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When will Google shut down Stadia?

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Re: When will Google shut down Stadia?

#611

Earlier quoted context omitted.

Google Play Music IS shutting down. Anyday now ... probably in a year max. They say they won't until YouTube music has feature parity but I don't believe it. I may sound bitter ...

> Google Play Music IS shutting down Well, sort of. But relevant to the original question posed: are users of GPM losing their suscribed content? No.

Depends if the catalogs are the same or not (currently not) and if they allow to upload your music on YTM (currently not).

Re: When will Google shut down Stadia?

#612
post #552

Earlier quoted context omitted.

I think that was an acquisition, and the choice of games is very poor, it looks like they use PS3 there.

> the choice of games is very poor Ha, well, that's what all the critics are saying about Stadia, but PS Now has ~800 titles. So it's still pretty comparable. > looks like they use PS3 there They have some PS4 games too.

Yeah - some. Nothing recent.

Re: When will Google shut down Stadia?

#613
post #520

Earlier quoted context omitted.

Subscription gets you "up to" 4k, right now none of the titles is true 4k, they are upscaled from lower resolution 1080p or 1440p.

Upscaled on the device you already paid for, yet somehow need a subscription to use the upscaling.

No, it is upscaled on the google side, before it is sent over the net.

Re: When will Google shut down Stadia?

#614

Earlier quoted context omitted.

This is the thing I don't get. Who precisely is this concept even marketable to? People with high speed internet, that also can't afford a gaming console? But can afford a device capable of handling all of the inputs & playback of the video. So lets low ball and say a $140 chromebook. + the cost of the games. How many people is this? Genuinely.

I'm not sure if this is a big enough market, but system exclusive games would be a reasonable cause. For example, a gamer playing on PC and/or XBox might want to play Horizon Zero Dawn for some time, but not buy a PS4 just for one game. Or some Nintendo exclusive game. Most people don't have all gaming consoles available, and exclusives are (IMHO sadly) a thing, and this might be a reasonable workaround to provide co…

part of the problem with that market is that there are very few true console exclusives left and that trend seems to only be going one way. sony made sure to have their mark all over death stranding and it's still gonna be on pc in a few months.

Re: When will Google shut down Stadia?

#615
post #292

Earlier quoted context omitted.

Google will provide you with downloads your data for a lot of their projects: https://takeout.google.com/

But for stadia, where the game licenses, executables, and probably save games probably can't be exported legally, how does one provide a migration paths once Google inevitably says "servers are shutting down in three months. You will lose access to everything on that date. We will give you a month free or something that in no way makes up for the service shutting down and you losing everything"

I think the GDPR makes it illegal to not allow exporting save games. Resolving that conflict would be Google's problem.

Re: When will Google shut down Stadia?

#616
post #586
post #496

Earlier quoted context omitted.

With Stadia, this concept probably relates more to game saves more so than games . [0] It's just your data—finding something that can use the data is another story. That's beside the point, though—my reply, it's parent and it's grandparent were discussing Google products generally, not Stadia specifically. [0] I realize that Takeout doesn't support Stadia. Though, for two different Stadia titles (Destiny 2's "cross-p…

That would be true if you're thinking of Stadia as a subscription to get access to an all you can eat buffet of games (ie Netflix for games) but that's not the primary model proposed. The primary Stadia purchase model is that you buy games on Stadia and then get "free" unlimited streaming of them. In that case if they were to shutdown the user has to get something back, preferably the game...

> In that case if they were to shutdown the user has to get something back, preferably the game...

Legally or ethically?

Re: When will Google shut down Stadia?

#617

I understand the cynicism of this community to Stadia but implore you all to think a little broader. Stadia is different, with this product Google is trying something really innovative. For one, the fact that Stadia actually costs money should be a signal of Google's long term ambition here. Yes, Fiber also cost money but was bogged down by the hell that is infrastructure development. Stadia will require a substantia…

The question is not how innovative or useful Stadia is but how reliable Google is. If all Google produced was boring useless garbage, no one would care that they shut it down.

Re: When will Google shut down Stadia?

#618

Earlier quoted context omitted.

> "...it costs money, the service costs a monthly fee, and on top of it you have to buy the games." WHAT? I've been under a rock and I assumed that it was a service where you buy a controller, already own a streaming device (or maybe the controller has the device in it), and pay monthly for the whole service. You have to buy the games too? That is an immediate about-face for me. If they shut down the service then I j…

I agree, if they had launched a subscription service to a large catalog of games that would have been really something -- like how Netflix created an alternative to the buy/rent single titles model. I suspect they didn't have enough clout with development studios to create that pricing structure. As an example, Assassin's Creed: Odyssey is $59.99 on Stadia ($39.99 with subscription for 4K). On Steam it's currently $5…

> On Steam it's currently $59.99 too, but at 4K without the extra subscription.

But with a requirement for a $400-$1300 graphics card, depending on the FPS and quality you want. And no hope of running it at 4K on most laptops.

Re: When will Google shut down Stadia?

#619
post #549

Earlier quoted context omitted.

Yup. OnLive tried it with similar results. There are many markets where 10ms - 20ms latency doesn't matter that much, but realtime gaming isn't one of them. It's extremely disorienting to play a game with even the slightest framebuffer lag.

After playing it for about 5-8 hours in the last 2 days, I'd say for a casual gamer like me, there is no perceptible latency. Even in an FPS like Destiny. But again, yesterday was the first time I played a AAA game after two years so maybe I'm just a bit rusty.

You don't know what you're missing until you have tried lower latency.

My regular gaming setup is a 144 Hz monitor with a PC. Everytime I try gaming on a console with a 60 Hz TV I feel like I'm completely drunk because of the noticeable input lag. And that's not even cloud gaming. That's just the Console + TV input lag...

Re: When will Google shut down Stadia?

#620

Honestly, as soon as Google announces a new product, my first thought is to wonder how long until it is shut down. Google has completely lost my trust in relying on any of their products. Even when they come out and claim that this product will not be cancelled, for reals this time, pinky promise, etc. I simply can't believe them.

I feel exactly the same way. Why on earth would I invest any time or money into a product only to have it disappear out from under me? Lately I find myself putting more and more energy into preparing for my eventual departure from all things Google.

Trying to do that myself. I'm mostly detached these days but there's a few things that do hang around (Google Calendar in particular - haven't found a good enough substitute for it) and we're a little Google heavy at work, so I'm stuck with it there at least.
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