Earlier quoted context omitted.
No, this is not the reason. The reason is that Apple didn't half-ass anything, and they executed with competence. The Apple M1 is so good, it outperforms most everything else natively in single-thread, and every other previous x86-based MBP when using Rosetta, all the while offering superior battery life, and its not even that expensive because those are the entry-level models. Microsoft never had anything remotely l…
Do you happen to have a source on the TSO switch ? It sounds fascinating.
World of Warcraft 9.0.2 client runs natively on Apple Silicon
191–200 of 231 posts
Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon
#192Earlier quoted context omitted.
Unsure but league plays at like 100 FPS through Rosetta - better than intel igpu. I would expect they'll have an X version chip or future that are even more competitive with discrete laptop GPUs
That's pretty impressive, for mobile hardware. Did you test that yourself?
Esports games are not intensive but the igpu appears to be better than intel Xe- so it's a straight upgrade in terms of YoY upgrades if they stuck with intel CPUs.
The only question mark is how they'll approach dGPU and eGPU performance levels.
Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon
#193Earlier quoted context omitted.
No, this is not the reason. The reason is that Apple didn't half-ass anything, and they executed with competence. The Apple M1 is so good, it outperforms most everything else natively in single-thread, and every other previous x86-based MBP when using Rosetta, all the while offering superior battery life, and its not even that expensive because those are the entry-level models. Microsoft never had anything remotely l…
Never half-ass two things, whole-ass one thing. - Ron Swanson
Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon
#194Earlier quoted context omitted.
Gaming on the Mac was basically dead and will be revived with Apple Silicon, I believe. Even the MacBook Air now has enough power to run modern games smoothly, and more powerful models are to follow. A considerable amount of iOS games are suddenly playable on the new Macs, too. And yes, native support for Apple Silicon and Metal is clearly the way forward.
I don't believe the main problem with gaming on mac was the architecture or their anaemic graphic cards but rather their non-standard mac-only graphics API (metal), their deprecation of OpenGL, spotty support of Vulkan (if any) and removal of 32-bit support (for older games). The first three are not really a problem for big engine makers, as they can afford to implement additional backends but it is an issue for smal…
Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon
#195Earlier quoted context omitted.
Almost every software offering under the sun runs natively on Windows, so it doesn't exactly make sense to give MacOS a pat on the back for that particular achievement with WoW. I am all for innovation and I welcome any chip that runs cooler while offering better performance with the apps I use. But so far, 90% of the praise I've seen of M1 either comes from benchmarking software that doesn't reflect my real world us…
Eight years after Microsoft's first attempt to move to ARM with Windows RT, you still can't run legacy 64 bit Win32 software on a Surface Pro X. There is absolutely no excuse for that. Just as there was no excuse for the Surface RT not having a touch native version of Office despite them selling it as a tablet, or the Surface Pro X not having ARM native versions of ALL of Microsoft's software. Where's the ARM native…
> Where's the ARM native version of Visual Studio?
Well, there is VSCode... [2]
[1] https://docs.microsoft.com/en-us/surface/surface-pro-arm-app...
[2] https://www.zdnet.com/article/microsoft-new-vs-code-update-i...
Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon
#196Earlier quoted context omitted.
You can fix Error 12 by using an eGPU loader in UEFI (you can just put it on a USB drive). The problem is that Windows sets the PCIe address space wrong and then it can't properly talk to the GPU anymore. It happened during one of those large Windows feature updates last year. You can find setup and documentation on egpu.io, goalque is the author. (it's called something like automate-eGPU EFI)
Thanks for the suggestion but I've already tried that and many other reported possible fixes that didn't work in my case.
Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon
#197Earlier quoted context omitted.
He means to say 'death of PC gaming on a Mac' because some people forget that all computers that are stand-alone for a person to use are "Personal Computers" (and not mainframes which is what the distinction is for).
> some people forget that all computers that are stand-alone for a person to use are "Personal Computers" If you call a Mac a PC, you'll only confuse your interlocutor. No-one ever refers to Macs as "PC", except to point out that "Macs are 'Personal Computers'".
Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon
#198Earlier quoted context omitted.
Microsoft is trying to have it both ways; turns out that's not what people really want (and when it's all about people they just fail -- Windows Phone anyone?), but because business clients (which generally doesn't mean the actual business end-users but some other department) tend to buy whatever looks good on paper. It all just keeps going on with no real improvements. This disconnect between people and products has…
>(and when it's all about people they just fail -- Windows Phone anyone?) Everyone I knew who had a windows phone seemed to love it. If MS were taking a run at it today it would likely succeed. The nail in the coffin was Google refusing to write a Youtube app for Windows Phone and THEN blocking the app that MS wrote themselves. I'm still shocked the EU didn't tear them apart on that move. It's about as anti-competiti…
It's just that it wasn't loved by the masses, just like Zune wasn't loved by the masses, Windows S-mode isn't loved by the masses, and pretty much any Windows-on-ARM effort isn't loved by the masses.
Regarding YouTube: odd that they wouldn't make an app, you'd think that even with trident support they could at least put a web view in an app or something. You can't force a company to maken an app for another company, and with the current media/rights laws you can't make one yourself either, so not much of a lawsuit there.
Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon
#199This is why Windows on ARM has largely been doomed while Mac on ARM will immediately succeed: Apple told its partners that this is the future of the Mac and expected them to deliver if they intended to continue to be on Apple platforms. Microsoft has constantly and aggressively failed to commit. Be it to Mobile or ARM or HoloLens or whatever. They simply haven't made it clear that supporting their new platforms is co…
Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon
#200If this would indicate other games coming to macOS as well, I can finally ditch Windows completely.