Earlier quoted context omitted.
DRM calls are sprinkled everywhere inside the code, usually statically linked or even inlined. This is to make it harder for crackers to identify them. Here they put some in the zombie kill routine, but I don't think there is anything special about zombie kills. It could have been anything: picked up ammo, loading a map, pass a certain event, on a timer, during a save, all of the above, etc... I don't have a deep kno…
> Done well, there is little overhead, but some overzealous publishers do frequent lengthy checks, killing performance. I can imagine disaster if someone inlines the wrong function here. Definitely something that shouldn’t make it out the door, but amazing the difference 6 letters could make.
Resident Evil Village crack completely fixes its stuttering issues
51–60 of 254 posts
Re: Resident Evil Village crack completely fixes its stuttering issues
#52I could barely even watch the demo. I don’t know what it is about scary games but I simply can’t play them. Never could even since I was a kid.
Re: Resident Evil Village crack completely fixes its stuttering issues
#53Earlier quoted context omitted.
Quote:"...but some overzealous publishers do frequent lengthy checks..." Since when do publishers have access to source code to do those checks themselves? Developers do that. And yes, I am aware that in this particular case, for RE:Village, the developer and publisher are the same.
I would think it very odd if publishers were not given the source code. If you were a publisher, would you want some small shop to be able to disappear off the face of the Earth, preventing you from ever doing even simple ports and patches?
Re: Resident Evil Village crack completely fixes its stuttering issues
#54When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it.
Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen.
I HAVE to believe that the number of folks that can both afford to buy the game and would buy the game, but would try to pirate first, is a fraction of a percent of the market.
Please stop punishing your fans :/
Re: Resident Evil Village crack completely fixes its stuttering issues
#55Earlier quoted context omitted.
Not just that. I'm not an expert, but from what I read, some DRMs will encrypt assets and critical game logic and let them be decrypted in real time on a virtual machine so that they aren't directly extractable from memory.
Once is in memory, encrypted or not, it can be extracted, inspected and replaced (which is what a launcher crack style does).
Re: Resident Evil Village crack completely fixes its stuttering issues
#56Re: Resident Evil Village crack completely fixes its stuttering issues
#57One day, companies will realize releasing subpar product and charging for it is not the sanest business model.
Like, you're pretty awful when you end up a target by the biggest companies of the world and even the scrappy upstart is double the market cap of your biggest member (Spotify is double Universal Music Group: https://www.billboard.com/articles/business/9529823/spotify-... )
Re: Resident Evil Village crack completely fixes its stuttering issues
#58I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…
Re: Resident Evil Village crack completely fixes its stuttering issues
#59[1] https://www.engadget.com/2017-09-22-eu-suppressed-study-pira...
FIX: disambiguate 'it'
Re: Resident Evil Village crack completely fixes its stuttering issues
#60I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…
But I still have some friends that never buy anything digital, after being brought up on pirated software they would describe buying it as “nauseous”. They might own multiple cars and expensive real estate, but still pirate their windows as a matter of principle.
I have a feeling a lot of kids brought up in eastern europe have similar sensibilities.