So they ONLY provide a ~275GB torrent zip file??? Lame. Why not allow the DL of only certain games? I don't need 38,000 flash games... nor does my laptop have 500++ GB free to fiddle with this. Poor delivery decision IMO.
Flashpoint: a webgame preservation project
31–40 of 72 posts
Re: Flashpoint: a webgame preservation project
#32I saw somewhere "As a frontend developer, I cannot be happier that the Flash is going to die. As a person raised on Newgrounds, there are tears of nostalgia." Speaking of Flash, I miss the most this game... or rather, meme-focused experience (IMHO it is a true masterpiece): "Reimagine :The Game:" by Nicky Case: ( https://www.newgrounds.com/portal/view/569281 , video: https://www.youtube.com/watch?v=tG1gh5l1YLM ). Two…
Re: Flashpoint: a webgame preservation project
#33Next, Flash emulation running under WebAsm?
Between GNU Gnash [1] and Lightspark [2] one should be able to run quite a few of those (non v10) Flash programs.
[1] https://www.gnu.org/software/gnash/ [2] https://lightspark.github.io/
Re: Flashpoint: a webgame preservation project
#34For indie game development, unity is a worthy successor Flash... But we never really saw anything win out for animation.
Who is the new Homestar Runner?
Re: Flashpoint: a webgame preservation project
#35I downloaded it last month. There are a lot of addictive puzzle games that have the potential of being huge on mobile if someone remakes it for android/ios.
I'm keen to learn game development. I have experience with web & react native but would be willing to go canvas/unity if required. Any ones that stand out that you think would be a good starter game project?
Re: Flashpoint: a webgame preservation project
#36The trajectory of Flash has been one of the great disappointments of the 21st century. Initially it democratized animation and gaming for a whole generation... Then Adobe bought it and moved it higher and higher up the shelf out of reach of young artists through cost and anti-piracy measures. At the same time, its nimble little plug-in became worse and worse, becoming synonymous with security problems and endless pat…
I don't think they failed to port it - I think they were not invited to do so by the people building the mobile platforms.
Re: Flashpoint: a webgame preservation project
#37The trajectory of Flash has been one of the great disappointments of the 21st century. Initially it democratized animation and gaming for a whole generation... Then Adobe bought it and moved it higher and higher up the shelf out of reach of young artists through cost and anti-piracy measures. At the same time, its nimble little plug-in became worse and worse, becoming synonymous with security problems and endless pat…
> And ultimately they failed to port it to mobile and that was its dead end. I don't think they failed to port it - I think they were not invited to do so by the people building the mobile platforms.
I don't think they were not invited to do so - I think they were not paid for the work or licenses
Re: Flashpoint: a webgame preservation project
#38The trajectory of Flash has been one of the great disappointments of the 21st century. Initially it democratized animation and gaming for a whole generation... Then Adobe bought it and moved it higher and higher up the shelf out of reach of young artists through cost and anti-piracy measures. At the same time, its nimble little plug-in became worse and worse, becoming synonymous with security problems and endless pat…
Re: Flashpoint: a webgame preservation project
#39I saw somewhere "As a frontend developer, I cannot be happier that the Flash is going to die. As a person raised on Newgrounds, there are tears of nostalgia." Speaking of Flash, I miss the most this game... or rather, meme-focused experience (IMHO it is a true masterpiece): "Reimagine :The Game:" by Nicky Case: ( https://www.newgrounds.com/portal/view/569281 , video: https://www.youtube.com/watch?v=tG1gh5l1YLM ). Two…
Re: Flashpoint: a webgame preservation project
#40I saw somewhere "As a frontend developer, I cannot be happier that the Flash is going to die. As a person raised on Newgrounds, there are tears of nostalgia." Speaking of Flash, I miss the most this game... or rather, meme-focused experience (IMHO it is a true masterpiece): "Reimagine :The Game:" by Nicky Case: ( https://www.newgrounds.com/portal/view/569281 , video: https://www.youtube.com/watch?v=tG1gh5l1YLM ). Two…