Perhaps it wasn't wise to use so much money on a malware company [0]. [0]: https://news.ycombinator.com/item?id=32096371
Pedantics, but it's actually "company who made a malware installer"
Unity to lay off 8% of its workforce
81–90 of 138 posts
Re: Unity to lay off 8% of its workforce
#82bad omens for elf/linux support. Wait, unity is 7000 people??????
Re: Unity to lay off 8% of its workforce
#83bad omens for elf/linux support. Wait, unity is 7000 people??????
Re: Unity to lay off 8% of its workforce
#84Re: Unity to lay off 8% of its workforce
#85Anticipating another exodus with unity devs joining the Godot community.
Re: Unity to lay off 8% of its workforce
#86Earlier quoted context omitted.
Probably not the main Copenhagen office as I expect Danish employee protection rights to be off the chart.
Off the charts? Compared to completely at will maybe. You generally have to pay 3 months severance + 1 month per 3 years of employment for a maximum of 6 months severance after 9 years of employment. That's it.
Frequently you need to have consultations with unions or staff representatives, present an actual business plan for the layoffs and why people can't be reconverted.
That hits the breaks on any impulsive layoffs and it adds another buffer of a bunch of months.
Re: Unity to lay off 8% of its workforce
#87Anticipating another exodus with unity devs joining the Godot community.
I would hope people just go back to writing engines from scratch. It's really not that hard and unlocks being able to do unique non cookie cutter things which in the end games are supposed to contain.
Re: Unity to lay off 8% of its workforce
#88Unity stock peaked during the ZIRP COVID phenomena, looks like it’s only been downhill from there.
I know someone who had >$5M worth of Unity stock (employee grants). He sold it all in 2021. Had the IPO happened a year later, his stock would have been worth 80% less.
I’m assuming a lot of these Unity insiders sold. Fortunately genius fund managers like ARK’s Cathie Wood were buying hand over fist.
Re: Unity to lay off 8% of its workforce
#89Roblox is hiring. And they pay Silicon Valley salaries, not game dev salaries.[1] [1] https://jobs.roblox.com/careers
The more I read about it the more sweatshop-ish it sounded.
Re: Unity to lay off 8% of its workforce
#90Earlier quoted context omitted.
I would hope people just go back to writing engines from scratch. It's really not that hard and unlocks being able to do unique non cookie cutter things which in the end games are supposed to contain.
Writing your own engine requires a far stronger knowledge of math, rendering, audio, and networking (just to start with) than the median dev has, probably by a few orders of magnitude.