Live data from Hacker News

EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

reddit.com

21–30 of 263 posts

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#22

There is also the https://www.openra.net/ project which provides reimplementations of the classic C&C games. Me and some friends played it a few times on Linux, OSX and Windows and it worked smoothly :)

Love OpenRA and play a few times each month. They release regular updates, and the gameplay is just as I remember it.

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#23
> After discussing with the council members, we made the decision to go with the GPL license to ensure compatibility with projects like CnCNet and Open RA. Our goal was to deliver the source code in a way that would be truly beneficial for the community, and we hope this will enable amazing community projects for years to come.

Sweet.

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#24
post #19

Earlier quoted context omitted.

Found this Theme Hospital project recently, as long as you have a paid for version of the game, it works great https://github.com/CorsixTH/CorsixTH

There is also this clon— er, “spiritual successor”, which got some pretty good reviews: https://www.twopointhospital.com

It's also by the people who made the original.

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#26
What does a "RedAlert.dll" actually contain? I guess it is not the remastered engine, it is not the models, animations or textures. It won't contain the mission briefing videos, the mission briefing texts or even the mission maps. It is likely not the multiplayer maps, the net code, and especially not the multiplayer server. And it sure is not the awesome music. That dll file might be mostly unit config, like the old rules.ini, but with a bit more code. It is still nice for modding, and the community will make "new games" for free, that will require the proprietary remastered engine and models/textures from EA to be played. Hey it is still EA. And €20 (one time) for the non-open sourced parts aren't even that much. So yeah if it would run on linux instead of DX11/Win64 only, i might even be interested, but i think i will stay with OpenRA.

Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3

#29
post #6
post #4

The post mentions TiberianDawn.dll and RedAlert.dll, I assume it's not the whole source of the games, is it?

Most likely the whole engine and the bare metal game without the arts/graphics and music/sound. That's how a lot of opensource clones work. For example OpenTTD [0] was reverse engineered and you have 2 options to actually play the game - either have the original game and use the arts/graphics and music/sound data from the original files - use the open source remake of the arts/graphics and music/sound The 2nd option…

If I remember correctly, in the early Days of OpenTTD you basically were lost without the files from the original. It took quite a while for the artwork to catch up and finally surpass the original.
Post reply on HN