Author here. Happy to answer any questions! Some background info on the project: https://littleworkshop.fr/projects/equinox/
Equinox.space
121–130 of 464 posts
Re: Equinox.space
#122This is amazing! The visual style is stunning. This actually comes very close to a style of game I've wanted to exist for a long time. The premise being this: You're on a ship going between destinations, but there's no light-speed shortcut, or jump-cut to the destination. Instead, you have to maintain the ship for the entire duration of the journey. Making sacrifices in power and computing ability to resolve problems…
https://subsetgames.com/ftl.html
> In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions.
> What will you do if a heavy missile barrage shuts down your shields?
> - Reroute all power to the engines in an attempt to escape?
> - Power up additional weapons to blow your enemy out of the sky?
> - Or take the fight to them with a boarding party?
Re: Equinox.space
#123Re: Equinox.space
#124Earlier quoted context omitted.
> then I got about half a second of a pure magenta screen That's an Apple hardware classic. Sorry to report that your GPU might be shot. (Hopefully it was just a one-time fault, though.)
It would be a shame, just a tragedy, if this machine suffered catastrophic hardware failure with 3 months left on my AppleCare contract :)
Re: Equinox.space
#125Author here. Happy to answer any questions! Some background info on the project: https://littleworkshop.fr/projects/equinox/
Re: Equinox.space
#126This is amazing! The visual style is stunning. This actually comes very close to a style of game I've wanted to exist for a long time. The premise being this: You're on a ship going between destinations, but there's no light-speed shortcut, or jump-cut to the destination. Instead, you have to maintain the ship for the entire duration of the journey. Making sacrifices in power and computing ability to resolve problems…
Re: Equinox.space
#127This is amazing! The visual style is stunning. This actually comes very close to a style of game I've wanted to exist for a long time. The premise being this: You're on a ship going between destinations, but there's no light-speed shortcut, or jump-cut to the destination. Instead, you have to maintain the ship for the entire duration of the journey. Making sacrifices in power and computing ability to resolve problems…
> you have to maintain the ship for the entire duration of the journey. Making sacrifices in power and computing ability to resolve problems that occur throughout the ship. There's a multiplayer game where you get in a match and play tiny minigames where you fix the issues of the ship, and once you fix them all, you win. The twist is, there is an assasin among all players, and his goal is to sabotage your ship even m…
https://play.google.com/store/apps/details?id=com.sleepingbe...
Re: Equinox.space
#1284k rendering is slow on the integrated Ryzen 3 machine. Any way to lower rendering resolution?
Mobile FF just hangs after trying to load.
Re: Equinox.space
#129I'd legit pay 10$ for this, let it be an episodic adventure!
Re: Equinox.space
#130I never play games but this was actually fun. Are there PC games that have a similar concept that can run on not a very powerful laptop?