Earlier quoted context omitted.
There's nothing absurd about it. CS6 has retina support, and I use it too. It has all the features I need - nothing added in the last 6 years has been worth switching to the subscription model.
What in Catalina is worth upgrading to? I don’t see much.
Apple's list of 235 apps that are incompatible with macOS Catalina
361–370 of 395 posts
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#362Earlier quoted context omitted.
So can you name one software vendor outside of Microsoft and Adobe making any real money selling desktop software - besides games? How fast do you think a startup founder would get laughed out of an investor’s office of he started his pitch with “I have this great idea for a Windows Application”? On the development side, it would be crazy for any developer to tie their horse to .Net Framework when MS has publicly sai…
Plenty of companies selling medical and industrial control equipment with Windows 10 or Qt based UIs. And a big bunch of Fortune 500 buying consulting for internal applications. So if you want names just pick random companies from Fortune 500 list, whose main business is completely unrelated to selling software packages. And again, .NET Framework and .NET Core, are as we say in Portugal, sand out of the same bag, .NE…
As far as Azure running on Hyper V and not Linux, that’s irrelevant since developers of Azure are running in Linux VMs more than Windows VMs.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#363Earlier quoted context omitted.
“Users” don’t know what CarbonLib is. When Apple announced that they weren’t porting CarbonLib, developers knew.
Users would have noticed when Application X stopped working unless they downloaded this thing that the download page for makes very clear will be unsupported in 2 years.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#364Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#365Earlier quoted context omitted.
If the app isn't "recently" used, it doesn't warn you. I ran into this myself.
You said “They'll see that something worked yesterday, same OS, same computer, and now it doesn't.“ So “yesterday” doesn’t count as “recently”?
The point remains: this will still bite people.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#366Earlier quoted context omitted.
Does TF2 really count as a game made in 2007? Same for GTAV, WOW etc. These games have all gotten extensive updates, almost nobody is playing the gold master version of these games. It says more about how some publishers have moved from releasing new games to incremental updates as part of a subscription model than it does about people playing "old" games.
> Does TF2 really count as a game made in 2007? Same for GTAV, WOW etc. These games have all gotten extensive updates, almost nobody is playing the gold master version of these games. The original Halflife just got a number of security, AI, and other bugfixes. Does that mean it no longer counts as a game made in 1998?
But I'm talking about games that are getting extensive updates through their lifecycle. It's quite possible that some of these "same" games will be playable in 50 years via slow process of incremental updates. There's no reason to suspect those are any less supporting of modern hardware & OSs than newly released games.
There's already been some unconfirmed talk of GTAV being the last ever GTA, with a hypothetical major update just being a new paid-for area that'll appear in-game one day, as opposed to being a new shrink-wrapped game under a different title like you'd get in the 90s.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#367Funny thing about games: most revenue happens soon after release. It's like movies. A game from several years ago usually has low ongoing revenue, so there's little profit in updating it for a new OS. Many Mac games will just die. Especially indies, where the creator might have already moved on. Do you own any nice but not very successful Mac games? They'll die. This move destroys the reputation of Mac as a game plat…
On the hand, most people stop playing most games pretty quickly after purchase, too. And the good ones often get remade. So, while this will disappoint some people, I think "destroys the reputation" is a bit much. Many game buyers don't care that much.
People have been playing cards, mahjong, chess, and catch greater than a century, so it's not some inherent ephemerality of games that's the problem here.
And even amongst the retro video game market, people are still playing console and arcade games that are decades old.
There's certainly a trend here, but I don't think it's something we should blame on the players.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#368Earlier quoted context omitted.
>Apple is the one here breaking software people have paid for. No, Apple is releasing brand-new software (MacOS Catalina) for free . If you can't, or don't want to run it, then don't. It honestly sounds like you think you are entitled to it for some reason.
We are arguing that support for older versions of software is important, be it operating systems or client software. Support here means "keeping things running as they are", translating primarily to security patches with no frills attached. Everyone is happy that Debian Unstable offers brand-new software in a rolling release, but their up-to-date LTS offering is also highly sought after.
I get that Windows (for example) backward compatibility is even longer. That's great but involves trade-offs I don't think operating systems should be expected to make.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#369Earlier quoted context omitted.
.NET Framework and .NET Core are .NET. Windows is doing pretty well across 80% of desktop, laptop and 2-1 hybrid devices. As mentioned, I spent the last 5 years doing Forms/WPF/UWP, and there is plenty of work there. Just as there is for anyone wanting to bother with either Qt or macOS. At least in Europe no one starves by focusing on being a desktop developer.
Again, I know you know this stuff - you were involved in the discussion when it was posted here. As mentioned, I spent the last 5 years doing Forms/WPF/UWP, and there is plenty of work there. There were also jobs for Windows CE developers in 2015 after MS abandoned it in 2007, would that have been a good career move? Microsoft said that they are only focusing on compatibility with Windows for .Net framework going for…
From where I am standing, we don't care what Microsoft calls it this month, it is .NET.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#370Earlier quoted context omitted.
Plenty of companies selling medical and industrial control equipment with Windows 10 or Qt based UIs. And a big bunch of Fortune 500 buying consulting for internal applications. So if you want names just pick random companies from Fortune 500 list, whose main business is completely unrelated to selling software packages. And again, .NET Framework and .NET Core, are as we say in Portugal, sand out of the same bag, .NE…
No they aren’t and you know this. .Net framework is in maintenance mode and not being actively updated with new features. That’s like saying .Net Compact Framework and .Net Core are the same thing. As far as Azure running on Hyper V and not Linux, that’s irrelevant since developers of Azure are running in Linux VMs more than Windows VMs.
They don't care for one second, we keep getting greenfield projects with deployment requests on top of 4.7.2. And brownfield projects still using 4.5.
For them even having the possibility to migrate to 4.8 would be a dream come true, let alone something like .NET Core.
So no matter what Microsoft wants to push, they have to keep these guys happy.