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Xbox will block third-party controllers to "preserve the console experience"

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Re: Xbox will block third-party controllers to "preserve the console experience"

#141
post #94

Earlier quoted context omitted.

When it comes at the expense of legitimate user freedom, and is arguably useless? Probably.

Buy a gaming pc if you want freedom

Microsoft is hard at work trying to control the software you put on it through code signing in the form of Secure Boot and signatures on user software. We haven't quite got Authorized peripherals excepting HDCP in the bluray-to-display path. You have kernel level anti cheat mechanisms there at the expense of private servers.

Re: Xbox will block third-party controllers to "preserve the console experience"

#142

> players have been encountering error “0x82d60002” OT: Microsoft should be banned by decree from showing naked error codes to people, I've been fighting them for decades now

Error codes are specific and can be looked up. The modern trend of "uwu we fucky-wucked up" cutesy error messages with no details whatsoever is inexcusable because of how much harder it makes to troubleshoot the error.

If error codes can be looked up, why can't the software displaying the error code just do the lookup and show a proper error message?

Re: Xbox will block third-party controllers to "preserve the console experience"

#143
post #94

Earlier quoted context omitted.

When it comes at the expense of legitimate user freedom, and is arguably useless? Probably.

Buy a gaming pc if you want freedom

What's the difference? An Xbox is essentially one already.

Re: Xbox will block third-party controllers to "preserve the console experience"

#144
post #126
post #106

Earlier quoted context omitted.

Afaik this isn't true. What some games have is a particularly invasive anti-cheat that's not supported on Proton. But it's not targeting Steam Deck in particular, it's just a side-effect.

What's not true? That games block open hardware with excuse of cheating prevention just like Microsoft blocks other hardware with same excuse on Xbox? That's trivially verifiable. For end user it makes no different whether it's a side effect or not.

If it is "trivially verifiable" then you should be able to provide examples.

Some anti cheat tools, such as "Easy Anti Cheat" are supported on Steam Deck, some are not supported yet. Perhaps some will never be supported. AFAIK these later categories are generally due to anti cheat hooking into low level windows functionality that Proton doesn't support. You could argue this is "blocking open software" but that would be a stretch since this behavior is generally better described as a lack of support rather than explicit blocking

None of it is due to game publishers including code that limits the hardware that windows runs on (blocking open hardware).

Re: Xbox will block third-party controllers to "preserve the console experience"

#145
Nothing Apple hasn't been doing for years at much greater magnitudes without many objections from the tech crowd.

Makes me sick to the stomach, but everyone seems to love Steve Jobs, the genius inventor, that never actually invented anything and died of a treatable cancer because he actually was a complete moron and didn't get treatment, because "he knew better" and opted for alternative medicine. Which reminds me of the joke: "You know what they call alternative medicine that's been proven to work? Medicine."

Re: Xbox will block third-party controllers to "preserve the console experience"

#146

Earlier quoted context omitted.

Buy a gaming pc if you want freedom

you are on hacker news

I often make the mistake of thinking HN is populated mostly by ... well, hackers. While there's plenty of us here, most users are from the startup crowd, where "hacker" is more of a buzzword than anything.

Of course this makes sense, it's just something that slips my mind every once in a while.

Re: Xbox will block third-party controllers to "preserve the console experience"

#147
post #142

Earlier quoted context omitted.

Error codes are specific and can be looked up. The modern trend of "uwu we fucky-wucked up" cutesy error messages with no details whatsoever is inexcusable because of how much harder it makes to troubleshoot the error.

If error codes can be looked up, why can't the software displaying the error code just do the lookup and show a proper error message?

The forums usually take a while and a while and a lot of back and forth to arrive at a solution that works for maybe 80% of people under most circumstances, but is usually more of a workaround than a proper fix. (And there isn't necessarily just one cause of the error code, or one solution. The console doesn't know which is which without situational judgment)

The error codes are sort of a self service mechanism for advanced users who want to try unofficial troubleshooting. They're not a substitute for a real patch fixing the root issue.

Re: Xbox will block third-party controllers to "preserve the console experience"

#148

Earlier quoted context omitted.

Just write clear and explicit error message (like “Not a valid Microsoft controller”), you shouldn't need to Google it in the first place! You should still add an error code, so that people can look for additional documentation about the error on your official doc, but having obscure errors and assuming people will look on Google to see if someone on reddit or stackoverflow has more idea about what the problem could…

Your choice is a) "0x82d60002: Using unauthorised accessories compromises your ..." or b) "Error: Using unauthorised accessories ..." There is no c) "Not a valid Microsoft controller" option. Which one between a) or b) is more likely to lead to resolution? Note, Microsoft also offers phone and/or chat support to Xbox users.

Where do your two options come from, and what makes you think there couldn't be an alternative?

Also, what do your alternatives have to do with the question whether it's better or not for the error message to be localized?

And why are error codes supposed to be 32bits long in the first place?

Re: Xbox will block third-party controllers to "preserve the console experience"

#149

Earlier quoted context omitted.

That is actually acknowledging responsibility. Much more often I see : Oops, something went wrong

Or “you broke Reddit” style, where that’s never the case.

What? You mean, this whole time my teenage vitriol and emoji laden angst did nothing?!

Re: Xbox will block third-party controllers to "preserve the console experience"

#150
post #41

Earlier quoted context omitted.

[flagged]

Meh I'm a 40 year old man with the reflexes of a 60 year old man. I didn't buy it to cheat at online games, I don't play them. I bought it so I could use my PS3 fightsticks in Soul Calibur 6. The Brook adapter works(worked, past tense soon?) way better and is way more cost effective. The Cronus might make you a little better at a game if you're already really good. If you're bad at the game like me, you're still goin…

You say you don't play online games and bought the controller for a fighting game so how can you tell how much of a cheat it is? The parent comment said it has anti-recoil which is a huge advantage in FPS games.
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