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Starcraft II launches July 27

gamespot.com

51–60 of 75 posts

Re: Starcraft II launches July 27

#51
post #49
post #45

Earlier quoted context omitted.

I don't think it's a cron, I've been promoted instantly the first time I was playing after winning a lot and getting ranked #1 in the division.

Indeed, if the system is really elo based then updates should be basically instant. A cron job is only required for rankings in which everyone scores relative to eachother.

The elo is updated instantly. The leagues do not seem to be. The ladders within the division (ie. rank 1-100) does seem to update in real time and takes more than just elo into account.

I say this because I rapidly advanced in my division (from 95 to 35) and yet got knocked down. Perhaps I am reading too much into it and they just did a one-off division restructuring.

Re: Starcraft II launches July 27

#52
post #49
post #45

Earlier quoted context omitted.

I don't think it's a cron, I've been promoted instantly the first time I was playing after winning a lot and getting ranked #1 in the division.

Indeed, if the system is really elo based then updates should be basically instant. A cron job is only required for rankings in which everyone scores relative to eachother.

There is most definitely an underlying ELO system. I don't know why they have the double system though... points and elo. It's matching against ELO I believe but the points and bonus pool crap it to encourage people to keep playing perhaps?

Re: Starcraft II launches July 27

#53

Earlier quoted context omitted.

They do. They add 120 to each player's ELO when queuing as a premade. The actual advantage you get from playing together ranges from much more than that (with a full team of players who coordinate well) to much less (a 2 man and a 3 man combined who don't coordinate well). We win almost every 5 man we play because we coordinate well, and none of us are that great individually so when we solo play our ELO drops. Also,…

Citation needed. I read that they changed premade ELO adjustments to be negligible for bad players and high for good players. This was like a year ago or around that.

Well, my citation is an email sent to me by Tom "Zileas" Cadwell. I've talked to the Riot guys quite a bit, they actually play our Facebook game. I even got to check my elo :)

He didn't get into too great detail though so it's possible I misunderstood and it actually is a sliding scale, though I've seen no evidence of that (and quite a bit of the opposite).

Re: Starcraft II launches July 27

#54

I thought with a Linux box and a Macbook I would never really play games on a computer again, minus the odd casual flash/javascript game. Then I got the SC2 Beta from a friend. Oh man, so awesome. (Not addicted .. but oh so fun. Love Blizzard)

I'm also extremely happy that it will be released on OSX too. I hope this is part of a new trend now that Macs are selling better than a few years ago (and the Intel hardware can't hurt).

Re: Starcraft II launches July 27

#56

Can anyone comment on technical requirements (at least of the beta, which should give a good idea for the final game)? Any idea how it would run on a 2008 Mac Pro with the base ATI GPU (2600 HD iirc)?

not sure what the base ATI GPU then was, but I know the GeForce 7300 GTs in mine have driver issues preventing compatibility.

Forum with mac beta system reqs listing is at http://forums.battle.net/thread.html?topicId=24630623195&#38...

In general, folks have been able to run much higher graphic settings on windows in bootcamp than on the mac itself.

Re: Starcraft II launches July 27

#57

Can anyone comment on technical requirements (at least of the beta, which should give a good idea for the final game)? Any idea how it would run on a 2008 Mac Pro with the base ATI GPU (2600 HD iirc)?

I'm not sure exactly what hardware that entails, but I'll guarantee you can at least play the game. Perhaps not with every setting on Ultra, but with some fine tuning I'm sure it'd play fine. The game scales well.

Re: Starcraft II launches July 27

#59

I thought with a Linux box and a Macbook I would never really play games on a computer again, minus the odd casual flash/javascript game. Then I got the SC2 Beta from a friend. Oh man, so awesome. (Not addicted .. but oh so fun. Love Blizzard)

I'm also extremely happy that it will be released on OSX too. I hope this is part of a new trend now that Macs are selling better than a few years ago (and the Intel hardware can't hurt).

That trend may or may not be happening, but Blizzard has always released their games on Mac, so I wouldn't use this for evidence one way or the other.

Re: Starcraft II launches July 27

#60

Please, not SCII. I'M NOT GOING TO BUY IT. OK? Say it with me: I PROMISE NOT TO BUY SCII INSTEAD OF BUILDING MY COMPANY I PROMISE NOT TO BUY SCII INSTEAD OF BUILDING MY COMPANY I PROMISE NOT TO BUY SCII INSTEAD OF BUILDING MY COMPANY I PROMISE NOT TO BUY SCII INSTEAD OF BUILDING MY COMPANY I PROMISE NOT TO BUY SCII INSTEAD OF BUILDING MY COMPANY

Do both?
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