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Apple Vision Pro available in the U.S. on February 2

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Re: Apple Vision Pro available in the U.S. on February 2

#431
post #251

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People always make the mistake, year after year, product after product, of doing simple paper comparisons of features and drawing similarity conclusions between different products. They miss that implementation and ecosystem are things that you don’t see on paper. The Quest 3 offers many of the same technical points on paper, but it’s also not capable of many of the things the Vision Pro can deliver. Whether that’s m…

People saying the Quest 3 and the Vision Pro both support AR reminds me of the feature comparison checklists back in the day between iPhones and Windows Mobile. Yeah, they both have a "browser." They both have "apps." Turns out there's a difference.

Expect there were extremely large differences both in software (how you could use your device, with just a finger instead of stylus) and hardware (glass and better overall display). And they did that at the same price the high-end phones were at the time.

The Vision Pro is nothing like this, in hardware it is a noticeable improvement to what already exists (but not that big compared to the latest gear in the premium segment) and the software is largely a copy of what already exists with no clear use case. You could say the eye/hand tracking is the killer feature but it has to been seen how reliable it actually is in practice and it doesn't enable any particular application. In fact, it seems obvious that for many things done in VR people will quickly need to associate some controller. All that at 3 times (at least) the price of the closest competitors.

The iPhone worked not because it was a magical innovation, but because it was the recipe that had all the right ingredients in the good proportions following the right cooking process; at a palatable price. Pretending otherwise is history bending.

But you can always wish and dream, I'll give you that much.

Re: Apple Vision Pro available in the U.S. on February 2

#432

This product is the first step to the real future of tech. Just like the iPhone took years to catch on (similarly to Vision Pro, the big problem was price), this product's successors will be the market leaders for all tech in 5 years (maybe longer, but I think 5 years is fair).

You are delusional, the iPhone was cheaper at launch than it has ever been after.

If they changed the price, it cannot be just a small change, and they cannot lower the quality that much (because the much cheaper alternatives are not that far). It seems pretty obvious that Cook's greed got the better of him and instead of absorbing the startup price of this new venture he decided to pass all costs to consumers (plus the usual fat margin of course). If they drop the price in half at the second gen, it will look extremely bad, even by Apple's standard. In any case that ship has sailed...

Re: Apple Vision Pro available in the U.S. on February 2

#434

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You... can, you know. Do you actually use MacOS, or is this just something you heard on the internet? If you're using MacOS, and have somehow not found this yet, right-click on the offending app, click open, accept the "this may eat your computer" warning dialog. You'll only have to do this once per app.

This workaround does not work on unsigned arm64 app bundles on an Apple Silicon device. Yes, there are workarounds on the developer side such as signing with a self-signed certificate. The user who downloaded it could even sign it themselves. But regardless of holes and backdoors in the gatekeeper system, the point is that you can't download an unsigned , native binary from the internet and run it on a modern (apple…

They are delusional and will defend the Apple trillion corp to the death for some reason. Actually, the reality is that they don't want to come to terms with it.

Because while Apple pretend to be operating in good faith, they have been hard at work to make sure nothing they do not approve of can be run on their hardware. No matter what some fools like to think. There is a greedy money related part but it also has a lot to do with dystopian authoritarian views "I know better" that are very common among the boomers currently running Apple.

In french my mother would say that those peoples are "nigauds" (dense/thick) which I find pretty fitting.

Re: Apple Vision Pro available in the U.S. on February 2

#435

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> The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public. It's just not going to happen. The general public are not going to put this stuff on their face for anything other than short periods of time (if at all) and only for entertainment purposes (if they do at all). You're not going to see general public families sitting on a couch watching a movie toge…

I kind of agree with you, but to play devil's advocate, AirPods basically reset the baseline perspective around bluetooth headsets. Before AirPods, bluetooth headsets were definitely not cool, and mostly just utilitarian. I mostly associated them with either business-y people in suits, or people exercising like running. I think if there is a company that could really kick of mainstream VR/AR headset adoption, Apple p…

AirPods success have nothing to do with the actual technology involved and everything to do with the ability to display wealth, or social status.

Just like the mediocre included earbuds with iPods were very popular even as a replacement or for other devices even though there were countless much better choices at the same price.

I owned AirPods and not only they are undeserving of the hype but for the price they are extremely mediocre and have a pretty big longevity problem.

People keep buying them because everybody knows how much they cost and how often you have to change them, which makes you part of a de facto well-off group.

The biggest Apple products might be the social engineering around their products but for this to work they need people to not be too aware, so I guess it will stay that way...

Re: Apple Vision Pro available in the U.S. on February 2

#436

Earlier quoted context omitted.

What do you see with it? I see a better in some ways (display, cameras, maybe finger tracking) VR headset than an alternative like the Quest 3 but also with some serious downsides, no controllers, insanely high price and potential weight issues because of all the metal/glass.

What's interesting to me is that it seems to fully get rid of the screen door effect, and could actually be useable for work with virtual huge screens. I didn't really get into VR games, and maybe I should take another crack at them with something cheaper from meta before investing in the Vision Pro. Anyway, there's no way my work will buy me one, and I'm not buying one with my own dollars just to lock it to my corp…

Have you checked BigScreen?

https://www.bigscreenvr.com/

Re: Apple Vision Pro available in the U.S. on February 2

#437
post #31

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> creating an enormous, private, and portable 4K display One? But but... I use multiple monitors... what kind of pros are they targeting it at? > Companies could offer these as a return to office incentive ... along with a self driving car so you can wear your headset on the 2 hour commute? :)

> One? You realize that you can turn your head in the virtual space to see another virtual monitor?

Mac Virtual Display to VisionOS only supports a single monitor.

Re: Apple Vision Pro available in the U.S. on February 2

#438
post #141

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Every functionality that i see in these videos already exists in Q3, but presumably in lower resolution. Is hardware going to be the differentiator that makes it so much more useful? It's also theoretical atm

Quest 3 screens are lower res, just barely enough to make text somewhat workable for me. It is also missing the eye tracking. Latency with hand tracking is not as good I hear and the passthrough is also lower res. Also the software is much more restrictive. Barely any “flat” apps and doesn’t support the hybrid 2d apps with depth. Also can’t pin apps around a physical space. Some of that is coming but it’s clearly way…

Passthrough also is pretty poor quality, enough to navigate a room but too blurry to read text and the cameras don't handle phone screens that well. Definitely usable but you'll notice you're still wearing a headset.

Re: Apple Vision Pro available in the U.S. on February 2

#439

Earlier quoted context omitted.

I don’t understand the huge screens thing. The Vision Pro has 4k resolution (if I remember correctly). Most decent monitors have the same. Isn’t this basically the same as moving your existing monitor closer to your head to make it a huge monitor?

Because a monitor only displays what's on it. A vision headset can show you different content depending on where you're looking. It's kind of like comparing a monitor that's locked to a single app with a monitor that has multiple spaces you can switch between. They both have the same resolution, but one of them can display much more stuff.

Any chance you could share a snap of your setup ideally with windows distributed around as you prefer? I’m always interested in other peoples’ approach in this area.

I’m a laptop only person. I never understood how a single monitor would be better. But quantity has a quality all its own and 4 monitors seems like it could enable novel approaches.

Re: Apple Vision Pro available in the U.S. on February 2

#440
post #215
post #144

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I’ve tried some work related VR goggles when our GIS department started using some for their drones. Maybe I’m just an old man yelling on my lawn, but I really don’t think I’ll ever want to put a screen on my head for anything other than novelty “fun”. I know some people like it, but for me it’s just annoying, so I do wonder if I’m in the minority or the majority thinking like this. I think the idea of the “office le…

I think you're in the vast majority, because one of the precedents for VR headsets is COVID masking, and people didn't like that physical experience even if they needed the sense of safety. I also think the videochat fizzle post-COVID is a negative indicator.

I am not sure that’s a good comparison, as you got no immediate visceral value from wearing a mask, whereas presumably you will from this fantastical device.

Even among the most concerned populations there was a sense that a mask wasn’t going to help you in a significant and specific way, more at a population level. And in more than half the US at least it was seen as absolute bullshit.

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