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I hate what video games have become

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621–630 of 690 posts

Re: I hate what video games have become

#621
This kind of "anti-materialist" manic word salad can seem really deep, but there is absolutely nothing there. I never laughed at anyone who bought a Barbie accessory, because I understand that mocking people and calling them brainwashed for having different tastes than you is poisonous behavior that blinds you to your fellow humans. Yeah yeah, you're smarter and more iconoclastic than everyone who bought a Barbie when they were younger, you were probably too busy listening to some band was popular but not too popular and whining about society, you and every other intellectual.

Re: I hate what video games have become

#622

I mostly hate what mobile games have become. It feels like there are pretty much zero games that you can play that doesn't have microtransactions or a wait time between stuff. Unless you go into the premium store and then most games require a controller - which I don't want to use.

I personally don't see the big deal in paying $5-$10 for a video game. Yes I realize for people in the third worlds that's a lot of money but if you're struggling w/ food and water spending money on games for your phone is probably just a bad idea overall.

The problem is that most interesting games require a controller. I would gladly pay that amount for good games.

Re: I hate what video games have become

#623

Earlier quoted context omitted.

The median spend might be zero $ per year.

Also might be more. And with a game like Lol, where it is literally pay to win, I wouldn't be surprised if it were more.

Lol is not a pay to win game. Saying otherwise tell me you never played the game.

Best players in the world start new accounts with no champions and are still able to climb to the top of the ladder.

Also, since a few years the game literally give you tons of content such as champion and cosmetics for free.

Re: I hate what video games have become

#624

Earlier quoted context omitted.

> Cosmetic items are not just visual though. They are real elements in the game. Yes, I really hate this argument that cosmetics are not gameplay. Visuals are a huge part of what makes a game, no one would be happy if games shipped without textures and shaders and people would have to pay to unlock them.

> if games shipped without textures and shaders Back in the days we used mods and texture packs to remove (hardware) expensive textures from the game so we get more FPS. I'm not sure if your argument applies to all games. For many games there is a competitive scene that usually don't give a shit about visuals and would trade most visual features for more frames per second.

So how many games provide an option to hide cosmetics that other players are using?

Re: I hate what video games have become

#625

Earlier quoted context omitted.

https://liquipedia.net/starcraft/Patches Yep, nothing to see here, no regular, ongoing support to a 20 year old game of the non-subscription variety at all. Warcraft 3 (from 2003) was similarly updated well into 2019. Now, most regular games only get 2 or 3 years of attention. > Along come NFTs, with potential permanent ownership... but gamers despise that idea, too. Oh no, how dare we despise things that anyone can…

That's only regular if you ignore the 8 years of no updates between patch 1.16.1 in January 2009 to 1.18 in 2017. The same year they released Remastered to sell people. They've since also added cosmetics in skins and voice announcers: https://us.shop.battle.net/en-us/family/starcraft-remastered Similarly Warcraft 3 had a 5 year gap between 1.26b in 2011 and 1.27a in 2016, which was probably about when they started de…

Even ignoring the patches after the gaps, that's still 1998 to 2009 and 2003 to 2011, so both much larger time spans than the parent poster's claim that nobody ever does that.

Re: I hate what video games have become

#626

Earlier quoted context omitted.

Oh sorry sometimes I forget most people live in wage slavery.

I'm genuinely confused by this. Are you saying that you shouldn't have to worry about eating and living indoors? Or are you saying that you literally forget people have to pay for those things? Can you please explain what you mean?

My society provides free food and housing to everyone. Funny enough I literally forgot that's not universal (yet).

Re: I hate what video games have become

#627
post #164
post #7

I have basically the opposite opinion of this article. I often hold up Rocket League as an example of a great free-to-play game. 1) You 100% can unlock a lot of cosmetic items through free play. 2) The items that you buy have absolutely no impact on gameplay and are just visuals. For the same reason that people wear nice clothes in real life, why are you surprised that some people want to look cool in a video game? A…

I think a lot of people naively think of moves like this as pure money grabs and don’t appreciate that a lot of these moves are out of survival…especially for games like Rocket League that require a sufficient player base to even be a viable live service game.

Rocket League reached something like 50 million players in its first year. They’ve likely earned over a billion dollars so far. This is not about survival, just squeezing your cash cows.

Re: I hate what video games have become

#628

Earlier quoted context omitted.

What exactly makes you think as someone who "dabbles in games" to be entitled to profit? AFAIK it costs $100 +30% to publish on Steam. It only takes 260 people to buy your game at 50 cents to break even. If your game can't sell 260 copies at 50 cents then it's just that, worthless. Why not just release your game for free, for free? Does it have to be on Steam? Does it have to make money?

How is that break even? Don’t you need to invest time/money to make a game?

Nope. I guess you do.

Re: I hate what video games have become

#629
post #477

Earlier quoted context omitted.

You're right, but only for you. This only works if all you want to do is play arbitrary interesting games, but that's almost never what anyone wants to do. The author liked Rocket League, and paid money for it, then disagreed with its direction. I like WoW. I disagree with a lot of its direction. Would I play anything else? Maybe, but probably not. Everyone is playing Elden Ring. If I wanted to play it, but disagreed…

The author liked Rocket League, and paid money for it, then disagreed with its direction. If you gets years of enjoyment out of a game you spent $20 on, I think you've come out ahead in all measures. I think that's the most important thing to not lose sight of. Now, I totally get expressing disagreement over the direction of a game, but at the end of the day it's probably unreasonable to expect to enjoy the experienc…

I believe the author expressed specifically that they did still enjoy the game, but specifically didn't enjoy the fact that their purchase was effectively devalued, and instead you're now nickel and dimed. I don't think you have to believe that you'll enjoy a game forever to be displeased with that, especially if they still enjoy the game part of the game. In fact I'd argue that you can probably experience that right from the start. I used to like Gran Turismo. Idk anything about the new one, but if I tried it, and found out after if after spending $80 on the game, I still had to pay for each individual colour of car or something inane, I sure as hell wouldn't buy it. Same reason I never got into railroad simulator or whatever

Re: I hate what video games have become

#630
post #436

Earlier quoted context omitted.

> no one would be happy if games shipped without textures and shaders and people would have to pay to unlock them. Not a meaningful comparison. A game without textures would be hardly playable at all. The same can't be said for skins or accessories to your character/vehicle. You don't get eye-cancer with the default skin. If you feel you need that virtual Louis Vuitton bag to fully enjoy the game then well be a sucke…

That's fine for you. A lot of these games are social experiences. Kids do get called names and bullied for having a default skin. Peer pressure drives a lot of the purchasing of cosmetics. That's why you'll rarely find paid cosmetics in games that don't also feature social aspects.

Kids will bully each other for any difference under the Sun & adults will bully each other for them, too. We never truly grow up.
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