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Apple Vision Pro available in the U.S. on February 2

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41–50 of 442 posts

Re: Apple Vision Pro available in the U.S. on February 2

#41
Two features that are really clever from a product perspective:

1. Using the spatial cameras/features to scan your own face. I'm surprised Quest 3 doesn't do this... As soon as I saw the concept, I thought, "DUH! So smart it's obvious in hindsight!"

2. EyeSight, to enable people to still "see" your face when you wear the device. Very cool... As a Quest 3 user in mixed reality, I think I freak my family out when I walk around and talk to them.

Really neat!

Re: Apple Vision Pro available in the U.S. on February 2

#42

With a minor press release and just 256GB storage, it seems like Apple is losing faith in this direction. Hope I'm wrong, underlying tech seems super cool.

I don't think we should draw gigantic conclusions from the v1 of this product.

The first iWatch of the first iPhones weren't anything to scream about either.

Re: Apple Vision Pro available in the U.S. on February 2

#43
post #26

I know a lot of people are rightfully concerned with the viability of this product, but I'm unbelievably excited! Definitely going to be pre-ordering one and picking it up on release day if I can! I'm sure it won't be perfect or anything, but I'm mostly just stoked about the possibilities I see with this thing.

Concerned? No, I just don't see any use for it. At least not at that price. Too expensive for a gimmick. At least I didn't buy a PSVR :) Also, as someone who wears glasses: 1. I trust my regular optometrist a lot more than Apple-made lenses. 2. Do I remember right that you can't swap prescription lenses, so you'd have to get one for each family member? Holy 2500 * N!

I trust Apple-made lenses a lot more than any strip-mall optician.

Apple lenses will be worse than the best but far better than the average.

Re: Apple Vision Pro available in the U.S. on February 2

#44
post #19

I do hope this is successful. The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public. If it fails, then I'd be pessimistic that VR will have meaningful progression in the next decade.

I’m curious to see the type of adoption here. I think this is more of an enthusiast device than anything. I suspect true success of the Vision Pro will be the introduction of a smaller, cheaper headset aimed at the masses, rather than wide-spread adoption of a $3k+ device

well that's gotta be why it's called the Vision Pro and not the Vision, right?

Re: Apple Vision Pro available in the U.S. on February 2

#45

I know a lot of people are rightfully concerned with the viability of this product, but I'm unbelievably excited! Definitely going to be pre-ordering one and picking it up on release day if I can! I'm sure it won't be perfect or anything, but I'm mostly just stoked about the possibilities I see with this thing.

What do you see with it? I see a better in some ways (display, cameras, maybe finger tracking) VR headset than an alternative like the Quest 3 but also with some serious downsides, no controllers, insanely high price and potential weight issues because of all the metal/glass.

What's interesting to me is that it seems to fully get rid of the screen door effect, and could actually be useable for work with virtual huge screens. I didn't really get into VR games, and maybe I should take another crack at them with something cheaper from meta before investing in the Vision Pro.

Anyway, there's no way my work will buy me one, and I'm not buying one with my own dollars just to lock it to my corp account, so not sure I could even use it for my dream use case.

Re: Apple Vision Pro available in the U.S. on February 2

#47
post #26

I know a lot of people are rightfully concerned with the viability of this product, but I'm unbelievably excited! Definitely going to be pre-ordering one and picking it up on release day if I can! I'm sure it won't be perfect or anything, but I'm mostly just stoked about the possibilities I see with this thing.

Concerned? No, I just don't see any use for it. At least not at that price. Too expensive for a gimmick. At least I didn't buy a PSVR :) Also, as someone who wears glasses: 1. I trust my regular optometrist a lot more than Apple-made lenses. 2. Do I remember right that you can't swap prescription lenses, so you'd have to get one for each family member? Holy 2500 * N!

You can swap the lenses, which are made by Zeiss, not apple

Re: Apple Vision Pro available in the U.S. on February 2

#48
post #19

I do hope this is successful. The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public. If it fails, then I'd be pessimistic that VR will have meaningful progression in the next decade.

I’m curious to see the type of adoption here. I think this is more of an enthusiast device than anything. I suspect true success of the Vision Pro will be the introduction of a smaller, cheaper headset aimed at the masses, rather than wide-spread adoption of a $3k+ device

Why can’t Meta Quest 3 be that device?

Re: Apple Vision Pro available in the U.S. on February 2

#49

This product is the first step to the real future of tech. Just like the iPhone took years to catch on (similarly to Vision Pro, the big problem was price), this product's successors will be the market leaders for all tech in 5 years (maybe longer, but I think 5 years is fair).

Yeah the future of further human isolation and depression behind promotional videos of happy people video chatting together.

Re: Apple Vision Pro available in the U.S. on February 2

#50

>With Mac Virtual Display, users can even bring the powerful capabilities of their Mac into Vision Pro, creating an enormous, private, and portable 4K display, ideal for pro workflows this to me would be the more immediate selling point(compared to more consumer type stuff), if this is good enough to replace external monitors so I can essentially have my ideal setup wherever I want. Companies could offer these as a r…

This is the use case I really want to pan out... but so far have been disappointed. My latest attempt was the Quest Pro, and while the virtual monitors were useable for the first time, they were something around 1080p and the latency was too distracting.
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