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Nintendo announces the Switch 2 [video]

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Re: Nintendo announces the Switch 2 [video]

#931
post #75

Earlier quoted context omitted.

Looks like the DS and switch both sold about 50m more units. https://en.m.wikipedia.org/wiki/List_of_best-selling_game_co...

Yes, great source. filter that by Home vs the mobile category to see it is only beat by PlayStation. You could argue the Switch is a home console as well.

Good point, I just looked at consoles in general.

Re: Nintendo announces the Switch 2 [video]

#932

Earlier quoted context omitted.

> A better analogy would be possible if we had Star Trek replicators: replicating a full Steam Deck. Well, we literally invented Star Trek replicators for information, and we've seen what happened. If we had Star Trek replicators people would be complaining that replicating food, medicine, etc. is immoral because you should be paying the "original creator" for their intellectual property.

Not defending the length of current US copyright, but as long as we live under capitalism, the people who spend years of their time making the information need to get compensated somehow.

Indeed everyone needs to be compensated somehow regardless of what they enjoy doing or are capable of doing.

Re: Nintendo announces the Switch 2 [video]

#933
post #466

Earlier quoted context omitted.

Based on that list, they have tended really only to do that on mobile platforms. It was one of my favorite things about the platform, but it always felt like this was partially thanks to the older hardware still getting games well into the new hardware's life in many cases. Major games, I believe Pokemon has done this a few times? Most of their home consoles were complete departures from previous hardware. NES, SNES,…

for what it's worth Nintendo had planned to make the SNES backward compatible and that intention influenced design choices, particularly the very similar CPU.

Sega actually did what Nintendidn't. The Sega Genesis had a Z80 coprocessor, a video chip that was yet another extension of the TMS9918A design, and a PSG sound chip -- all just more advanced, or supplemented by other hardware, versions of components the Master System had. With an adapter add-on called the Power Base Converter, Master System games could be played on the Genesis.

Re: Nintendo announces the Switch 2 [video]

#934
post #481

Earlier quoted context omitted.

They’ve got the weird shit covered still, apparently the joy cons in this gen can be used as mice. Was heavily rumoured/leaked and this teaser video literally shows them gliding along a surface. How Nintendo will leverage that functionality, who could honestly say, but that’s the genius of keeping a toy company mindset in an industry full of sports car company mindsets.

That last sentence is worth an essay of its own. Everyone else keeps pumping resources into being photo-realistic blah-blah-blah without nearly enough attention to "is this fun"?

Astro Bot won game of the year because it had amazing graphics and physics and had Mario-tier fun. The team actually made a cryptic shout out to Nintendo at the award ceremony.

Nintendo has great games, but the resolution on TVs, even cheap ones, is outstanding now and it goes to waste using a Switch.

Playing a great game that also uses what the TV has on offer is really the best experience. If we get 4k and ray tracing on Switch I’ll be stoked.

Re: Nintendo announces the Switch 2 [video]

#935
post #481

Earlier quoted context omitted.

That last sentence is worth an essay of its own. Everyone else keeps pumping resources into being photo-realistic blah-blah-blah without nearly enough attention to "is this fun"?

I can't remember where I read this, but I came across someone talking about the fact that these AAA photo realistic games are hugely expensive to make, but if you look at what young people are spending their time playing, they're games like Fornite, Minecraft and Roblox. As soon as I read this, it clicked for me. I have two teenagers (15 & 17) and this is exactly right. My son plays games all the time and although he…

Perhaps it was this, which I saw recently:

https://www.nytimes.com/2024/12/26/arts/video-games-graphics...

Re: Nintendo announces the Switch 2 [video]

#936
post #922
post #860

Earlier quoted context omitted.

Due to the switch's low processing power, it can't run many AAA titles (for example Red Dead Redemption 2, Cyberpunk 2077, Call of Duty games etc.) That's why it's considered its own category.

I find it interesting that we don’t see more “officially-licensed demakes” of AAA games being released for devices (the Switch; phones; old PCs) that can’t play the AAA version. It used to be very common (with e.g. SNES games getting simultaneous GB reinterpretations released with them.) But the only thing I can think of that did it in recent memory is Final Fantasy 15.

There are some, like DOOM, but it’s not a lot. If Switch 2 can pull off PlayStation 4 quality I bet there’d be a bonanza of ports and some good money made.

Re: Nintendo announces the Switch 2 [video]

#937

Earlier quoted context omitted.

Not defending the length of current US copyright, but as long as we live under capitalism, the people who spend years of their time making the information need to get compensated somehow.

Indeed everyone needs to be compensated somehow regardless of what they enjoy doing or are capable of doing.

Not disagreeing, but also not sure what your point is

Re: Nintendo announces the Switch 2 [video]

#938

I've had a lot of frustration with Switch joy-cons. Not only drift, which has claimed a number of them, but also issues with the console not recognizing when they are attached, and one pair that for some reason the switch won't recognize when trying to use in the horizontal orientation. No doubt my kids have subjected it to hard use and probably a drop or two, but still frustrating. It looks like they've added some r…

Can wholeheartedly recommend swapping the sticks on the joycons with hall-effect ones from Gulikit. Made an immense difference for mine who were suffering from drift.

Re: Nintendo announces the Switch 2 [video]

#939

Earlier quoted context omitted.

> This is probably a big win for PlayStation’s marketing team. I don't have any current Gen console (nor have I played one) but as a long-time tech market "interested observer" my understanding is that XBox had a bit less raw power last Gen and tried correcting this Gen and succeeded in having a bit more raw power than PS5. However, it apparently didn't matter to the market. So it seems to be another example like Bet…

I'd say your observation on hardware and software is quite accurate, except I don't agree PS is the one that's winning. PS is suffering from decreasing fan loyalty due to the not-that-good subscription service and not-that-exclusive game titles. Also, their pace of new hardware seems to be off considering the half-dead PS VR2 or that streaming handheld thing. The way I see it, the subscription service is supposed to…

I agree. Sony isn't winning the console market. In terms of both unit sales and combined hardware/software profitability, I think it's pretty clear Nintendo is doing best. Although, Sony might possibly net more total revenue due to higher priced hardware, from a Return on Capital perspective Nintendo is doing better.

I think Sony probably feels they are doing okay, although they think they should be doing better than they are. It's Microsoft's XBox business that I think is in long-term trouble. While they may be profitable at the moment (I don't follow it closely enough to know), the brand and forward trends aren't looking good. To me, the massive acquisition spree buying leading game companies was a very risky 'bet all the marbles' kind of move. It was so expensive that to justify it, they not only have to win but win big. It's a huge bet on making their Game Pass service not only grow but increasingly profitable. And it has to win PC gamers and console gamers with a unified service. Maybe it'll work but the high costs and constraints limit the number of ways they can win while the number of ways to lose remains vast.

Re: Nintendo announces the Switch 2 [video]

#940

Earlier quoted context omitted.

GC emulation wasn't emulation; it was done with a separate chip. It was more like native support. Eventually Nintendo removed that chip and backward-compatibility support from the console. (so, even if you could put a GC disk in, it didn't have capability to natively play the game)

It sounds like you're confusing the Wii's backwards compatibility with the PS3's. The Wii didn't have a separate "GameCube chip", its core was effectively an overclocked GC.

https://youtu.be/meZA9KHkFuY?si=5xrsSjNxKLxLnd6J

He explains it quite well. Sorry it’s German but I guess the information about the chips and reasons Nintendo choose them should be all over the net.

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