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Apple's list of 235 apps that are incompatible with macOS Catalina

thetapedrive.com

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Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#221

The scheme behind the lack of downwards compatibility was always a pain with OSX. It's great for the app developers because they can offer you a paid upgrade to a new compatible version. But UX wise it's so bad it makes you consider moving to another OS. I once had ProTools on a MacPro and found it out the hard way. I thought I could just upgrade to the next OSX version like with almost any other OS. But after the up…

Killing 32 bit support is going to cost me about $600 per year, because I still have a pre-CC copy of Photoshop, In Design, and so on. I am absolutely furious at Apple for this.

If you are happy to run old Adobe pre-CC applications why would you not consider to stay on 10.14 as well?

It's the same logic.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#222

Earlier quoted context omitted.

This comment is a perfect illustration of the bizarre irrationality people have when discussing Apple. You’re stuck on a 6+ year old piece of software because Adobe moved to a higher priced cloud-based model...maybe you should be mad at Adobe...6 years ago...not Apple?

Why though? He literally chose to stick with the old software, protesting with his money. Seriously though, what's the problem with expecting 32bit software to keep working?

Why is he upgrading his OS? Just dual boot or keep it as is.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#223

Earlier quoted context omitted.

My first thought too. Nobody buys a Mac for gaming. I can't think of any Mac games other than "Myst"

If by “Mac games” you mean Mac-first games… Marathon! Frog blast the vent core, baby. Also, wasn’t Quake III very briefly a Mac exclusive?

> Also, wasn’t Quake III very briefly a Mac exclusive?

Where the hell did you hear that? In any event, it isn’t true. Quake 3 was released shortly after Jobs was turning them around from circling the drain. They’re lucky somebody was porting it at all.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#224

Earlier quoted context omitted.

You don’t have to have a paid developer account.

Do you have a source of this? I was unable to notarize my software with my free Apple Developer ID account, so I paid $100 this year. This question ( https://forums.developer.apple.com/thread/121113 ) seems to be answered "no". I would love to be mistaken so I can treat my family to a fancy meal tonight.

https://wildfiregames.com/forum/index.php?/topic/26149-macos...

This service requires that the finished application be sent to Apple to be notarized as part of an automatic (and free) process, and that the returned "ticket" be "stapled" to the Mac app before distribution.

https://www.quora.com/How-long-will-it-be-before-Apple-requi...

My Google fu is escaping me because every citation of “free” is in the context of “virus free”

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#226
post #203

Earlier quoted context omitted.

The same problem with expecting 8-bit software to keep working. All organizations have limited resources. Each hour spent supporting 32 bit is an hour that could’ve been spent on more important things.

8 bit software still works.

So which platform supports 8 bit software?

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#227
post #213

Earlier quoted context omitted.

Or, he chose to go with the software he had bought instead of moving to Adobe's new model of software as a service, where you pay a subscription fee plus an up front cost to use their software. It isn't so easy as "choosing not to upgrade to 64 bit" when the production company makes untenable demands. At this point, it's almost better struggling through with GIMP and Inkscape (almost) than dealing with the corporate…

That's kind of the point, isn't it? Instead of directing one's ire at Apple or any other OS vendor for dropping 32-bit support, why not get upset at Adobe for creating a SaaS hellscape in the first place?

In the Adobe case, fine. What if people have 32 bit software where the vendor has gone out of business?

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#228

Earlier quoted context omitted.

This comment is a perfect illustration of the bizarre irrationality people have when discussing Apple. You’re stuck on a 6+ year old piece of software because Adobe moved to a higher priced cloud-based model...maybe you should be mad at Adobe...6 years ago...not Apple?

Apple broke it, but you can’t bring yourself to criticize your beloved?

Would you also be mad when Apple dropped support for classic Mac OS and Word 4.0 didn’t work?

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#229

Earlier quoted context omitted.

Am I the only one who sees the absurdity of this? If you’re cool using 6+ year old, blurry non-retina software...why do you need to upgrade to Catalina? Just stay on Mojave and you’ll be fine. Did you really plan on using that 2012 edition of Photoshop until 2035?

How would I stay on Mojave when my laptop breaks? Do you expect people to keep buying old hardware forever?

Why not? What's the alternative, that Apple has to support all of your old software forever in the free software updates that they provide?

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#230

Earlier quoted context omitted.

In that situation I'd be mad at both. But primarily Apple. Apple broke my working software. Emphasis on the working part. Upgrading even with one time payment software would still mean hundreds of dollars forked out because Apple broke it. If it wasn't broken I wouldn't upgrade.

Am I the only one who sees the absurdity of this? If you’re cool using 6+ year old, blurry non-retina software...why do you need to upgrade to Catalina? Just stay on Mojave and you’ll be fine. Did you really plan on using that 2012 edition of Photoshop until 2035?

If it continues to work, why not? I have Windows audio apps from the 90s and they still run fine.
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