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Apple's list of 235 apps that are incompatible with macOS Catalina

thetapedrive.com

331–340 of 395 posts

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#331

Earlier quoted context omitted.

In that situation I'd be mad at both. But primarily Apple. Apple broke my working software. Emphasis on the working part. Upgrading even with one time payment software would still mean hundreds of dollars forked out because Apple broke it. If it wasn't broken I wouldn't upgrade.

Apple did not break your working software. It still runs on older versions of the OS. Let's face it you are cheap, you weren't willing to keep up with the Adobe products you purchased and now you want to blame someone, instead of blaming yourself, you've decided it's someone else's fault. I have pre-CC version of the Adobe products, and I run the an older version of OSX on my Mac Pro. I'm not willing to pay the price…

Calling someone cheap is not helpful in discussions like this, and really undermine your arguments.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#332
post #93

Earlier quoted context omitted.

Time to run them in a VM with and old OS the same as older games?

Games in a VM are often unplayable. Even something as old as the original Age of Empires is pretty bad when run under VirtualBox or VmWare Fusion.

That's curious, I've run games from that era (e.g. Starcraft) on a VM (Windows guest on Linux host) just fine. I don't think I even had hardware video acceleration working.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#333

Earlier quoted context omitted.

This comment is a perfect illustration of the bizarre irrationality people have when discussing Apple. You’re stuck on a 6+ year old piece of software because Adobe moved to a higher priced cloud-based model...maybe you should be mad at Adobe...6 years ago...not Apple?

There is room in my heart to be furious at both. Adobe's cloud pricing model is abhorrent to me, and Apple forcing the hand of everyone that didn't want to jump on board with it is also shitty. But I've had a long time to come to grips with my hatred for Adobe. Apple has only recently started making choices that carry serious negative consequences for me. I feel the same way about their dropping of OpenGL, for what i…

It is very much worth looking at Photoshop alternatives every so often. Pixelmator Pro is very good.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#334
post #198

Earlier quoted context omitted.

Am I the only one who sees the absurdity of this? If you’re cool using 6+ year old, blurry non-retina software...why do you need to upgrade to Catalina? Just stay on Mojave and you’ll be fine. Did you really plan on using that 2012 edition of Photoshop until 2035?

There's nothing absurd about it. CS6 has retina support, and I use it too. It has all the features I need - nothing added in the last 6 years has been worth switching to the subscription model.

What in Catalina is worth upgrading to? I don’t see much.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#335

Earlier quoted context omitted.

>By definition, the less code you have to maintain the less surface area for vulnerabilities. It does not sound like you have any legitimate information about how Windows compatability increases vulnerabilites beyond vague statements. Trust me when I say that no one here thinks Windows is terribly secure, just that Mac OS X isn't secure at all either, and doesn't provide backwards compatability on top. >If that were…

Samsung and every other vendor outside of China have announced lower sales as people keep their phones longer. While everyone admits that Mac keyboards are horrible, Mac sales are so small compared to everything else Apple sells, it doesn’t really hurt their bottom line both of my roommates who have iPhone Xs are thinking about switching to Android after being plagued with constant hardware and software issues. Anecd…

As it says right on the URL, that CVE is from 2003, not 2019, and it doesn't affect any Windows version past XP.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#336

Funny thing about games: most revenue happens soon after release. It's like movies. A game from several years ago usually has low ongoing revenue, so there's little profit in updating it for a new OS. Many Mac games will just die. Especially indies, where the creator might have already moved on. Do you own any nice but not very successful Mac games? They'll die. This move destroys the reputation of Mac as a game plat…

> I can just move to PC and keep the games I own. A small nitpick, you don't _own_ the games in your Steam library.

Not a nitpick, but a well deserved criticism. When buying anything from Steam, the customer is at the mercy of a cloud service, since the offline mode deactivates itself after a certain time, or randomly.

Steam have banned customers and took away access to their paid games library for petty reasons and were sued into accepting refunds.

gog.com is an alternative where one doesn't depend on the goodwill of any company. If you have the setup files and they work once, they will continue to work, at least when the OS vendor pulls an Apple.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#337

Earlier quoted context omitted.

> I can just move to PC and keep the games I own. A small nitpick, you don't _own_ the games in your Steam library.

You don't own _any_ video games, you have a license and might happen to have physical media.

A pedantically correct, but ultimately pointless observation.

One can install and play a game bought from gog.com any time one wants, unlike with games bought from Steam, which have DRM, have to be activated online and must ping the Steam servers periodically.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#338
post #334
post #198

Earlier quoted context omitted.

There's nothing absurd about it. CS6 has retina support, and I use it too. It has all the features I need - nothing added in the last 6 years has been worth switching to the subscription model.

What in Catalina is worth upgrading to? I don’t see much.

The 15+ security issues come to mind...

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#339

Earlier quoted context omitted.

> I can just move to PC and keep the games I own. A small nitpick, you don't _own_ the games in your Steam library.

You don't own _any_ video games, you have a license and might happen to have physical media.

[deleted]

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#340

Funny thing about games: most revenue happens soon after release. It's like movies. A game from several years ago usually has low ongoing revenue, so there's little profit in updating it for a new OS. Many Mac games will just die. Especially indies, where the creator might have already moved on. Do you own any nice but not very successful Mac games? They'll die. This move destroys the reputation of Mac as a game plat…

Really sad I cannot play Leisure Suit Larry Reloaded on Catalina. I bought this game. Same for my old scanner. Both 32bit only.

Seems I won't update to Catalina or I need to find a longterm solution with VMs.

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