Live data from Hacker News

World of Warcraft 9.0.2 client runs natively on Apple Silicon

us.forums.blizzard.com

81–90 of 231 posts

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#81
post #69

Earlier quoted context omitted.

Running x86 code via Rosetta on the MacBook Air is significantly faster than it is running on the previous generation. With the Surface X, that isn't remotely the case. It's a pretty major gap. This is from the Verge's review of the Surface Pro X: > The worst part is that even if an app installs, it doesn’t mean you’re going to have a great experience. Photoshop installs and opens just fine on the Surface Pro X, but…

Rosetta seems to have a similar performance hit to Microsoft's solution (10-30% overhead compared to native, depending on the workload). The difference is that Microsoft is locked into using Qualcomm chips, which just aren't very close to Apple's performance.

The impression I got was that it was a lot slower than a 30% performance hit, but perhaps the Qualcomm CPU is that much slower? If so, it really begs the question—Why bother making a tablet-laptop thing which performs so poorly?

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#82

Earlier quoted context omitted.

I'd LOVE to have a native macOS client for Overwatch. Since I upgraded to a 2019 16" MacBook Pro, my eGPU no longer works in Bootcamp due to the dreaded Error 12 and I can't resolve it. My eGPU works flawlessly in macOS. Plus, I hate using Windows and want to avoid it if at all possible.

You can fix Error 12 by using an eGPU loader in UEFI (you can just put it on a USB drive). The problem is that Windows sets the PCIe address space wrong and then it can't properly talk to the GPU anymore. It happened during one of those large Windows feature updates last year. You can find setup and documentation on egpu.io, goalque is the author. (it's called something like automate-eGPU EFI)

Thanks for the suggestion but I've already tried that and many other reported possible fixes that didn't work in my case.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#83

This is why Windows on ARM has largely been doomed while Mac on ARM will immediately succeed: Apple told its partners that this is the future of the Mac and expected them to deliver if they intended to continue to be on Apple platforms. Microsoft has constantly and aggressively failed to commit. Be it to Mobile or ARM or HoloLens or whatever. They simply haven't made it clear that supporting their new platforms is co…

It’s probably more complicated than that: Microsoft’s customers have traditionally been very different from Apple’s, and they valued perpetual backwards compatibility over Apple’s approach.

Apple is also delivering some immediate obvious value to make for the migration pain, given the huge battery life increase and what look like substantial performance gains over the previous models.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#84
post #14

Earlier quoted context omitted.

They are consistently making wildy successful games over many genres: Warcrafts, Starcrafts, Diablo, WoW, Hearthstone, Overwatch. I wouldn’t be so trigger-happy to call a company dead just because it has been a few years since the last major title. Same goes for Bethesda.

All those games you list are bloated games that are really only fueled by nostalgia players now. When is the last time Blizzard really innovated and made something we all had to play like Diablo I and II, Starcraft, and of course WoW? I don’t think it can anymore. It sold its soul to Activision and all the passionate people are gone, judging by their recent games.

That would be Hearthstone but your point still stands.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#85
post #14

Earlier quoted context omitted.

They are consistently making wildy successful games over many genres: Warcrafts, Starcrafts, Diablo, WoW, Hearthstone, Overwatch. I wouldn’t be so trigger-happy to call a company dead just because it has been a few years since the last major title. Same goes for Bethesda.

The most recent of Blizzard’s mainline games was released about 5 years ago. The second-to-most recent a decade. Diablo III, HOTS, and Starcraft are all now in maintenance mode, with no new development. Warcraft III was recently “remastered” into oblivion, replacing the original game for all its fans. Only WoW and Overwatch are currently active, and both are fueled mostly by their microtransactions. Yes, WoW has a su…

The Blizzard I know (from when I was playing a lot more video games) has never been releasing a lot of games. Between 2000 and 2010, they released only four games: Diablo II, Warcraft III: Reign of Chaos, World of Warcraft and StarCraft II: Wings of Liberty. I'm sure even today's Blizzard can somehow manage to release four games between 2020 and 2030, although I doubt they will have as strong an impact as these four.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#86
post #31

Earlier quoted context omitted.

It still doesn't make sense for MS to push ARM that way - Apple isn't offering its ARM processors to 3rd parties. The best non-Apple processors are obviously x86 right now.

Is it though, or is it lacking the software investment that Apple made. There are a good amount of chipsets that are now on 5nm processing. But only Apple made a full desktop OS to go with it.

Having used linux on High end ARM phone chips, my 4 year old Intel laptop, also runnign linux, is far more performant than they are.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#87
post #47

Earlier quoted context omitted.

Basically Apple is selling a cozy computing environment that some people really like, whereas the operating system division of Microsoft is selling a compatibility layer between a bazillion of long tail niche applications and every single piece of hardware in existence that isn't either significantly smaller or larger than a PC (phones, supercomputers) or made by Apple. If Microsoft had an LTS version of Windows 2000…

Microsoft is trying to have it both ways; turns out that's not what people really want (and when it's all about people they just fail -- Windows Phone anyone?), but because business clients (which generally doesn't mean the actual business end-users but some other department) tend to buy whatever looks good on paper. It all just keeps going on with no real improvements. This disconnect between people and products has…

Maybe it’s time for them to split out NT and a home/office-light edition again

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#88
post #47

Earlier quoted context omitted.

It’s probably more complicated than that: Microsoft’s customers have traditionally been very different from Apple’s, and they valued perpetual backwards compatibility over Apple’s approach.

Basically Apple is selling a cozy computing environment that some people really like, whereas the operating system division of Microsoft is selling a compatibility layer between a bazillion of long tail niche applications and every single piece of hardware in existence that isn't either significantly smaller or larger than a PC (phones, supercomputers) or made by Apple. If Microsoft had an LTS version of Windows 2000…

And the fact that qualcomm seems to be lagging behind apple's SoC.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#89

Earlier quoted context omitted.

No, you got off that train during the 68K to PPC transition.

6502 to 68k

I actually did leave Mac at 68000 to 68020 transition. Color was interesting but too much money for a high school kid... Cue a shiny 386 for which you could by Turbo Pascal!!

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#90
post #11

This is a related tangent, but I haven't seen this addressed anywhere else yet so might as well ask it here. What does Apple silicon mean for the future of gaming on Apple hardware? With the death of bootcamp and the apparent difficulty with emulation, is the only hope for individual developers to update to native support like Blizzard is doing here? And what does the future of GPUs look like? Are there expected to b…

It's gonna be the nVidia GeForce Now train that's currently pulling out of the station.
Post reply on HN