kinda funny that Microsoft has tried and failed multiple times to make Windows on ARM work and then valve is probably going to succeed, to Microsoft's detriment
It turns out the best API for gaming on Linux and gaming on ARM was Win32 and x86_64. Who knew? Well, compiling ARM game binaries is actually super duper easy and just totally fine. The issue Windows actually has with ARM is GPU drivers for the ARM SoCs. Qualcomm graphics drivers are just super slow and unreliable and bad. ARM CPU w AMD GPU is easy mode.
Valve reveals it’s the architect behind a push to bring Windows games to Arm
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Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#92I don't need Android apps that often, but it would be neat for the options here to expand and improve. I want to say much as Proton has accelerated things, but man, I am pretty lost now tracking which projects Proton encompasses and the history of where Valve backed/helped these efforts.
I still really want to believe it's collaborative. That good work is going to flow upstream, to collaborated Valve + crowd spaces.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#93Any leads on when the next generation of Steam Deck will be released? Hoping it could be sometime in 2025, but suspect it will be more like 2026. Over the holidays I was playing GTA: San Andreas on a Nintendo Switch. It's fun but so underpowered for a game released in 2004 (Yes, 21 years ago! Damn..). I'm really craving something more. As a sidenote, it's really cool Valve allows installing SteamOS on any hardware. T…
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#942026 will be the year of the linux desktop
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#95Any leads on when the next generation of Steam Deck will be released? Hoping it could be sometime in 2025, but suspect it will be more like 2026. Over the holidays I was playing GTA: San Andreas on a Nintendo Switch. It's fun but so underpowered for a game released in 2004 (Yes, 21 years ago! Damn..). I'm really craving something more. As a sidenote, it's really cool Valve allows installing SteamOS on any hardware. T…
Are you aware that the year is 2025, and that it is 92.2% over? There is next to no chance of a Deck2 this year. I would really really not hold my breath for 2026 either.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#96Yooo this is awesome, maybe we will finally get some game support on Macs now
Plus, it looks like upstream FEX doesn't play very nice with Apple Silicon in the first place.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#97kinda funny that Microsoft has tried and failed multiple times to make Windows on ARM work and then valve is probably going to succeed, to Microsoft's detriment
Valve is using ARM to run Windows games on "ultra portable" devices, starting with the Steam Frame. At least right now, there isn't a competitive x86 chip that fits this use case. It also feels like more of an experiment, as Valve themselves are setting the expectation that this is a "streaming first" headset for running games on your desktop, and they've even said not to expect a great experience playing Half-Life: Alyx locally (a nearly 7 year old title).
It will be interesting to see if Intel/AMD catch up to ARM on efficiency in time to keep handhelds like the Steam Deck and ROG Ally from jumping ship. Right now it seems Valve is hedging their bets.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#98The HL3 memes don't even seem fair to use anymore. I don't even want to un-seriously make joke fun of them at this point. They are just genuinely doing so much for the community.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#99Earlier quoted context omitted.
I think it's more than "little motivation" if we're being honest. Right now Valve is quietly targeting MS' attempt to create a walled garden for gaming on Windows and (probably) cut them out. Their very clever approach has been a full end-run around the OS by using Proton, which I'm sure genuinely thrilled Apple... as long as Valve is only doing that to MS. Why would Apple ever invite Valve to potentially do the same…
Yes, that is what I was alluding to. But, I do think it might actually be a net positive for them on the Mac by expanding the audience of people who might buy a Mac. Given that full PC-Game-style game sales via the Mac App Store are likely abysmal, at least compared to mobile game revenue, I don’t think they have that much to lose.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#100Any leads on when the next generation of Steam Deck will be released? Hoping it could be sometime in 2025, but suspect it will be more like 2026. Over the holidays I was playing GTA: San Andreas on a Nintendo Switch. It's fun but so underpowered for a game released in 2004 (Yes, 21 years ago! Damn..). I'm really craving something more. As a sidenote, it's really cool Valve allows installing SteamOS on any hardware. T…
1. https://www.theverge.com/2023/9/21/23884863/valve-steam-deck...