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Nintendo announces the Switch 2 [video]

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Re: Nintendo announces the Switch 2 [video]

#911
post #597

Earlier quoted context omitted.

It's interesting how many people see the Switch as being in its own category rather than acknowledging it as the winner of this console generation (which I completely agree it is). Most people think the “console” battle is between PlayStation and Xbox, and that PlayStation is the winner. This is probably a big win for PlayStation’s marketing team.

> This is probably a big win for PlayStation’s marketing team. I don't have any current Gen console (nor have I played one) but as a long-time tech market "interested observer" my understanding is that XBox had a bit less raw power last Gen and tried correcting this Gen and succeeded in having a bit more raw power than PS5. However, it apparently didn't matter to the market. So it seems to be another example like Bet…

I'd say your observation on hardware and software is quite accurate, except I don't agree PS is the one that's winning.

PS is suffering from decreasing fan loyalty due to the not-that-good subscription service and not-that-exclusive game titles. Also, their pace of new hardware seems to be off considering the half-dead PS VR2 or that streaming handheld thing. The way I see it, the subscription service is supposed to be a counterpart to MS's game pass or XGP; the handheld thing is most likely to be a compromise from current gen (PS5) performance and NS's pressure. But don't forget their legacy from previous generations, they have *the most* experiences in developing and publishing 3A titles, which is why PS is still my most played consoles.

On the other hand MS had the issue of XSS dragging XSX down (as mentioned above by others), and their hardware sales seems to be losing momentum due to "If I can play it on Windows why would I need a XBOX". But from their past doings I think MS is always on the chasing of "Combining their all platforms together". While Windows Phone might turn out to be a failure, XGP actually did succeed, thanks to the huge user base they have on Windows.

Whereas NS has the exclusive advantage of their cartoonish/pixelated artstyle. This alone, in my opinion, saves them a ton of money. Not saying the artstyle is worse than realistic ones, but the development cost is indeed much much lower. Not to mention it requires much less computing power to render, resulting in cheaper hardware products. Their console can't run 3A, but that is actually a smaller downside than some may think. Because cartoonish/pixelated game and smaller indie game is a huge market.

So... Though the 3 manufacturers are competing in the same game console market, they each found a smaller but more suitable target market for themselves. If there has to be a "winner", profit-wise, it should be NS undoubtedly. Just look at their hardware upgrade cycle and console/game sales/profit.

Re: Nintendo announces the Switch 2 [video]

#912

Earlier quoted context omitted.

The Switch was weak when it came out. Decent PCs from that same year can handle most of these games just fine. It's not really the developer's fault when the Switch is the only platform with issues, and they're usually not "pushing the envelope" in any way. The fault here is Nintendo's, they didn't prioritize support for ported games, though admittedly they couldn't really foresee the indie game boom, since it wasn't…

Witcher 3 was an amazing port.

Kinda. It had to be downscaled to below 720p to get passable frame rate performance. Compared to like almost any PC with a discrete GPU or any alternative console release it had, the Switch port was a huge step down in visual quality.

Re: Nintendo announces the Switch 2 [video]

#913
post #699

Earlier quoted context omitted.

The style is entirely informed by hardware limitations. They did their best with what they could.

Yes, hardware limitations of the Wii U, not the Switch

Tears of the Kingdom is a Switch exclusive.

The style is influenced by Breath of the Wild, but nothing about the development of Tears was held back by the Wii U.

Re: Nintendo announces the Switch 2 [video]

#914

Earlier quoted context omitted.

Have you ever tried to dock a Steam deck to a TV? Have you ever tried to use physical media with a Steam deck? Have you ever tried to get 5 hours of battery life with a Steam deck? Have you ever put a Steam deck in your pocket? (I do have big pockets, but at least with the Switch Lite, it's possible.) Nintendo will be just fine. I personally will never use a platform that can kick me out on a whim, or could screw me…

> Have you ever put a Steam deck in your pocket? I mean, there's no fucking way you could fit a regular Switch into your pocket. I don't care how big your pockets are. So that doesn't really seem like a fair criticism. One of the things I find sad about the Switch is in fact that Nintendo seems to think it fulfills the same niche that their portable systems did, but it doesn't even come close. I can fit my 3DS (XL or…

Fits in my pocket: https://imgur.com/a/9tT0r7N

Re: Nintendo announces the Switch 2 [video]

#915

Earlier quoted context omitted.

If you believe the leakers [1]: Full specs: CPU: Arm Cortex-A78C 8 cores Unknown L1/L2/L3 cache sizes GPU: Nvidia T239 Ampere 1 Graphics Processing Cluster (GPC) 12 Streaming Multiprocessors (SM) 1534 CUDA cores 6 Texture Processing Clusters (TPC) 48 Gen 3 Tensor cores 2 RTX ray-tracing cores RAM: 12 GB LPDDR5 Handheld Mode: CPU: 998.4 MHz GPU: 561 MHz (~1.72 TFLOPS) Memory Frequency: 4266 MHz Memory Bandwidth: 68.25…

How would that compare to other consoles, like the PS4/PS4 Pro?

The biggest problem is the memory bandwidth. PS4 memory bandwidth is 176 GB/s. These specs are quite bad, It's supposed to be Ampere based, so RTX 30 series. It was released in Sep 2020. That's over 4 years ago. Part of the problem with NVIDIA is that they have been milking their architectures.

For comparison, the Steamdeck was released in Feb 2022, and RDNA2 was released in Nov 2020. So the architecture gap was 1.5 years for Steamdeck, but 4.5 years for the Switch 2.

I guess there might be a chance that they enable DLSS4 for this device, but it's still sad to watch this unfold.

Re: Nintendo announces the Switch 2 [video]

#916

Earlier quoted context omitted.

Those limitations provide room for something revolutionary. Figure out how to do VR without a giant rectangle strapped to your face, figure out better controls, figure out motion sickness, and you’ll have a revolutionary device. For AR, I’m not thinking games, but computing in general. Glasses (or better yet, contacts) that can overlay things on your field of view could be huge. That could be the thing to displace sm…

Oh yeah that would be a great use of AR, totally agree, and feel like we’re not even that far off on this one.

I think the biggest unknown is, how do you display dark pixels on a bright world in AR? Battery life will also be an issue. Both seem surmountable.

Re: Nintendo announces the Switch 2 [video]

#917
post #758

Earlier quoted context omitted.

> Why pay for the Steam Deck, though? Buy it online and claim it never arrived to get a refund. If you do so, the seller has one less device. If you copy a game, the seller still has the same number of games. Your analogy clearly doesn't work. A better analogy would be possible if we had Star Trek replicators: replicating a full Steam Deck.

> A better analogy would be possible if we had Star Trek replicators: replicating a full Steam Deck. Well, we literally invented Star Trek replicators for information, and we've seen what happened. If we had Star Trek replicators people would be complaining that replicating food, medicine, etc. is immoral because you should be paying the "original creator" for their intellectual property.

Not defending the length of current US copyright, but as long as we live under capitalism, the people who spend years of their time making the information need to get compensated somehow.

Re: Nintendo announces the Switch 2 [video]

#918

Earlier quoted context omitted.

With emulators those games can also be played on the Steam Deck.

Which is also a gray area. I personally am fine with it for older, depreciated consoles. But I won't emulate current gen games unless I'm also buying the game.. especially on the Nintendo platform where the games still have some "magic" to them, compared to the more generic games on other platforms that prioritize graphics over seemingly all other attributes.

Just so you know, it’s _deprecated_.

Re: Nintendo announces the Switch 2 [video]

#919
post #449

Earlier quoted context omitted.

SteamOS is Arch, Bazzite is Fedora if you want a more Fedora experience. I agree mostly because I find myself playing a lot of smaller games these days, and it's much easier for devs to release and patch their games on Steam than it is a Nintendo platform. They also have a much friendlier refund policy. For the masses though, a Nintendo system just works. I can hand a Switch to my daughter and know she can play Ninte…

> They also have a much friendlier refund policy. I can see why steam has an easier refund policy. It’s easy to buy a game that doesn’t work well (or at all) on your hardware. But the switch shouldn’t have this issue, and that’s basically only reason I would ever return a game.

Steam has a refund policy because consumer law requires them to have a refund policy.

Re: Nintendo announces the Switch 2 [video]

#920
post #587

Earlier quoted context omitted.

I think that while this sentiment is very real for a lot of folks who are into the Steam Deck, that doesn't mean the Switch doesn't have its own unique advantages. - The Nintendo software catalog. Sure, you can emulate on the Steam Deck, but it's a chore and far from perfect, and for most people who do it that is piracy. - The Switch is far less bulky, and has better battery life, less noise. ARM architecture is very…

> You can buy physical game cartridges and resell them, which is a big advantage for fans of physical media. This isn't much of an advantage anymore since they used NAND memory and you get like 10 years of shelf life before bit rot starts to set in. https://www.nintendolife.com/forums/nintendo-switch/switch_a...

I can't buy steam games second hand, and I can't let my kids trade steam games with their friends, and I can't sell a steam game and get some $$ back if I decide I am not likely to play it again.
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