I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…
Gabe correctly identified piracy as a service problem a decade ago. People pirate for two reasons: they can't otherwise buy legitimately at a reasonable[0] price, or the legitimate version is less convenient to obtain or use. It used to be people used no-CD cracks because of the inconvenience of inserting a CD even if they legitimately purchased the game. More draconian DRM consistently leads people to use cracks on…
Gabe literally built a DRM platform.
But he correctly identified that if you just said something people want to hear in an interview then even if you operate in literally the exact opposite fashion people adore it.