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Apple’s Vision Pro AR headset is finally here

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Re: Apple’s Vision Pro AR headset is finally here

#81
post #45

I've always thought the killer feature to get people to start using AR/VR wasn't games or social experiences, but just a bigger screen for web browsing, Excel, dashboards and a bunch of other boring software. Honestly, I'm not sure how Vision Pro product stacks up to what Apple says, but the marketing shows that Apple has clearly figured this out. > I was initially a skeptic of widespread adoption of VR. I'm not sure…

I have often wondered why none of the other VR/AR companies really keyed in on this. While it it not as sexy as 'immersive video games' I can tell you that I would have been on the AR/VR train a long time ago if they were offering me the ability to use the goggles as a huge chunk of screen real estate. I can imagine a lot of people in mac-friendly open office spaces hopping onto this as soon as it is available. Edit:…

I'm not sure that will be available this generation, that was a big "imagine" scenario from my understanding.

From what I understand the other headsets aren't suitable for code. With 23M pixels, I hope this one can cut it

Re: Apple’s Vision Pro AR headset is finally here

#83
post #16

Earlier quoted context omitted.

I would expect that glasses won't be necessary for most nearsighted users and farsighted users would probably have some kind of internal diopter adjustment.

That is not the case with existing VR headsets. I'd be very surprised if apple has changed something to make that no longer the case. Without glasses, i can only really make out text if its inches from my face. With my quest 2 though, i cannot see anything in the headset without my glasses. The objects in the headset act as if they are several feet away. I cant see objects several feet away without my glasses. edit:…

They just said there will be inserts for vision correction. No real detail about ranges of power yet.

Re: Apple’s Vision Pro AR headset is finally here

#86

Apple: People are getting myopia from their screens being too close to their eyes. Also Apple: We’re strapping two 4K displays to your eyeballs with our new Apple Vision Pro AR headset. In all seriousness, this looks pretty awesome, and certainly paints a positive picture for AR in the future. It's pretty crazy how ahead Apple is to Meta considering Zuck pivoted their entire company around the space a few years ago.…

Yeah honestly I'm surprised and disheartened that Apple went this direction. This feels dystopian and less humane in many ways – an accelerant of the physical isolation that we've seen technology create. The shots of people at home alone talking to an empty room, the dad playing his daughters with the headset on, the woman grabbing a drink from her fridge. My hope is that this is a calculated step towards a more inte…

But if you feel anxiety you can download a 9.99 per month Mindfulness app, plug it to your 3.999 RSP headset, your 149.99 Bluetooth headphones and pretend you are in a Goop-approved Buddhist meditation landscape (in—app purchase at 9.99)

Just like the actual Buddhist monks!

Re: Apple’s Vision Pro AR headset is finally here

#87
It'll be interesting to see how this affects the market for high-end TVs and audio systems. A very large TV is $2k, an audio system is another couple thousand (including wiring/install).

If one of these costs $3k, it becomes a pretty reasonable decision for a single person who's investing in a setup. Of course, if you want to have people over to watch a movie/game, that complicates things. I wonder if there will be a rental market for these, or how long it will take for enough people to have them that they would bring their own.

Our projector + Sonos setup feels obsolete on a going-forward basis. My guess is that in 5 years we'll use it only when 4+ people are watching something, and even then we'll be tempted to complain about how much less immersive it is, thanks to the hedonic treadmill effect.

Re: Apple’s Vision Pro AR headset is finally here

#88
post #5

Doesn’t look very comfortable to wear for people that use glasses (50% of the population)

They announced additional corrective lenses you can attach, which is the approach I use with my Index headset to supply my -5.5 and -6 prescription. The ones for the Index and other headsets are aftermarket though.

Re: Apple’s Vision Pro AR headset is finally here

#90

This is really a product looking for a solution. I am very skeptical that the people who buy this will be using it a year after they get it. Wearing the headset while your kids are playing seems like something out of a dystopian scifi movie. And using it to watch movies might work while lying in bed but sitting on the couch seems like the next 3D tvs.

It's the same with all the other VR headsets -- I know so many people who bought them and then months later they just sit there used only very sporadically.
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