Live data from Hacker News

Starcraft II launches July 27

gamespot.com

61–70 of 75 posts

Re: Starcraft II launches July 27

#61

The Starcraft II beta is kind of horrifying--their excellent matchmaking ensures games are always very intense. Pardo actually commented on this at the Game Developer's Conference: "If your matchmaking is really good, it means that for every single game, you're kind of the edge of your seat," Pardo said. "After you play an hour or two of games like that, you're kind of exhausted. So we're actually talking about, 'Is…

2v2's are fantastic, but sometimes a chosen team gets matched against a random team, which usually results in a lame game. Hopefully this is due to the beta having fewer people

Re: Starcraft II launches July 27

#62
post #3

Hmm I wonder if there will be a causal relationship between this release and a bunch of startups deadpooling . . .

as a Beta participant I'll testify it is addictive. However Ladder games are just high speed chess and really get your mental juices flowing in general. Any fans should check out the HDH Invitational tournament underway: http://www.youtube.com/user/hdstarcraft , http://www.youtube.com/user/HuskyStarcraft (these guys sportcast SC games and consistently have more viewers than ESPN's youtube channel)

Second that. These guys have really been working on their presentation. It's hard to believe they're amateurs doing it in their spare time.

Re: Starcraft II launches July 27

#63
post #25

The Starcraft II beta is kind of horrifying--their excellent matchmaking ensures games are always very intense. Pardo actually commented on this at the Game Developer's Conference: "If your matchmaking is really good, it means that for every single game, you're kind of the edge of your seat," Pardo said. "After you play an hour or two of games like that, you're kind of exhausted. So we're actually talking about, 'Is…

Since this seems to be the thread for beta participants who wants a game?

designori.cta, platinum, US server.

Re: Starcraft II launches July 27

#64

Please, not SCII. I'M NOT GOING TO BUY IT. OK? Say it with me: I PROMISE NOT TO BUY SCII INSTEAD OF BUILDING MY COMPANY I PROMISE NOT TO BUY SCII INSTEAD OF BUILDING MY COMPANY I PROMISE NOT TO BUY SCII INSTEAD OF BUILDING MY COMPANY I PROMISE NOT TO BUY SCII INSTEAD OF BUILDING MY COMPANY I PROMISE NOT TO BUY SCII INSTEAD OF BUILDING MY COMPANY

I will build my Nexus first.

Your Nexus... one?

Re: Starcraft II launches July 27

#66

Can anyone comment on technical requirements (at least of the beta, which should give a good idea for the final game)? Any idea how it would run on a 2008 Mac Pro with the base ATI GPU (2600 HD iirc)?

I've been playing on my MBP w/ 2.4 ghz c2d and 8600m and its been working surprisingly well. I dialed down the setting just to maximize FPS, but other than weird choppiness with the menu screen the game has been very stable.

I'm pretty new to the game but I'm starting to get the hang of it, if anyone wants to skirmish or give me some tips my id is corohd.warpath

Re: Starcraft II launches July 27

#67
post #59

Earlier quoted context omitted.

I'm also extremely happy that it will be released on OSX too. I hope this is part of a new trend now that Macs are selling better than a few years ago (and the Intel hardware can't hurt).

That trend may or may not be happening, but Blizzard has always released their games on Mac, so I wouldn't use this for evidence one way or the other.

http://en.wikipedia.org/wiki/Steam_(content_delivery)#Mac_OS...

"With its release, Valve will include native Mac OS X, OpenGL versions of Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Counter-Strike: Source, Portal, and the entire Half-Life series. Portal 2, due by the end of 2010, will be simultaneously released on both the Windows and Mac versions of Steam."

May 12th! Between steam for OS X, SC2, and eventually WoW: Cataclysm, I'm not going to be getting anything done this summer. =(

Re: Starcraft II launches July 27

#68
Really way too soon for me to start promoting my little side project, but I guess I could use some feedback on the idea before I start investing too much of my spare time...

Anyway, I'm planning on launching something I call the Starcraft 2 University (http://sc2uni.com), which (hopefully) will help people find tutors for personal training sessions (the idea comes from online poker where this is quite popular). I'd love some feedback on the idea - the site currently up is simply just for collecting some e-mails - none of my actual code is up yet (although I'm planning to go with this layout and "design language").

Re: Starcraft II launches July 27

#69

I have always been AOE follower, I have been observing the hype over Starcraft lately and wondering how is Starcraft different from AOE? (its like is it something huge I am missing)

Totally different style of play. It's very similar to the difference between Halo and UT2k4. Not only do the econs function differently, I always felt that SC was more micro intensive, or at least when it actually comes to combat.

SC also used more soft counters compared to AOE with more hard counters. What I mean by that is that in AOE (from what I remember, its been years), counters are more or less put down in stone. If your mass of pikemen ran into a mass of footmen, then your pikemen would more or less get raped. Same with cavalry charging into pikemen. No amount of micro will save you. In SC, even when your army has been countered (your muta swarm runs into a huge mass of medics and marines), it's possible (very hard, but possible) to snatch away at least a partial victory with the proper application of micro.

The games also feel completely different when the three races are fundamentally different, as opposed to being more or less the same with different bonuses and special units.

Whatever I put above has been clouded by the fact that I have never seen really high level AOE play, and have spent days of my life watching high level SC.

Re: Starcraft II launches July 27

#70
post #3

Hmm I wonder if there will be a causal relationship between this release and a bunch of startups deadpooling . . .

as a Beta participant I'll testify it is addictive. However Ladder games are just high speed chess and really get your mental juices flowing in general. Any fans should check out the HDH Invitational tournament underway: http://www.youtube.com/user/hdstarcraft , http://www.youtube.com/user/HuskyStarcraft (these guys sportcast SC games and consistently have more viewers than ESPN's youtube channel)

Amazing how a game that hasn't been released yet has such a vibrant community! Makes me want to be part of it and get SC2 when it comes out.

I used to play SC1 back in the day, but haven't played that many games since (major exception being COD4 on hardcore/tactical servers).

Post reply on HN