Interesting again to see that "fees" started the core battle fight. Visa and MasterCard, along with other brands, are acutely aware of the coming payments swing and continue on buying sprees to protect their toll road. Whether it be crypto, RTP, FedNow or remains to be credit card is yet to be known however these events and more will continue to push businesses to bring payments in house cutting out more and more middlemen. This is long overdue.
Apple Disabling 'Sign in with Apple' for Epic Games on September 11
361–370 of 638 posts
Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11
#362Earlier quoted context omitted.
I seriously doubt that. Apple hardware has always been more about being a status symbol then utility. To the average Apple user it's just not cool enough if it isn't availble on Apple hardware. Even looking back I'm still surprised how effectively Apple polarized people into fans vs haters after steve jobs rejoined back then...
I doubt you know what you’re talking about. It’s never been about a status symbol for me. I don’t regret switching to Apple 20 years ago and the very little amount of time I spend fighting the OS to do what I need it to on a daily basis. If anything, I have to put up with schmucks telling me I bought apple hardware for looks more than I enjoy any sort of status symbol for owning it.
Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11
#363Earlier quoted context omitted.
Then they should first fight it before breaking it.
You can't sue someone unless you can prove damages. There's no way to fight this without breaking the rule first. I'm not a lawyer though so maybe there's an exception to this rule.
Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11
#364This is something many people feared might happen, and now, it's become a reality: Apple can, at will, remove your entire foundation or business, your (their) customers and your existence on iOS is just gone. Apple is a company that needs to be brought down a peg or two, it's far too 'valuable' in terms of its market worth, and needs a huge kick up the ass as Microsoft once had to show them some respect. And the EU w…
I can't help but think that the whole thing is playing out exactly like Epic had hoped. After Apple kicked Fortnite from the iOS store, there was an outcry of people who had previously spent money on it through Apple's in-app purchases and now wanted a refund. Some of those users switched to playing Fortnite on a laptop or Android phone instead, but of course they were still using Sign in with Apple if they had origi…
Not just epic but any business really that obtains most of their customer base through sign in with apple.
Losing your entire customer base because of making apple mad is a risk that most businesses will now be unwilling to take.
Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11
#365I don't get why on Hackernews anyone would ever defend Apple here. Regardless of whether they're right to do this if Epic wins their court case against them we stand to gain the most benefit. Apple's incredibly high walled garden is honestly the scariest thing for me. If I develop for windows I can simply distribute my application on my site easily. With Android I can tell people to download from F-Droid if necessary…
This community is dominated by people who work for unicorns, believe their company is almost a unicorn, or dream they could one day work for one. As much as we deny it, companies only tend to get that big through anti-consumer behaviour, walled gardens, vendor lock-in, etc. When your life's purpose revolves around the absolute power your dream requires, of course you will defend it. The fact that allowing other compa…
Of course the truth is that smart contracts are close to useless without human intervention (see: the oracle problem), their inability to be changed is more problematic than useful because humans make mistakes writing them or change their mind later or are forced by law to change it, and Apple's app store system is already riddled with exceptions for entities that even Apple can't deny too many wishes (see: exceptions for Amazon) and weird constructs that draw artificial, blurred and very much human-defined lines in order to fix contradicting or nonsensical rules (see: the so-called "reader" app exceptions). But all of this is easily ignored when necessary to construct a seemingly contradiction-free world view and picking a "side". Also a very human imperfection...
Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11
#366I don't get why on Hackernews anyone would ever defend Apple here. Regardless of whether they're right to do this if Epic wins their court case against them we stand to gain the most benefit. Apple's incredibly high walled garden is honestly the scariest thing for me. If I develop for windows I can simply distribute my application on my site easily. With Android I can tell people to download from F-Droid if necessary…
> Epic caused their own pain here, sure but What other way can we actually get a semi open platform that we're not being taxed on? As an Apple user, the whole point here is that it's not an open system. I just can't get riled up over a developer not following the rules of a platform. I use Apple because the Apple ecosystem is valuable to me - the store, the SSO, the Apple ID, the UI/UX, the hardware - all of it. I do…
Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11
#367Earlier quoted context omitted.
> I think Epic absolutely needs other major game studios, and major software companies, to join in their protest to effect the desired change. Would Epic be willing to lead the fight against consoles as well (they charge 30%, too)? Oh, right...
oh man people assume they aren't fighting the consoles clearly have not read the lawsuits themselves epic is proposing a 12% rate to all the stores and asked Google for it as well, they have fought playstation policies against crossplay and won in the past.
Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11
#368Earlier quoted context omitted.
Consoles that have had easy access to that have historically not done well.
doesn't the xbox have a way to sideload apps?
Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11
#369This is something many people feared might happen, and now, it's become a reality: Apple can, at will, remove your entire foundation or business, your (their) customers and your existence on iOS is just gone. Apple is a company that needs to be brought down a peg or two, it's far too 'valuable' in terms of its market worth, and needs a huge kick up the ass as Microsoft once had to show them some respect. And the EU w…
As a user, I desire a curated platform.
As a developer, I want to have access to all the users of that platform by publishing on just one store.
> Apple is a company that needs to be brought down a peg or two
https://en.wikipedia.org/wiki/Tall_poppy_syndrome
> it's far too 'valuable' in terms of its market worth
Because many consumers agree with how Apple does things.
Why is that simple fact so offensive for some of you?
Nobody is being forced to buy Apple products or develop for them, they choose to.
Microsoft and Google, on the other hand, are much much harder to avoid even if I don't choose to directly buy any of their products.
Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11
#370Earlier quoted context omitted.
Video game consoles (in terms of XBox and PS) are nothing more than same spec’d computers. They both (PS4 and up and XB1 and up) run on x86-64 for crying out loud. They just don’t look like a computer (in terms of openness), but the homebrew community has shown that they can be. So the comparison is pretty apt; Some are claiming phones are computers now, so why aren’t actual computers that have been walled up any dif…
What are you saying here exactly? arm64 CPUs aren't real CPUs?