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2048

gabrielecirulli.github.io

261–270 of 423 posts

Re: 2048

#262

Not many posting winning scores, so here's mine: 2048 and 20368 points http://imgur.com/c3aHuT4 I'm not going to claim it was first try. Probably my tenth. However, I got much better at avoiding the key mistakes: - Always keep your highest number in a corner - Use the rest of that edge as a "staging area" for the components that can next double the highest tile. Work the other tiles toward the opposite corner on that…

20484 after about two hours. A few close calls and at times I felt like I was playing Tower of Hanoi leveling up areas. Only pushed up twice.

Final part was fast as all you need is two 128 blocks, one 256, a 512 and the 1024.

Re: 2048

#263
post #251

I feel like a crazy person, but when i play this game for a while, screen text appears smaller. Like it's messing with my eyes or something. Does anyone else feel this happening?

You're not alone.

Re: 2048

#265

Earlier quoted context omitted.

I haven't been this addicted to a game since Drop7.

I was so addicted to Drop7, and so annoyed at the crappy Android version, I made my own HTML/JS version with appcache, so I could play it in chrome offline: https://github.com/pavellishin/drop7

This is fantastic! Thanks so much for sharing, I learned so much from reading your very elegant and well-commented code.

Just in case anyone is looking at this and wants a direct link to play pavel_lishin's version, here's the raw github version: https://rawgithub.com/pavellishin/drop7/master/drop7.html

Side note: I got hooked on Drop7 during my first semester in college. I was fascinated by the game and wrote a simulator to pick the optimal move: https://github.com/keshavsaharia/Drop7Simulator

Re: 2048

#267

Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…

Wow, that was fun, thanks! It starts to make sense after a while. Are lower or higher scores better? I'm at 21,204. http://imgur.com/4tnVPZ4

a bit lower: http://imgur.com/yPnUt8N

Re: 2048

#268

For those "playing" in the javascript console, here's one way to get a handle on the (inaccessibly scoped) game objects: GameManager.prototype.__actuate = GameManager.prototype.actuate; GameManager.prototype.actuate = function() { window.gm = this; this.__actuate(); } On the next move, the game object will exfiltrate itself into the global window namespace. gm.grid.eachCell(function(x,y,_) { gm.grid.cells[x][y] = new…

Heh, nice trick! The only way to get high score is to actually play, though :P

Not quite: http://i.imgur.com/Zr8piE7.png

Set it to a 6x6 grid.

Re: 2048

#269

Great game! Love the simplicity! I played a round, and got to 512. But toward the end I wasn't sure if I was actually playing with a strategy, or just pressing buttons randomly with some thinking involved. So I built a script to randomly press the arrow keys[0]! I let it play a few games, and the highest it got to was 128 before consistently losing. So I guess you'll need some decent strategy to get to 2048. 0 - http…

> So I built a script to randomly press the arrow keys[0]! I let it play a few games, and the highest it got to was 128 before consistently losing. So I guess you'll need some decent strategy to get to 2048. That's a great idea for testing the depth of simple games. It's good to know a baseline score: players should be getting to the 128 tile or better, or else they're doing really bad.

Losing that early could be almost as impressive as winning. Think about how hard it would be to miss every question on a multiple choice test.

Re: 2048

#270
post #52

Earlier quoted context omitted.

Holy shit I just lost like 45 minutes to this.

I've been playing this all day today. I basically created my own demise.

I was reading all your "I wasted x hours on this" and I rolled my eyes - "My god, these guys fall for everything". Then I tried it. Couldn't sleep. Damn it!
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