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When will Google shut down Stadia?

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431–440 of 662 posts

Re: When will Google shut down Stadia?

#431

Earlier quoted context omitted.

This is, to some extent, what Feedly did. They started off as a really nice, somewhat niche magazine-style news reader built on Google Reader. When Google Reader shut down, it was in their best interest to implement the API themselves. They had the very clever idea to make that a _public_ API, just like Google Reader, so in the end all kinds of apps and services wanted to use it, and it seems they're doing really wel…

Feedly was amazingly positioned for that. Their two signature featuers were: 1.) it looked and worked almost exactly like Google Reader, and 2.) it could import your Google Reader feeds with one click. Within months of Google announcing Reader's closing, Feedly had acquired something like 8 million new users. Amazing stroke of fortune for a well-deserving product. I still happily use the free version.

2) is what almost every new service could do.

And 1) I don’t understand. Feedly was one of the first ones I tried, and none of the settings I tried got me close to a headline-only view that I used in GReader. I used Newsblur for a while and am on TT-RSS nowadays. But Feedly always seemed to cater more to those people who enjoy image-heavy subreddits and full-page hero images, or pinterest.

Nothing I tried with Feedly got me a simple, no distraction one-line, click to expand downwards view.

Note that all of this was around when GReader closed, no idea what changed.

Re: When will Google shut down Stadia?

#432

I understand the cynicism of this community to Stadia but implore you all to think a little broader. Stadia is different, with this product Google is trying something really innovative. For one, the fact that Stadia actually costs money should be a signal of Google's long term ambition here. Yes, Fiber also cost money but was bogged down by the hell that is infrastructure development. Stadia will require a substantia…

>Stadia is different, with this product Google is trying something really innovative. Google is not the one being innovative here. This has been done before, to no real success. Google was first to the finish line (kinda, seems more like a beta in implementation), but other offerings are coming down the pipe shortly. I don't see Google winning this one. MS is in a much better position here, and NVidia also has one in…

> I would short Google on this in an instant if someone would take my money.

I'm sure there are many people who would be happy to take your money to bet against Google.

Re: When will Google shut down Stadia?

#433

Earlier quoted context omitted.

For our favorite example, Google Reader, you could export your list of feeds, and import them into (e.g.) Newsblur.

But that can't apply to stadia.

It can; you have to buy the games on Stadia. _Hopefully_, there will be a way to export those licenses out of Stadia.

Re: When will Google shut down Stadia?

#434

Earlier quoted context omitted.

Glass cost money, more than 10x what this cost, and that was not a signal of their long term ambition. The problem with Stadia is that it costs money, the service costs a monthly fee, and on top of it you have to buy the games. What happens to those games if you stop paying the fee? If you stop using Stadia? If Google deprecates Stadia like many are worried. I'll tell you: you lose the game. If I, conversely, buy the…

> "...it costs money, the service costs a monthly fee, and on top of it you have to buy the games." WHAT? I've been under a rock and I assumed that it was a service where you buy a controller, already own a streaming device (or maybe the controller has the device in it), and pay monthly for the whole service. You have to buy the games too? That is an immediate about-face for me. If they shut down the service then I j…

Don't be all negative. At the very least Google would pay engineers like us a decent salary to enhance the technology to keep CPU away from Keyboard/Mouse/Screen. By the time Google is done with this and decommission their service, we would be walking around with the new "Mac 2025" which is scuba diving water proof with CPU and OS hosted on iCloud available for a $1000/year subscription.

Re: When will Google shut down Stadia?

#435

Earlier quoted context omitted.

Glass cost money, more than 10x what this cost, and that was not a signal of their long term ambition. The problem with Stadia is that it costs money, the service costs a monthly fee, and on top of it you have to buy the games. What happens to those games if you stop paying the fee? If you stop using Stadia? If Google deprecates Stadia like many are worried. I'll tell you: you lose the game. If I, conversely, buy the…

> "...it costs money, the service costs a monthly fee, and on top of it you have to buy the games." WHAT? I've been under a rock and I assumed that it was a service where you buy a controller, already own a streaming device (or maybe the controller has the device in it), and pay monthly for the whole service. You have to buy the games too? That is an immediate about-face for me. If they shut down the service then I j…

I agree, if they had launched a subscription service to a large catalog of games that would have been really something -- like how Netflix created an alternative to the buy/rent single titles model.

I suspect they didn't have enough clout with development studios to create that pricing structure.

As an example, Assassin's Creed: Odyssey is $59.99 on Stadia ($39.99 with subscription for 4K). On Steam it's currently $59.99 too, but at 4K without the extra subscription.

Game distribution is a hyper-competitive market right now, with Epic Games in particular giving away high quality games for free every week on their Steam competitor and paying developers up front to get timed exclusives.

I think Google's going to have to re-visit its pricing and customer acquisition model on this one.

Re: When will Google shut down Stadia?

#436

Earlier quoted context omitted.

I think I can help answer your question, but just watching the keynote will be best. https://youtu.be/hl-Y1QVhmcM . The tl;dr of the whole keynote is what's different about Google's attempt at 'Cloud Gaming' is their ability to leverage their infrastructure. Outside of Amazon and Microsoft I don't know of another company that will be able to match the latency and computation requirements to make this all work as mark…

Google Suggest is low latency, and required a huge effort, driven from the top. Cloud gaming needs even lower latency. I don't think it's possible, but if google is doing the serious datacenter work, it must be a testbed for something else, because gaming isn't worth it anyway.

"gaming isn't worth it anyway"

> By 2018, the United States video game industry had matched that of the Unites States film industry on basis of revenue, with both industries having made around US$43 billion that year.

https://en.m.wikipedia.org/wiki/Video_game_industry

Re: When will Google shut down Stadia?

#437
post #93

Earlier quoted context omitted.

Maybe I'm crazy but I've never thought google had a good product team. Has there ever been a coherent vision for their collection of products? Edit: just to be clear. I'm not saying google doesnt have good products. I use and enjoy lots of them but for a long time it has seemed like even google isn't sure how all their products fit together. Perhaps that leads to weird forays into territories that don't fit which the…

Has a Google product ever been good? - Search (was once good, now just "marginally better than Bing") - Reader (was good, the highest profile victim of Google Death Syndrome)

Inbox was good.

And then they killed it for no reason.

Re: When will Google shut down Stadia?

#438
post #390
post #65

Earlier quoted context omitted.

> Hardcore gamers may not like it I'm not a hardcore gamer -- I think hardcore gamers would call me a "casual gamer". But Stadia is not interesting to me at all. It offers tons of important limitations, and brings no actual benefit that I can see.

You can't see any benefit to never having to download a game before playing it or running 4K games without needing the latest gaming hardware? Given the obvious theoretical benefits regardless of how Google actually delivers on them, it's hard not to take your claim of "no actual benefit" as disingenuous.

I should have said "no benefit to me"

The benefits you cite are not things that matter to me at all. They may matter to others, of course, but I can't speak for others.

Re: When will Google shut down Stadia?

#439

Earlier quoted context omitted.

Surprisingly, OnLive found lag was an even greater problem for applications with a cursor than for games. Plus your suggestion can be implemented with cloud compute (a backend behind the UI) - it doesn't need to be cloud streaming.

No problem. Just reinvent X11 and let the display server render the cursor.

Your phrasing is dismissive but yes having a game not render its own cursor is pretty common and works quite well.

Re: When will Google shut down Stadia?

#440
post #427

Wow, it's really amazing me how much people hate Stadia. It's a perfect storm of Google + subscription gaming, so I guess it's not surprising, but I do wonder if there's a whole bunch of people behind the ones with the pitch forks who like the idea, even a bit.

There are a lot of people that want Google to fail, and will try to manipulate public opinion without any substance to their complaints against Google. You'll see this with Chrome/Chromium as well.
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