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2048

gabrielecirulli.github.io

81–90 of 423 posts

Re: 2048

#81

Great game! Love the simplicity! I played a round, and got to 512. But toward the end I wasn't sure if I was actually playing with a strategy, or just pressing buttons randomly with some thinking involved. So I built a script to randomly press the arrow keys[0]! I let it play a few games, and the highest it got to was 128 before consistently losing. So I guess you'll need some decent strategy to get to 2048. 0 - http…

> So I built a script to randomly press the arrow keys[0]! I let it play a few games, and the highest it got to was 128 before consistently losing. So I guess you'll need some decent strategy to get to 2048.

That's a great idea for testing the depth of simple games. It's good to know a baseline score: players should be getting to the 128 tile or better, or else they're doing really bad.

Re: 2048

#82
post #69

Earlier quoted context omitted.

The latest stats show no "game-win" events :P It might just be a matter of time though. EDIT: oops, there was a bug in the win/lose tracking so I probably missed out on a few wins. I fixed it now, so it should hopefully track it if someone else wins!

I just beat it! First try.. but I've been addicted to Threes for the past week or so. http://i.imgur.com/nf25AVZ.png

I'm gonna call fake on this one.

Re: 2048

#83

Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…

You definitely need to have some kind of counter for how many times someone has reached 2048, and out of how many games played.

Re: 2048

#84
post #76

Has anyone beaten this yet?

Yep! http://i.imgur.com/nf25AVZ.png

Damn... Nice job. Did you use any particular strategy? Obviously the random "birth" of new tiles adds an element of luck to winning, but I'm sure you must have used some technique!

Re: 2048

#85
post #36

Earlier quoted context omitted.

How many reached 2048?

The latest stats show no "game-win" events :P It might just be a matter of time though. EDIT: oops, there was a bug in the win/lose tracking so I probably missed out on a few wins. I fixed it now, so it should hopefully track it if someone else wins!

[deleted]

Re: 2048

#86

Are there any cheat codes?

Right click -> Inspect element (in FF / Chrome)? All sorts of ways to "cheat" there, but not sure what that would accomplish.

Re: 2048

#89

Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…

Very fun game! Love the dynamic, couldn't get higher than 256 though. Also check out Fives for Android--somewhat similar: https://play.google.com/store/apps/details?id=com.rcg.fives

I prefer Trip actually, it has the same rules as Threes, but it's much harder to get a high score compared to Fives. Because you only ever get 1, 2 or 3 as the new card, everything needs to be built up from there, it requires a lot more thought and planning. https://play.google.com/store/apps/details?id=ca.ginik.trip

Re: 2048

#90
post #52

Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…

Holy shit I just lost like 45 minutes to this.

I've been playing this all day today. I basically created my own demise.
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