Earlier quoted context omitted.
in most places, 9-10 is fourth grade?
So I guess 2 years makes ALL the difference in this context.
Unity to lay off 8% of its workforce
121–130 of 138 posts
Re: Unity to lay off 8% of its workforce
#122Earlier quoted context omitted.
in most places, 9-10 is fourth grade?
So I guess 2 years makes ALL the difference in this context.
Well, yeah.
The difference between a 3yo and a 4yo is a quarter of lifetime!
The difference between an 8yo and a 10yo is a fifth of a lifetime!
Re: Unity to lay off 8% of its workforce
#123Earlier quoted context omitted.
That was news for me, too. I thought they were a much smaller operation. I always thought I was rooting for the underdog vs Unreal, but apparently they're the giant.
Their largest business is largely mobile ads in mobile games, as I understand it, and has been for a while. As a business, they haven't really competed all that effectively with Unreal for AA/AAA games. If you like ads in mobile games, root away! > https://unity.com/products/unity-ads
Re: Unity to lay off 8% of its workforce
#124Roblox is hiring. And they pay Silicon Valley salaries, not game dev salaries.[1] [1] https://jobs.roblox.com/careers
Cool, sell your soul to a corporation that literally exploits minors [1][3]. Of course they can afford to pay Silicon Valley salaries, given that most of the game development is done by sub-subcontracted child labour [2]. [1] https://www.reddit.com/r/GameTheorists/comments/ykmx3m/roblo... [2] https://www.youtube.com/watch?v=vTMF6xEiAaY [3] https://www.youtube.com/watch?v=_gXlauRB1EQ
Re: Unity to lay off 8% of its workforce
#125Earlier quoted context omitted.
For comparison, Epic Games has 2,200+
that means a smaller team on UE5.x... but still... Well, I can say I do not sincerely understand those numbers. Is this the b ll sh t jobs syndrom of our modern societies?
Re: Unity to lay off 8% of its workforce
#126Unreal and Godot seem to be doing a number on Unity from both ends. The higher end of the industry is going Unreal while the indie games and hobbyist are going Godot. I imagine this is also why Epic is a Godot donor.
Have there been any well-known games made in Godot yet? When I started with my first proper game which was released a few months ago I went with Unity because I couldn't find any successful examples and the knowledgebase was lacking in comparison with Unity.
Re: Unity to lay off 8% of its workforce
#127Roblox is hiring. And they pay Silicon Valley salaries, not game dev salaries.[1] [1] https://jobs.roblox.com/careers
Re: Unity to lay off 8% of its workforce
#128Earlier quoted context omitted.
I’m a father of a then-little girl who was molested by one of her 2nd grade classmates. What came out of the safety investigation, the boy who molested her was taught that behavior through unmoderated sexually oriented user generated content on Roblox. I am stunned to see you recommending people should actually work for this groomers cesspool, with said content persisting to this day. The only reason I can imagine is…
Anything where you let kids talk to each other will have that problem. Roblox does have various parental controls. Also, Roblox has an ESRB rating of E10+ rating, meaning users need to be at least 10 years old. What's a second grader doing on there? And no, I don't work for Roblox.
Re: Unity to lay off 8% of its workforce
#129Earlier quoted context omitted.
Have there been any well-known games made in Godot yet? When I started with my first proper game which was released a few months ago I went with Unity because I couldn't find any successful examples and the knowledgebase was lacking in comparison with Unity.
Sega did Sonic Colors in Godot, Dome Keeper and Cassette Beasts as other people have mentioned.