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Valve reveals it’s the architect behind a push to bring Windows games to Arm

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Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#91
post #18

kinda funny that Microsoft has tried and failed multiple times to make Windows on ARM work and then valve is probably going to succeed, to Microsoft's detriment

It turns out the best API for gaming on Linux and gaming on ARM was Win32 and x86_64. Who knew? Well, compiling ARM game binaries is actually super duper easy and just totally fine. The issue Windows actually has with ARM is GPU drivers for the ARM SoCs. Qualcomm graphics drivers are just super slow and unreliable and bad. ARM CPU w AMD GPU is easy mode.

Shows how a stable API will beat the hell out of bleeding-edge improvements every time.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#92
I was also delighted to see Steam has an effort underway for Android on Linux, allegedly a fork of Waydroid, that they are working on. Tentatively delighted because it's unclear if this really will be open source, but hopefully! https://steamdb.info/app/3029110/info/ https://www.gamingonlinux.com/2025/12/valves-version-of-andr...

I don't need Android apps that often, but it would be neat for the options here to expand and improve. I want to say much as Proton has accelerated things, but man, I am pretty lost now tracking which projects Proton encompasses and the history of where Valve backed/helped these efforts.

I still really want to believe it's collaborative. That good work is going to flow upstream, to collaborated Valve + crowd spaces.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#93

Any leads on when the next generation of Steam Deck will be released? Hoping it could be sometime in 2025, but suspect it will be more like 2026. Over the holidays I was playing GTA: San Andreas on a Nintendo Switch. It's fun but so underpowered for a game released in 2004 (Yes, 21 years ago! Damn..). I'm really craving something more. As a sidenote, it's really cool Valve allows installing SteamOS on any hardware. T…

I would assume Steam Deck 2 isn't dropping before at least H2 2026, if not later, if they didn't bring it out with the announcement of the other devices.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#95

Any leads on when the next generation of Steam Deck will be released? Hoping it could be sometime in 2025, but suspect it will be more like 2026. Over the holidays I was playing GTA: San Andreas on a Nintendo Switch. It's fun but so underpowered for a game released in 2004 (Yes, 21 years ago! Damn..). I'm really craving something more. As a sidenote, it's really cool Valve allows installing SteamOS on any hardware. T…

Valve has said they want at least double the capabilities, while still fitting in a similar power envelope. Unsaid is that it also needs to fit in the same price budget, but I tend to believe that's their intent. It's gonna be a while. Valve got a stellar deal on some somewhat unusual Zen2 APUs, orginally built for Magic Leap; finding a similar good deal is going to take time. I sort of hope Valve isnt going to put out a $1600 Halo system (but probably would buy such a next-gen Gorgon Halo system). Maybe Gorgon Point is good enough for them, in which case yeah 2026H2 is reasonable.

Are you aware that the year is 2025, and that it is 92.2% over? There is next to no chance of a Deck2 this year. I would really really not hold my breath for 2026 either.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#96

Yooo this is awesome, maybe we will finally get some game support on Macs now

Doubtful, the article is about FEX-emu and Apple has only shown interest in native ports of games to their platform.

Plus, it looks like upstream FEX doesn't play very nice with Apple Silicon in the first place.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#97
post #18

kinda funny that Microsoft has tried and failed multiple times to make Windows on ARM work and then valve is probably going to succeed, to Microsoft's detriment

I think the problem is that, until recently, there was little impetus to actually run Windows on devices where ARM actually has a meaningful advantage over x86. The Windows ARM laptops out there today don't impress, not just because of the software, but because the hardware itself isn't "better enough" than Intel or AMD to justify the transition for most people the way Apple Silicon was, especially for games. That is to say nothing of desktops, where battery life isn't even a concern.

Valve is using ARM to run Windows games on "ultra portable" devices, starting with the Steam Frame. At least right now, there isn't a competitive x86 chip that fits this use case. It also feels like more of an experiment, as Valve themselves are setting the expectation that this is a "streaming first" headset for running games on your desktop, and they've even said not to expect a great experience playing Half-Life: Alyx locally (a nearly 7 year old title).

It will be interesting to see if Intel/AMD catch up to ARM on efficiency in time to keep handhelds like the Steam Deck and ROG Ally from jumping ship. Right now it seems Valve is hedging their bets.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#98
Everything valve doing for linux is making such a huge impact.

The HL3 memes don't even seem fair to use anymore. I don't even want to un-seriously make joke fun of them at this point. They are just genuinely doing so much for the community.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#99
post #25

Earlier quoted context omitted.

I think it's more than "little motivation" if we're being honest. Right now Valve is quietly targeting MS' attempt to create a walled garden for gaming on Windows and (probably) cut them out. Their very clever approach has been a full end-run around the OS by using Proton, which I'm sure genuinely thrilled Apple... as long as Valve is only doing that to MS. Why would Apple ever invite Valve to potentially do the same…

Yes, that is what I was alluding to. But, I do think it might actually be a net positive for them on the Mac by expanding the audience of people who might buy a Mac. Given that full PC-Game-style game sales via the Mac App Store are likely abysmal, at least compared to mobile game revenue, I don’t think they have that much to lose.

[deleted]

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#100

Any leads on when the next generation of Steam Deck will be released? Hoping it could be sometime in 2025, but suspect it will be more like 2026. Over the holidays I was playing GTA: San Andreas on a Nintendo Switch. It's fun but so underpowered for a game released in 2004 (Yes, 21 years ago! Damn..). I'm really craving something more. As a sidenote, it's really cool Valve allows installing SteamOS on any hardware. T…

It won't be for a while, since Valve is releasing the Steam Machine next year and has commented that they are waiting until they can build a Steam Deck successor that is significantly better than the original.[1] My guess is 2027.

1. https://www.theverge.com/2023/9/21/23884863/valve-steam-deck...

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