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Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

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Re: Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

#221
post #53

People are talking about "lag" and performance, as if this was a "the system can't handle it!" issue. This is a misleading description. The actual issue is that some developer at Apple screwed up their animation configuration when implementing the calculator redesign, and nobody tested adding more than two numbers together quickly. Multiple failures, none involving system performance. What's happening is: the operato…

> People are talking about "lag" and performance, as if this was a "the system can't handle it!" issue. This is a misleading description. Lag doesn't necessarily have anything to do with performance. I really don't think people are talking about performance at all. No one would seriously think that a modern smartphone could be dwarfed by a 35 year old calculator in terms of raw performance.

Well everything nowadays is slowed down by the 20 abstraction layers, so I wouldn't be that surprised if someone managed to make one slower than a 35 year old calculator.

Re: Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

#222
post #211

Earlier quoted context omitted.

1+ 23 = 24 7 + 89 = 96 4 + 56 = 60 The second "+" isn't registering because the animation tied to the operator buttons for some reason only blocks other non-numerical inputs for the duration of the animation. I don't even own an iPhone or have experienced the bug, just guessing at the cause.

Or is it blocking the animated button? What about 1 + 1 + 1 ?

wow this one is even worse

I get 1+1+1=111

...

Re: Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

#223
post #184

Earlier quoted context omitted.

>>As soon as I upgraded my 6s to 11, I saw performance seriously degrade. It takes -seconds- to bring up the iMessage editor. THIS! My exact experience and sentiment. The lag frustrates me every time I open almost any app (and then I get frustrated with myself for letting myself succumb to such a first-world-problem) Is there any recourse? Can we disable some animations or other unnecessary features in settings? Can…

You can disable animations in Accessibility settings along with other things. Check it out! EDIT: Should probably mention it's called Reduce Motion.

On iOS 10, it does not disable animations but replaces them with fade-ins/fade-outs. I don't know the behaviour on iOS 11, but I suspect it is going to be the same.

Re: Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

#224
post #183
post #2

As the thread says, I can confirm this bug, the answer: 24 :( iOS 11 must be the buggiest piece of s I've ever tried. Stuck animations, apps that take ages to load, widgets not working, more stuck animations, text overlapping everywhere. Related: Flat design was supposed to make things leaner... EDIT: Worst of all, every single operation is wrong: 7+8+9 = 96 4+5+6 = 60

I'm able to reproduce the bug on iOS 10.3.3 on an iPhone 6 so it appears the bug has existed before iOS 11.

Just tried this on my iPhone 4 (yes 4!, iOS 7.?) and I get 4 when adding 1+2+3 quickly, and sometimes 10 or 11(!?).

Looks like this is a feature, not a bug, or else it would have been fixed sometime in the last 8 years! /s

Re: Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

#225
post #94
post #53

People are talking about "lag" and performance, as if this was a "the system can't handle it!" issue. This is a misleading description. The actual issue is that some developer at Apple screwed up their animation configuration when implementing the calculator redesign, and nobody tested adding more than two numbers together quickly. Multiple failures, none involving system performance. What's happening is: the operato…

Does iOS runtime not use evented I/O? Coming from web, I would expect tap events to queue up while the thread is busy with an animation.

CoreAnimation runs animations on a background thread using state snapshots.

The event loop is processing events during the animation. It is up to the programmer to decide if events are ignored or processed during animations because what that means depends on what you want to happen: is the animation interactive and reversible? Does tapping reset the animation or does it start animating to the new state from its existing state?

CoreAnimation does the work based on the policies you select (eg: interpolating between a half-complete animation and the new desired end state).

Re: Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

#226

As soon as I upgraded my 6s to 11, I saw performance seriously degrade. It takes -seconds- to bring up the iMessage editor. My immediate thought was that Apple had liberally sprinkled wait() into the iOS 11 code base so that I'd feel like my ole A9 CPU just wasn't cutting it any more and I'd realize, as they do, it's time to upgrade. Or... maybe they are running every key stroke through the new Azure-enabled Cray com…

Unfortunately, this is a sad but regular scenario now. It doesn't matter whether Apple does it on purpose or simply doesn't care, but new versions of iOS degrade the performance of older devices (an in this case "older" doesn't necessarily mean "very old"). Some people simply choose not to upgrade, but this may have security implications - and in any case sooner or later you'll come across an app you need that doesn't work on an older version of iOS. You will upgrade, the performace will be degraded, and your previously "good enough" device will suddenly feel sluggish and old.

Re: Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

#227
post #2

As the thread says, I can confirm this bug, the answer: 24 :( iOS 11 must be the buggiest piece of s I've ever tried. Stuck animations, apps that take ages to load, widgets not working, more stuck animations, text overlapping everywhere. Related: Flat design was supposed to make things leaner... EDIT: Worst of all, every single operation is wrong: 7+8+9 = 96 4+5+6 = 60

> iOS 11 must be the buggiest piece of s I've ever tried.

that might be true in general, but this calculator bug exists since iOS9 and only surfaced now.

Re: Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

#228
Let's just be frank: If Jobs was in charge, everyone that remotely touched that app would pulled into a room, berated and told how fucking dumb they are, and told to pack their shit and find another job. Remember, he was obsessive about the first calculator app and hand-tuned it to his liking, so it's not hyperbole to suggest that he would be fucking livvid. [1]

Asshole, but perfection requires assholes. Apple is regressing. Their products are too expensive to tolerate regression.

[1] http://www.businessinsider.com/macintosh-calculator-2011-10

Re: Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

#229
post #166

Earlier quoted context omitted.

It takes 14 sec to open maps and load a screen of tiles, 4 sec to open messenger on a my 6 plus. I’d love to see timings for this on the newer models. Also, I swear the rear-facing camera has lower color saturation and higher sensoe noise after the upgrade. I’d love to see A-B camera tests for iOS 10 and 11 on old hardware.

Opening iMessage on a 6s Plus running iOS 11.0.3: Two seconds

This kind of thread generally piles up on rants of frustrated users, so here's another data (counter-)point: both are <1s for sure, possibly even less than 0.5s on my 6S w/ iOS 11, from a cold start. Everything is snappy and responsive, enough that I'd have to film this on slow mo and time it to be sure of any delay metric. Overall iOS 11 has been a solid performer for me ever since the second public beta.

Re: Try quickly typing 1+ 2 + 3 into the iOS 11 Calculator

#230
post #208

Earlier quoted context omitted.

I never noticed anyone anywhere wearing an apple watch. Not that I spend any time looking at people's wrists, but you'd think if it was a massive success everyone would notice.

Interesting. Where do you live? Here in London they are really commonplace - you see them on people on the tube all the time and I notice them being used fairly regularly by all ages and sexes for contactless payments, running, etc. In fact they seem so widely adopted that it’s not uncommon to see even people with them who you would not necessarily expect to be wearing them.

Plural of anecdote isn't data.
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