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EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

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Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#121

Earlier quoted context omitted.

Is he? He's just saying both MS and EA are equivalent in what they open source right now.

MS is open sourcing their platforms which is more valuable than their products from a community benefit perspective.

EA has open sourced tons of their internal libraries which are "more valuable than their products from a community benefit perspective." Just take a look at their GitHub. What "platform" of theirs has MSFT open sourced? Which of those were an important platform of MSFT. EA is atleast releasing something which made them money as open source.

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#122

Earlier quoted context omitted.

Do you still need a valid product license to play online anymore?

Officially yes. In reality no. Forgotten Hope 2 has its own workarounds and launcher. Other mods (and vanilla players) use BF2Hub, which wraps around bf2.exe I think to redirect DNS calls to the defunct EA and gamespy servers.

I used this guide last week, it worked and now we play on TheGreatEscape where there are ~20-40 players nightly.

https://www.reddit.com/r/Battlefield/comments/6xx6za/bfl_the...

edit: this was for BF1942. We haven't tried BF2.

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#123

Earlier quoted context omitted.

But Microsoft has not open sourced anything that was making $ for them. Neither windows nor any part of office, or any part of enterprise suite. What Microsoft has open sourced are things where similar stuff was already open source, and Microsoft wouldn't have made much money selling those. e.g, VSCode, tyepscript. EA also open sources stuff like that. They even have open sourced a java library to be able to write as…

We probably don't expect these companies to open source their primary competitive advantages. We expect them to open source things once good_will_value > expected_sales_volume for a given title/piece of software. The thing is right now Microsoft is getting into the habit of open sourcing things that hit that criteria, and EA is just flatly evaluating that to False every the time. Even when they aren't actively sellin…

>We expect them to open source things once good_will_value > expected_sales_volume for a given title/piece of software. The thing is right now Microsoft is getting into the habit of open sourcing things that hit that criteria,

Which of their former good selling products has microsoft open sourced? Which of the microsoft open source projects were formerly for sale. I am very sure it would be very very few, and only in those areas where open source competitors are already strong.

EA does tons of stuff open source. Have a look at their GitHub. I am not even sure microsoft has made a similar amount of their internal libraries a available.

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#124

Earlier quoted context omitted.

But Microsoft has not open sourced anything that was making $ for them. Neither windows nor any part of office, or any part of enterprise suite. What Microsoft has open sourced are things where similar stuff was already open source, and Microsoft wouldn't have made much money selling those. e.g, VSCode, tyepscript. EA also open sources stuff like that. They even have open sourced a java library to be able to write as…

We probably don't expect these companies to open source their primary competitive advantages. We expect them to open source things once good_will_value > expected_sales_volume for a given title/piece of software. The thing is right now Microsoft is getting into the habit of open sourcing things that hit that criteria, and EA is just flatly evaluating that to False every the time. Even when they aren't actively sellin…

One aspect EA might be considering are potential losses in other product lines, say if fans were to expand old games with new campaigns that are better than what EA is offering today.

For Microsoft this seems to have worked out fine - they’ve helped create an eco system around VS Code and now they are integrating it in all sorts of ways with their paid services.

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#125

Earlier quoted context omitted.

A lot of newer games probably include middleware licensed from other companies that make relicensing more challenging

And also, art assets - I've touched on this briefly with an older game from the studio where I work, and basically we could probably release the source code, but since it was a racing game we couldn't release the art assets as they are copyrighted by car manufacturers(or at least it would be a significantly complicated legal problem to not be worth the time).

Car manufacturers are also specifically notorious for being terrible counterparties in any negotiation

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#126
post #19

Earlier quoted context omitted.

There is also this clon— er, “spiritual successor”, which got some pretty good reviews: https://www.twopointhospital.com

It's also by the people who made the original.

The internal namespace is also TH2, I'm sure people can figure out what that stands for

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#128
post #66

Earlier quoted context omitted.

https://osgameclones.com/#syndicate-games : aside from FreeSynd, there's ‘Syndicate Wars Port’, but both are halted. Satellite Reign is considered to be a modern take on Syndicate.

Awesome! thanks

Also, from the videos, Satellite Reign is the most atmospheric foggy neon I've seen in a long time—probably since some maps for Q3.

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#129

One of the best things that could happen to the gaming landscape would be if companies like EA and similar learned from Microsoft's move to open sourcing more software and involving the community more gives them a lot more goodwill and business as a side-effect. And then us gamers get more long-lived games as a benefit as well.

But Microsoft has not open sourced anything that was making $ for them. Neither windows nor any part of office, or any part of enterprise suite. What Microsoft has open sourced are things where similar stuff was already open source, and Microsoft wouldn't have made much money selling those. e.g, VSCode, tyepscript. EA also open sources stuff like that. They even have open sourced a java library to be able to write as…

That´s good learning by Microsoft: In the 1990s they "competed" against Netscape with the "free" web browser... it was shocking that they gave it for free, but in reality they were buying eyeballs.

Nowadays, they have seen that if they provide software as "open source", and not only "free", not only do they get eyeballs, they also get "feel good" points from the community, and I assume they use that to attract customers to their revenue streams (Azure I guess).

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#130
post #75

Earlier quoted context omitted.

Beyond goodwill – which imho would likely be relatively minor given what the average gamer cares about – open-sourcing in the hopes of stimulating mod support is a very cool idea. It looks like EA is providing a map editor, but having the DLLs out there makes it more possible for dedicated users to really tinker with game logic and internals, and (hopefully) create the kind of ongoing sophisticated DLC for other play…

> EA is providing a map editor The original Red Alert came with a map editor way back when as well :-) It's probably been 22 years (!!), but IIRC it was strictly for editing terrain only. You couldn't place buildings, place units, or script scenarios.

Anyone remember the v2 rashdown map that someone made which became popular online? Bottleneck at either side, tanks through the middle, Tesla towers and v2 rockets to shoot over the rocks.
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