Earlier quoted context omitted.
Good riddance. OpenGL has been an awful API for many years now. The drivers are way too complicated, and applications don’t have enough control to deliver smooth performance. All OpenGL does now is let you kind of mediocrily put things on the screen.
It would be a good riddance IF there was another universal API (Vulkan) and they would adopt it in substitution. The fact they want to force game developers to use instead Metal is... ridiculous, especially considering the extremely low macos marketshare, particularly outside US.
It's so frustrating to read what the GPU is actually capable of (for example in the intel PRMs) and to know that there is absolutely no way to get the driver's compiler to do the right thing in a reliable way.
I mean imagine if icc was the only x86 compiler.