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Blender is testing PeerTube after YouTube blocks their videos worldwide

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Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#191

I'm curious what YouTube's real numbers are for YouTube profitability. Are these channels at such high subscriber rates that they're cutting into YouTube's ability to sustain themselves? They recently demonetized all of the Salad Fingers videos, causing David Firth to remove all those videos from YouTube and only allowing them to Patreon subscribers via Vimeo. I hope this pushes towards more independent, distributed…

I am curious, too. The blog post mentions 1M views [1]. At €1 per TB [2], and assuming a video of 100Mb which are roughly 1GB, you end up with 1000TB a €1000. Even if Google just pays a fraction like $0.1 per TB, they still have to earn $100 somewhere else to break even. [1]: https://www.blender.org/media-exposure/youtube-blocks-blende... [2]: https://www.hetzner.com/cloud

> Even if Google just pays a fraction like $0.1 per TB, they still have to earn $100 somewhere else to break even.

1. The bad press generated is easily worth more than $100.

2. Youtube exercises the option recommend other videos. Blender gave them 1M opportunities to attract attention to other videos that are monetized.

3. Blender's videos were probably much larger than 100MB. I remember watching several that were over 30mins.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#192
post #189

Okay, the Youtube/political angle of this is pretty horrendous and is deserving of discussion. But they pose a question about Peertube: how well does it hold? In my limited testing from central San Francisco: it doesn't. Which makes me sad. Anybody have any insight into the pros/cons/ultimate performance/scalability limits for Peertube? Is the flakiness a function of immature technology or inviable technology?

For video serving encoding technology is good enough that we don't actually have to shovel that much data over the network. Latency is the biggest issue from what I understand.

Most of the amazing work google has done to make youtube fast is the magic behind google's omni-presence established world wide. Like they say in the post they have one datacenter in the EU serving this content. If they used AWS and spun up an instance serving content from every AWS region available the performance would be much better.

I was able to play the video but it lagged a bit to get started until I was able to find peers near me. This is likely a latency thing to the remote host in the EU.

PeerTube should scale much more easily than a conventional site because viewers, I assume, are peers of the content. More people looking at something means more people serving that content. The biggest con is that if you're viewing the video you're shoveling data to other viewers which, previously, you've likely not done.

I hope more people try things like this tech.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#193

Correct me if I am wrong, but if content creators take their content off YouTube and use PeerTube, does this mean that there will be separate instances of PeerTube (e.g., video.blender.org) for each channel/creator? Another example could be if ol' Pewds decided to also do this - would his content be hosted on something like video.pewdiepie.org?

Each instance of peertube is like youtube. There can be many users and users can have many channels. You can choose which instance you want to upload to, since different instances will have different storage limits, user limits, content policies, content focus, moderation, site layout, etc. Or you can run your own instance if you want full control over your content and the site as a whole. Different instances of peer…

I see, thanks for the clarification.

When it came to searching for all content across all instances (in a way like how we can search all content on YouTube) is this something that would be possible?

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#194

Earlier quoted context omitted.

Nothing. They gain by use of a chilling effect: most of the seemingly negative actions and expectations they're known for, tend to rebound in favor of their core business. It's all meant to be Logan and Jake Paul and PewDiePie and whatever will drive low-quality mass views so long as the viewer quality isn't so low that they're losing advertisers. At a scale like this, it's just pure statistics. This is not damage. T…

While there are certainly benefits, I can't agree that YouTube loses nothing here. PeerTube is a potential competitor in an ecosystem that's currently functionally monopolistic, and even in a vacuum, having a nontrivial community move to that platform will immediately increase awareness and provide legitimacy. Perhaps more importantly, the FOSS and tech communities are not a vacuum. Google and YouTube in particular h…

I agree. Though, I am curious how much of a boon this will be for peertube, and in what way.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#195
post #74

Great. Just when my daughter has installed Blender to learn 3D modelling.

I learned Blender almost a decade ago. Instrumental in my learning the application was competing in informal speed-modeling contests.

They were conducted from an IRC channel, and ranged from 5 minutes to a couple hours, with random-ish topics: a chair, a pair of binoculars, boombox, etc.

I am fairly certain this experience also contributed to well-developed spatial skills (mentally representing and manipulating objects). I hope you encourage your daughter along this path. :)

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#196

Earlier quoted context omitted.

This is why I'm hyped about the fedi. This is what it'll finally take to break our dependence on a centralized web. Essentially, the email model. I wish we followed this model earlier in the web 2.0 days.

Is there a list of various "federated" version of different social networks? Would be interested in a list if there was one.

https://en.wikipedia.org/wiki/Fediverse

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#197

Earlier quoted context omitted.

It is likely that PewDiePie has a negative enough image that YouTube believes that associating a given brand with his content will not generate ROI for the advertisers. By demonetizing these videos 1) the advertisers win because their ads are shown more frequently in "profitable" spots, 2) YouTube wins because they build trust with their advertisers, and 3) YouTube wins again because they don't have to pay out to the…

PewDiePie viewers aren't profitable to advertisers?

https://en.wikipedia.org/wiki/PewDiePie#Controversial_videos...

I remember the headlines, but had to go to wikipedia to see why they abandoned ship.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#198
post #189

Okay, the Youtube/political angle of this is pretty horrendous and is deserving of discussion. But they pose a question about Peertube: how well does it hold? In my limited testing from central San Francisco: it doesn't. Which makes me sad. Anybody have any insight into the pros/cons/ultimate performance/scalability limits for Peertube? Is the flakiness a function of immature technology or inviable technology?

For video serving encoding technology is good enough that we don't actually have to shovel that much data over the network. Latency is the biggest issue from what I understand. Most of the amazing work google has done to make youtube fast is the magic behind google's omni-presence established world wide. Like they say in the post they have one datacenter in the EU serving this content. If they used AWS and spun up an…

I will always gladly trade a reasonable amount of upload bandwidth to avoid advertisements.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#199

Wait, am I reading this right? If you're a particularly popular channel, you're required to monetize and YT will block you if you don't? That's ridiculous, and it's totally shooting yourself in the foot. The vast majority of creators with many views do want to monetize, YouTube is losing almost nothing by allowing people not to if they choose. They must be really be desparate for revenue over there.

Yeah, I don't get it.

Publish something YT doesn't like, and we'll demonetize you!

Publish something YT likes, and... we'll force you to monetize?

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#200
post #8

So this seems to have happened because Youtube wants The Blender Foundation to agree to have their videos monetized. I'm not clear if they want that because of bogus copyright claims, EU legislation etc, or just because they favour making money over not making money? Edit: Either way looking for alternatives seems like a good idea.

In other news, did anyone get a 'go ad free' pop-up on YouTube today, with 3 months free?

Seems there are some changes going on.

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