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Sega mistakenly reveals sales numbers of popular games

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71–80 of 231 posts

Re: Sega mistakenly reveals sales numbers of popular games

#71
post #32

Earlier quoted context omitted.

How is it turn based when you get timed prompts to "press button not to die"?

When you select what action you want to do, the combat is paused and the game displays a menu. Executing the action, dodging and parrying, and shooting ranged weapons all happen in real time. It works really well in practice, combining both strategic and twitch gameplay.

Of course, if you like twitch gameplay, and if you can stomach twitch gameplay being labeled as "turn based".

I might agree with the former but I don't like false advertising.

Re: Sega mistakenly reveals sales numbers of popular games

#72
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

Are you also surprised by popularity of sitcoms like Friends or HIMYM , or reality shows? They're even more repetitive rehashes of the same mundane thing, both episode to episode and within the genre. Who are the millions of people who watch, for the 20th time in their life, how Character A does something unrealistically stupid, ends up in an awkward situation, and then spend the rest of the episode being continuousl…

I was going to make a point here about it being ok to occasionally churn out some uncomplicated slop because it helps fund more interesting projects, that was until i looked up the maker of Friends and found NBC pretty much only make that kind of stuff.

NBC and Nintendo, no evolution or original thought. Just copy paste it to the masses because its all the seem to want anyway based on this thread.

Maybe im wrong for demanding more....

Re: Sega mistakenly reveals sales numbers of popular games

#73

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

Power of the brand! I wonder how that (change) reflected on FIFA / FC for Electronic Arts.

EA is still doing fine financially, despite some duds. It turns out people buy fun, not names.

Re: Sega mistakenly reveals sales numbers of popular games

#74
post #63

persona 5 royal doing 7.25mil and sega still acting like it's some niche anime side hustle. meanwhile they keep pushing sonic into every genre except tax software

We do have a Persona 5 dungeon crawler, a Persona 5 rhythm game, a Persona 5 hack-and-slash game, a Persona 5 tactics game and a Persona 5 mobile game, as well as a Persona 5 TV anime and Persona 5 manga.

Re: Sega mistakenly reveals sales numbers of popular games

#76

Only somewhat related, but a very cool link: > These retro SEGA games are now free on Android (and iOS) until they disappear forever https://www.androidauthority.com/sega-retro-games-android-fr...

> End of Service: These games will be discontinued and removed

Depressing how ephemeral and consumable everything is

Re: Sega mistakenly reveals sales numbers of popular games

#77

Earlier quoted context omitted.

I think in general Total War and its genre is relatively niche. While almost everybody is up for a bit of cartoony racing.

I tbink it's easy to underestimate this - everyone seems surprised when I tell them Mario Kart 8 is the 5th best selling game of all time.

Well it's been continuously sold for over a decade now, and bundled with the Switch.

Re: Sega mistakenly reveals sales numbers of popular games

#78
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

It's just the palate of the mass consumer who has such busy lives that they don't have the time to think about what other games can offer them.

And even if a "new and interesting concept" turns up, it's is too bothersome to learn for them. That's why once they find the fun in one thing, they tend to stick to it and be blind to others.

Re: Sega mistakenly reveals sales numbers of popular games

#79

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

Sonic fans spend money regardless of game quality. It's the same reason for the decade-long glut of capeshit. Hollywood found that (people who were then) teenage boys could be relied upon to show up for a superhero film, no matter how bad, provided it starred their favourite characters.

To be fair there were very few misses in Marvel until covid.

Re: Sega mistakenly reveals sales numbers of popular games

#80
post #72

Earlier quoted context omitted.

Are you also surprised by popularity of sitcoms like Friends or HIMYM , or reality shows? They're even more repetitive rehashes of the same mundane thing, both episode to episode and within the genre. Who are the millions of people who watch, for the 20th time in their life, how Character A does something unrealistically stupid, ends up in an awkward situation, and then spend the rest of the episode being continuousl…

I was going to make a point here about it being ok to occasionally churn out some uncomplicated slop because it helps fund more interesting projects, that was until i looked up the maker of Friends and found NBC pretty much only make that kind of stuff. NBC and Nintendo, no evolution or original thought. Just copy paste it to the masses because its all the seem to want anyway based on this thread. Maybe im wrong for…

You’re not willing to pay for more though. You thought that the only way “good” things were funded was by “bad” things which people enjoy subsidising you.
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