omitted.
It's not just a larger install base. Those users may require extra support, those users may tank your reviews, those users may have a worse looking game or one that crashes a lot that can result in reputational damage.
Then developers should fix their games and make sure the software they are selling actually works as advertised. End of discussion. I don’t quite understand the logic behind your argument. Are you advocating pro-monopoly? Should developers only release games on Windows by default unless other platforms decide to pay up? That’s ridiculous, utterly consumer-hostile.
>Should developers only release games on Windows by default unless other platforms decide to pay up?
Other platforms could be profitable enough that developers could target and support them on their own volition.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#219Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#220Earlier quoted context omitted.
People complain about the gambling/loot box stuff, and yeah there's legit ethical concerns there. But overall Valve just seems straightforwardly less shitty towards the consumer than other major companies in their space, by a long shot.
They even seem to be on of the rare companies that recognized the issues of this and massively pulled themselves BACK from these dark patterns. They seem to have major restraint and working to undo the evil..... imagine if a Activision blizzard had something like the steam market place for cards and gifts..... They would be full face in the cocaine to make it all WORSE and more egregious