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Mark Zuckerberg on Apple’s Vision Pro headset

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Re: Mark Zuckerberg on Apple’s Vision Pro headset

#441
post #325

Earlier quoted context omitted.

The same was said of the iPad and Apple Watch… this may be their big miss, but based on the reviews I’ll keep betting on Apple.

It seems that they nailed the hardware. Sure, the battery life can be improved, the price can be reduced through mass production. It is now mostly a question of people will accept/like carrying a head set. I am mildly optimistic, even the initial Vision Pro won't be much more expensive than a well-spec'ed MacBook Air plus 5k display. So at least I think Vision is attractive to pro Mac users as a very portable worksta…

The only things missing for Pro users (especially Devs) are tools - ipad is useless for Software Dev as main machine. They can't force other companies to port Intellij or VSCode to iOS/iPadOS but you would expect they provided Xcode to iPad by now.

Even if IDE is there then how about Python and Nodejs modules in such restricted environment.

I Hope Meta will switch to Linus and Valve will stick with Linux where you can run any legacy software currently available including many Pro tools.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#442
Personally I would compare these devices to be like the first monochrome display Palm Pilot "organisers" state of tech when what we want is modern smartphone.

The thing is too damn big, heavy, it obscures your field of vision, it gets hot and it has bad battery life.

When will VR/AR really take off? When the headset can clip onto my prescription glasses and not make them too heavy. When any of my devices (smartphone, pc) Can use this AR display to show stuff on.

Even then there will be a long time before AR will supercede classic high dpi displays.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#443

There is something quite remarkable and puzzling about the VR/AR and now SC (spatial computing) space. All major (ad)tech companies are convinced that this is a major market that will materialize and be profitable if the right combination of hardware and software is developed. Their VR "visions" differ but only at the margin. No matter how you execute it, we are talking about people (homo sapiens) putting a major som…

Why can't more immersive entertainment be an exciting goal and vision? That alone is amazing. To have an entire movie theater in any room in your house or in an airplane. Or gaming.

Personally I love the immersive feeling, at least for some experiences. IMAX movies are a level up from normal cinema, which is a level up from TV.

I would think though that if that is the main target use you don't need to strap a computer on your head.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#444
post #151

Earlier quoted context omitted.

Meta Quest 3 really looks like it's made by Xiaomi, matches their entire theme and price range. What made you buy it?

Well, I am just really interested in the idea of taking a spatial computer headset device around with me, and doing work (writing software, so think VS Code/JetBrains/Xcode) in a large spatial environment instead of a laptop with a single small screen. I did know that the Quest Pro would not live up to that task (and it doesn't), but I wanted to see how close you could get today for $1500 (now, $1000). I also do boxi…

Just fyi, by many accounts of people who used the vPro its screen resolution is on par with the qPro. As in not significantly better or different. I would recommend taking advantage of their demos if you’re in the right city. Or waiting until it’s available to tryout in a nearby Apple Store before committing to a $3500 purchase for something that apparently isn’t much better than what you already have, for the purpose you’re buying it for.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#445
post #250

Earlier quoted context omitted.

Why should they be in panic? They already iterated on 3 headsets, they definitely have the advantage (weren't people complaining that they spent too much $$ in VR? Now they should be terrified?)

Thats what I am saying. They had 3 iterations, yet, are technologically behind Apple. I mean, just pure technology wise, the screens, number of sensors, processing power itself is mind boggling. I am sure that all their hadware decisions regarding oculus were constrained by the compute hardware. Apple has the moat of world class custom silicon that means, the constraints on its designers are far less. And we are seei…

Don’t confuse targeting a lower price point with being behind. We have no evidence that Meta wouldn’t have arrived at the Vision Pro if they also targeted a base price of $3,500 + tax.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#446

" By contrast, every demo that they showed was a person sitting on a couch by themself." Wait, I thought an Oculus does the same thing too. Its a blindfold on your face, and it doesnt matter if they are alone or in a crowd. Mark has got to be terrified. The power of Apple is the tight and efficient integration of hardware and software. Regarding battery power, I woukd not rule out versions that stream the video and o…

Oculus already has hand tracking and it's plenty good enough to manage pausing a video.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#447
post #440
post #428

Earlier quoted context omitted.

> So far at least, this is a tech that is being pushed onto people rather than being pulled. I think it's very hard to tell the difference between these things ex ante. Everything that succeeds looks like it was pulled. But many things were pushed before they were pulled. Buying things on the internet, for instance. This was laughed at for quite a while, while a few people and companies were committed to the idea tha…

I remember the argument against tablets, I was one of them, I thought because of the weird hand/arm position, this can never be a serious format. It was pushed through several iterations, and now it is accepted.

I never had the same feeling about tablets. If anything, I am still somewhat surprised that they have (in relative terms) flopped. I was really expecting much more widespread use given it is quite a sweet-spot form factor (small and lightweight to carry around to far more places than a laptop yet offering a good fraction of the laptop functionality)

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#448
post #440
post #428

Earlier quoted context omitted.

> So far at least, this is a tech that is being pushed onto people rather than being pulled. I think it's very hard to tell the difference between these things ex ante. Everything that succeeds looks like it was pulled. But many things were pushed before they were pulled. Buying things on the internet, for instance. This was laughed at for quite a while, while a few people and companies were committed to the idea tha…

I remember the argument against tablets, I was one of them, I thought because of the weird hand/arm position, this can never be a serious format. It was pushed through several iterations, and now it is accepted.

I thought that about tablets too! I still don't really use them myself, but they just seemed like a dumb interface to me. I do understand their appeal now, though.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#449
post #117
post #25

This sounded weak to me. Apple is making an integrated headset: their own lenses, processor, ..., down to the operating system. The Quest uses an Android based operating system and a lot of off the shelf components. We've seen this story before and it hasn't ended well for the folks in Mark's position. A personal device like these headsets needs to be delightful . It has to be responsive. It has to have the little to…

> We've seen this story before and it hasn't ended well for the folks in Mark's position. I dont know man. Historically who has been in Mark's position with 10 Billion+ $$ to spend on any one thing?

Literally any too-big-to-fail company in history?

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#450

Personally I would compare these devices to be like the first monochrome display Palm Pilot "organisers" state of tech when what we want is modern smartphone. The thing is too damn big, heavy, it obscures your field of vision, it gets hot and it has bad battery life. When will VR/AR really take off? When the headset can clip onto my prescription glasses and not make them too heavy. When any of my devices (smartphone,…

That’s when AR goes exponential. We’re a few years off but I don’t think we’re that far away.
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