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Legend of Zelda game sells 10M copies in three days

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Re: Legend of Zelda game sells 10M copies in three days

#201

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Is it possible to stimulate? Do you need a beefy setup

You can emulate it on a Steam Deck

Not at a better speed than the Switch itself. The new ASUS ROG Ally handheld seems to be the minimum you’d need to get a speed up through emulation.

Re: Legend of Zelda game sells 10M copies in three days

#202
post #85

Earlier quoted context omitted.

nintendo's playbook: bet on withered technologies. which means their focus is only on gameplay mechanics, story and art direction. not focusing on bugs that are well not known cz of using something too new, expensive etc. not fancy graphics, or other modern fancy things - that don't really add anything to the game. wish the software industry would learn to bet on old technologies and develop novel experiences on thos…

Weird take because of how much they have experimented with entire consoles in the past. I don't know how the Wii could be called betting on withered technologies.

The wii is basically a slightly more powerful GameCube with novel controls. It competed with (and outsold) the ps3 and xbox360 which offered HD visuals and integrated online play.

Re: Legend of Zelda game sells 10M copies in three days

#203

Earlier quoted context omitted.

You are wrong there. Nintendo instead been always pushing the tech. The NES, SNES, N64 and GameCube were part of the "bits race" and kept pushing forward in hardware power. Mario 64 is credited along with Wing Commander for creating the AAA graphics race at all costs behavior in the industry. The Wii wasn't entirely a direction change, Nintendo felt competing on CPU power now was not interesting and went for motion c…

You are proving their point. Nintendo switched to the "don't care about tech" strategy because they had been pushing tech for 2 generations and only doing worse as a business. People preferred the Playstation 2 over the Gamecube because it had more and better games, and Nintendo spent the n64 and Gamecube console generations losing their third party support. That's also why the doubled down on their first party games…

They did care about tech, just not the tech everyone else cared about. They built pretty much the only successful docking computer, something I've been dying for phone manufacturers to try for a decade. That was revolutionary and a huge part of their success.

Re: Legend of Zelda game sells 10M copies in three days

#204
post #139

Earlier quoted context omitted.

You are wrong there. Nintendo instead been always pushing the tech. The NES, SNES, N64 and GameCube were part of the "bits race" and kept pushing forward in hardware power. Mario 64 is credited along with Wing Commander for creating the AAA graphics race at all costs behavior in the industry. The Wii wasn't entirely a direction change, Nintendo felt competing on CPU power now was not interesting and went for motion c…

The Switch actually came out as an advanced handheld. The appeal was that it was a handheld advanced enough to play on a TV. It's just that (especially handheld) technology have advanced in the last 8 years. On the Switch, Nintendo is simply extending it's console's life. I think a Switch 2 is likely from Nintendo, but they are also likely to release some other idea. Nintendo console releases are highly variable. The…

We just need a much more powerful switch that is 100% backwards compatible

Re: Legend of Zelda game sells 10M copies in three days

#205

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Is it really that impressive that focusing on game design results in a better game than spending a billion dollars on a thousand artists so that every tree can have ten times as many polygons and each texture is 16kX16k? Better graphics rarely actually IMPROVE a game, and can do nothing to fix a game that was designed poorly. AAA studios whine and cry about how expensive games are to make (completely glossing over th…

Often times better graphics make a game worse because they're at the expense of everything else, while also making the community smaller because most people can't run it. Yes, I'm still slightly salty about the train wreck that KSP 2 turned out to be.

It never fails to amaze me how quickly the hate train starts or how fast it gets going when it comes time to blame technical artists for the shortcoming of others, even though they are arguably the best in the industry at reliably accomplishing amazing deeply technical feats that deliver joy.

I'm glad I figured this out before spending much time going down that path, but I still know people who did, they're the smartest people I know, and it always frustrates me to watch critics line up around the block to take a shit on them, blaming them for problems they didn't cause and snubbing them for accomplishments that they did.

Re: Legend of Zelda game sells 10M copies in three days

#206
post #85
post #8

It is impressive that a game running on an 8-year-old phone GPU will likely be game of the year. Nintendo proved again that gameplay and art direction matter more than anything.

nintendo's playbook: bet on withered technologies. which means their focus is only on gameplay mechanics, story and art direction. not focusing on bugs that are well not known cz of using something too new, expensive etc. not fancy graphics, or other modern fancy things - that don't really add anything to the game. wish the software industry would learn to bet on old technologies and develop novel experiences on thos…

Always blows my mind when I see the install size for Nintendo games. Super Mario Odyssey was under 6GB. That’s smaller than the patch size of most games.

Re: Legend of Zelda game sells 10M copies in three days

#207

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Even the original Game Boy was 59.7Hz.

Did you ever play one? The display had so such smearing that individual frames weren't distinct. We still loved it though.

Yes, and every subsequent generation. I still play, I've even IPS-modded the display on my DMG-01 to appreciate what the console could actually draw in terms of frames.

Re: Legend of Zelda game sells 10M copies in three days

#208

I think the general consensus will end up giving this game a solid 8.5/10 (user consensus of course, not journali$t consensus. You can already see that in the user score on metascore.) Someone mentioned online "which part of this game constitues giving it a 10/10?" and I totally agree having been playing since the leaks. This is coming from an OG OOT 1998 player too. Happy Zelda is back, but still think they could ha…

Strange, I personally find it very enjoyable on the switch. Could be better obviously but I really like the art style and the gameplay is way more fluid than almost any other AAA games running at 60FPS on my PC.

It lags every time I open ultrahand.

Re: Legend of Zelda game sells 10M copies in three days

#209
post #8

It is impressive that a game running on an 8-year-old phone GPU will likely be game of the year. Nintendo proved again that gameplay and art direction matter more than anything.

I think it proves that nostalgia and brands matter more than anything. I find it very hard to find much novelty in the art direction, the world seems empty, not unrelated to the technical limitations, and the gameplay seems just okay. Just like the Mario movie I think it's less of an artistic feat and just shows the sheer power of Nintendo's franchises and very, very, enthusiastic fandom.

> I think it proves that nostalgia and brands matter more than anything.

No. That is a western view point of someone that did not play the core nintendo games. It feels like projecting what is happening on every streaming service out there, or on every AAA western studio.

People are not praising new Zeldas because they are new games with the Zelda title, BotW was a complete revolution, it did open world like no other game did before it. It combined really well a huge a amount of features and fun things that no other game was able to do so before. Games like these are very rare.

Saying that is nostaligia when these 2 zelda play like no other Zelda. Saying that's it's because of brand when i've seen so many friends and colleagues that never gave a shit about nintendo buying a switch or emulating it and praising the hell out of this game.

Re: Legend of Zelda game sells 10M copies in three days

#210
post #133

Earlier quoted context omitted.

Neither the Wii, Wii U or Switch have anything powerful from a hardware perspective - the last time Nintendo released a product equally powered to the competition was the Game Cube but that was over 22 years ago now. This is the 'withered technologies' playbook in action - use underpowered/mature technology in new and fun ways rather than relying on cutting-edge graphics technologies. As an example when the switch wa…

Tegra line started then but the Tegra x1 was a 2015 chip

It was launched in 2017 with a SoC from 2015, and the SoC contained a CPU that launched in 2012.

Contrast this with the PS5, which launched in 2020 with an AMD Zen 2 CPU which launched in 2019.

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