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Equinox.space

equinox.space

11–20 of 464 posts

Re: Equinox.space

#11

At breakfast so I can't play right now, but those are some buttery-smooth animations on a new Android running Firefox. Nice work.

The only thing I'm seeing is a spinning globe on FF for Android. Smooth, but I guess I'm missing something...

Re: Equinox.space

#13
Delightful experience from start to finish. Thanks for showing what web apps are capable of at the moment. It would make sense to title this "Show HN: "

Re: Equinox.space

#14
This is amazing! The visual style is stunning. This actually comes very close to a style of game I've wanted to exist for a long time. The premise being this: You're on a ship going between destinations, but there's no light-speed shortcut, or jump-cut to the destination. Instead, you have to maintain the ship for the entire duration of the journey. Making sacrifices in power and computing ability to resolve problems that occur throughout the ship.

Re: Equinox.space

#15

Delightful experience from start to finish. Thanks for showing what web apps are capable of at the moment. It would make sense to title this "Show HN: "

Show HN is for authors submitting their own work...

Re: Equinox.space

#16

Delightful experience from start to finish. Thanks for showing what web apps are capable of at the moment. It would make sense to title this "Show HN: "

Thanks! About "Show HN:", we would have done so but someone else posted it so we have no control over the title.

Re: Equinox.space

#17

Delightful experience from start to finish. Thanks for showing what web apps are capable of at the moment. It would make sense to title this "Show HN: "

It would only be Show HN if OP were the creator, which they are not, I think.

Re: Equinox.space

#18
post #2

Author here. Happy to answer any questions! Some background info on the project: https://littleworkshop.fr/projects/equinox/

It's amazing, thank you. I really struggled without mouse inversion but got there in the end.

Re: Equinox.space

#19

This is amazing! The visual style is stunning. This actually comes very close to a style of game I've wanted to exist for a long time. The premise being this: You're on a ship going between destinations, but there's no light-speed shortcut, or jump-cut to the destination. Instead, you have to maintain the ship for the entire duration of the journey. Making sacrifices in power and computing ability to resolve problems…

Just had a few seconds, A/D is strafing as I'd expect

Re: Equinox.space

#20
A finely crafted piece of art. Out of curiosity, do you plan to make this project open source? I'd be curious to learn about some the technical details.
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