EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3
1–10 of 263 posts
Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3
#2They also confirmed it will be in C++
Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3
#3Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3
#4Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3
#5The post mentions TiberianDawn.dll and RedAlert.dll, I assume it's not the whole source of the games, is it?
“Electronic Arts will be releasing the TiberianDawn.dll and RedAlert.dll and their corresponding source code under the GPL version 3.0 license”
I assume “their corresponding source code” means “the code for those DLLs”, but I do wonder why they bother mentioning the DLLs at all.
Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3
#6The post mentions TiberianDawn.dll and RedAlert.dll, I assume it's not the whole source of the games, is it?
For example OpenTTD [0] was reverse engineered and you have 2 options to actually play the game
- either have the original game and use the arts/graphics and music/sound data from the original files
- use the open source remake of the arts/graphics and music/sound
The 2nd option where a lot of open source clones fail. It's one thing to have the engine and the bare metal game but the actual arts/graphics usually takes more time to recreate. That's where OpenTTD is really successful because you can just download the game and play.
As another example an open source clone of Red Alert already exist [1] but it's just the engine. To actually play you need the original arts/graphics
Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3
#7Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3
#8The post mentions TiberianDawn.dll and RedAlert.dll, I assume it's not the whole source of the games, is it?
Most likely the whole engine and the bare metal game without the arts/graphics and music/sound. That's how a lot of opensource clones work. For example OpenTTD [0] was reverse engineered and you have 2 options to actually play the game - either have the original game and use the arts/graphics and music/sound data from the original files - use the open source remake of the arts/graphics and music/sound The 2nd option…
Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3
#9And then us gamers get more long-lived games as a benefit as well.
Re: EA will be releasing the C&C Tiberian Dawn and Red Alert source code under GPL3
#10Hey EA, how about the Bullfrog games next?