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Resident Evil Village crack completely fixes its stuttering issues

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Re: Resident Evil Village crack completely fixes its stuttering issues

#211

Earlier quoted context omitted.

Hardly. Except from this comment https://news.ycombinator.com/item?id=27799795 and maybe another I miss the whole thread is about people growing up in poor countries stating piracy was the only way to watch content.

Context here is computer games?

If you had read the article from the thread you cited and proposed as proof you'd know the study dealt with music, books, movies and games.

Re: Resident Evil Village crack completely fixes its stuttering issues

#212

Earlier quoted context omitted.

DRM isn’t a bad thing per se. It’s intrusive DRMs that are the issue. Steam isn’t intrusive; I can launch a game using my start menu and never interact with Steam or worry about the DRM. DRM requiring people to insert the CD to play is intrusive.

i can’t play a game on my steam account while my son plays another game on it.

There is a solution for that: family sharing. Make him his own account, activate it as family on yours, and the only limitation will be that you can’t play the same game at the same time.

Re: Resident Evil Village crack completely fixes its stuttering issues

#213

Earlier quoted context omitted.

> They might own multiple cars and expensive real estate, but still pirate their windows as a matter of principle. Not paying for recent version of Windows seems like a poor example, because not paying for spyware is a pretty good principle.

The principled thing to do about software you consider spyware is to not use it. Not paying for a paid product you use daily and continuously derive value from is hard to justify in my view.

I did pay for a version of Windows that does not contain spyware, so I am consistent with my principles.

Speaking of principles, which principle is responsible for taking a working, perfectly stable OS and releasing "updates" for it that introduce spyware?

I just want to make sure we're holding companies accountable to the same degree we're holding individuals.

Re: Resident Evil Village crack completely fixes its stuttering issues

#214

This is typical. DRM doesn't deter or hurt pirates, and according to the EU[1] piracy doesn't hurt sales either, all that DRM does is to create support problems and hurt legitimate paying customers. [1] https://www.engadget.com/2017-09-22-eu-suppressed-study-pira... FIX: disambiguate 'it'

The typical story of DRM is that roughly the first month of launch, where the DRM still isn't cracked, is responsible for a lot of sales. It's where people who _would_ pirate but also want the game _now_ because of the hype. Those people become sales because of DRM. Where not having DRM would have lost the sale to piracy.

The nice part of this story for DRM vendors is that it works even if DRM is eventually cracked. It means you can win without being water-tight. Because most people admit that DRM will eventually be cracked.

Re: Resident Evil Village crack completely fixes its stuttering issues

#215

Earlier quoted context omitted.

Gabe correctly identified piracy as a service problem a decade ago. People pirate for two reasons: they can't otherwise buy legitimately at a reasonable[0] price, or the legitimate version is less convenient to obtain or use. It used to be people used no-CD cracks because of the inconvenience of inserting a CD even if they legitimately purchased the game. More draconian DRM consistently leads people to use cracks on…

"or the legitimate version is less convenient to obtain or use" I can remember getting a DVD from Netflix, getting sick of all the unskipable previews, and downloading a pirate version before they had even finished. It's so true. When it's easier to pirate, the publishers need to sit down and rethink their whole existence.

Just like movie theaters left the movie business at some points and entered the popcorn business there might be a reason why Netflix couldn't do without those un-skipables previews. Maybe numbers showed that enough previews triggered more rentals ? Which are now absent from naked downloaded DVDs ?

In that time frame (where Netflix was still sending truckloads of DVDs across the country) I don't see how downloading the pirated version of a DVD would be faster than using DVD shrink on the Netflix DVD though.

Re: Resident Evil Village crack completely fixes its stuttering issues

#216
post #209

Earlier quoted context omitted.

Quote:"...but some overzealous publishers do frequent lengthy checks..." Since when do publishers have access to source code to do those checks themselves? Developers do that. And yes, I am aware that in this particular case, for RE:Village, the developer and publisher are the same.

I imagine the DRM is contracted out to a company which the publisher uses for more of their games. The DRM guy or gal comes in a couple days around the end of development, imports some libraries, and sprinkles some function calls here and there. There either isn't the knowledge/time/co-operation to optimize it, or the actual devs are told to stay well away from the DRM stuff to avoid messing something up and causing…

The DRM in this case, Denuvo, is a framework. One that is very finicky to work with and it has a gazzilion of different API's which are variants of same basic thing, but when compiled it goes into different code machine. Also, strictly speaking, is not the programmers that embed Denuvo in the game, is the level designers. They are the one who select where in the game the checks are made.

And crackers, until they don't get to that point in game, they have no idea that what's ahead is legit game code or just another Denuvo trap to trigger something (game crash, patch previous cracked portion of game, corrupt saves, etc etc - the possibilities to fuck with the cracker are limited only by imagination). That's why cracking takes time when it comes to Denuvo, because is a tedious step-by-step dissembling boring job.

Re: Resident Evil Village crack completely fixes its stuttering issues

#217
post #54

I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…

Was/am in the same boat. Did what I had to when broke and poor, now am happy to give extra when I can.

However to this day I would rather crack and try and game before wasting $70-100+ on an unfinished piece of garbage, which I firmly believe 8/10 games are now.

With companies releasing broken games like this and 50gb day one patches that still don't fix shit, these days it's the game companies that don't have my trust, not the other way around.

I used to get into Early Access on Steam and we all saw the cesspool of forever-betas in that shit. In fact to this day, 10 years later I think, warframe is still in beta, and I dont think a single game I ever EA'd made it to production, all were thieves. Chucklefish was a great example of that. Jesus and they have control over the forums too so no dissent allowed. They never finished the game but posted pics of their new multi million dollar studio and new houses.

Anyway sorry but fuck games these days.

Edit-spells and stuff

Re: Resident Evil Village crack completely fixes its stuttering issues

#218
post #54

I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…

Exactly when I was poor in my late teens and early twenties I pirated lots of games and software (adobe, etc). Now in my 40’s I purchase all games and make it a point to support developers.

Now with a good job and financial stability I have no interest in piracy. DRM does seem to punish paying customers meanwhile those who will crack the game and pirate still find a way.

Re: Resident Evil Village crack completely fixes its stuttering issues

#219

Earlier quoted context omitted.

i can’t play a game on my steam account while my son plays another game on it.

There is a solution for that: family sharing. Make him his own account, activate it as family on yours, and the only limitation will be that you can’t play the same game at the same time.

Another limitation is that this sharing isn't enabled for all games especially competitive online games (the system was widely abused by hackers to avoid bans).

Re: Resident Evil Village crack completely fixes its stuttering issues

#220

Earlier quoted context omitted.

"or the legitimate version is less convenient to obtain or use" I can remember getting a DVD from Netflix, getting sick of all the unskipable previews, and downloading a pirate version before they had even finished. It's so true. When it's easier to pirate, the publishers need to sit down and rethink their whole existence.

Just like movie theaters left the movie business at some points and entered the popcorn business there might be a reason why Netflix couldn't do without those un-skipables previews. Maybe numbers showed that enough previews triggered more rentals ? Which are now absent from naked downloaded DVDs ? In that time frame (where Netflix was still sending truckloads of DVDs across the country) I don't see how downloading th…

It was definitely faster. I distinctly remember downloading a ~700MB Divx AVI from Easynews while the DVD was in progress. I don't remember what year but a rough guess was maybe 2010.
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