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Blender is testing PeerTube after YouTube blocks their videos worldwide

blender.org

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Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#252

Earlier quoted context omitted.

I watched your video and you made some great points. As an aside, I have to wonder if you've thought through your desire to serve your website over HTTP instead of over HTTPS. You noted that you use ad blocking software because ad networks are a common route by which malware propagates. HTTP websites comprise another salient target for malware. If I am at a coffee shop with a compromised wifi router and I load your H…

Sometimes HTTPS makes sense and sometimes HTTP makes sense. HTTPS everywhere NEVER makes sense.

Why?

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#253

So I had a look at Peertube and had the friendly reminder "The sharing system used by this video implies that some technical information about your system (such as a public IP address) can be accessed publicly." Which is then expanded on in an about page: "PeerTube uses the BitTorrent protocol to share bandwidth between users. It implies that your public IP address is stored in the public BitTorrent tracker of the vi…

Is there a reason I don't want to expose my public IP address? Every server I connect to knows my IP address.

Connecting to bittorrent would give you the following information:

* Key (IP) to connect to other data sources (but joins will be dirty, IP addresses change, people use multiple ip address, multiple people use the same ip address).

* ISP name

* Rough location (mine says I'm in a suburb about 20 miles away, when I'm actually in the city)

* Which files you have and are willing to share.

* Which files you are requesting.

There is no PII, and the only thing interesting would be to do location analysis or to try to cluster the files based on taste (people that watch movie A are likely to also watch movie B)

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#256

:-/ This PeerTube-based Blender's webpage NOT working in Links2 [0] (or any other browser without JavaScript) and Pale Moon [1,2]. [0] https://twitter.com/app4soft/status/1009218500383080449 [1] https://twitter.com/app4soft/status/1009208842494906368 [2] https://github.com/Chocobozzz/PeerTube/issues/675

Uhh... it's a streaming video site. It's not going to be viewable in a terminal-based browser, regardless of whether it uses JS or not.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#257

Earlier quoted context omitted.

I fail to see how this behavior helps artificially preserve their status as a monopoly or constitutes a nefarious dealing to create a monopoly, and the fact that Blender is using this opportunity to switch to another provider is not going to reinforce your point about YouTube being a monopoly.

No you're right, this particular behavior doesn't help to preserve their monopoly. It's evidence that they already have one. Companies who have to survive in a competitive marketplace don't typically go around driving away customers en masse. This is like something from 1990's Microsoft.

They're moving to another provider. Do we have different definitions of monopoly? All this is evidence of is that YouTube are assholes.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#258

Earlier quoted context omitted.

In the same sense an open source project is a customer of GitHub's. The exchange of money is not required for someone to be a customer of a service.

Customers pay money. Users provide data and marketing.

Well, strictly speaking, this is a legitimate dictionary definition that doesn't involve money:

> a person of a specified kind with whom one has to deal

[edit] Youtube has 3 kinds of customers (or users, if you wish): publishers, viewers and advertisers. It makes sense to separate them like that, but not based on a "pays/ does not pay" criterion. If PewDiePie is a customer, then most definitely Blender Foundation is a customer too.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#259

Wait, am I reading this right? If you're a particularly popular channel, you're required to monetize and YT will block you if you don't? That's ridiculous, and it's totally shooting yourself in the foot. The vast majority of creators with many views do want to monetize, YouTube is losing almost nothing by allowing people not to if they choose. They must be really be desparate for revenue over there.

If its not monetized, then YouTube has no way to make money off the views; no way to recoup the costs associated with hosting those videos. History, morality, and good will aside, its in their financial best interest to not allow videos which are not monetized.

That's kind of like saying it's in a restaurant's financial best interest not to give free refills. Running a profitable business is not simply a matter of directly reclaiming every dollar you spend.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#260

Earlier quoted context omitted.

I fail to see how this behavior helps artificially preserve their status as a monopoly or constitutes a nefarious dealing to create a monopoly, and the fact that Blender is using this opportunity to switch to another provider is not going to reinforce your point about YouTube being a monopoly.

No you're right, this particular behavior doesn't help to preserve their monopoly. It's evidence that they already have one. Companies who have to survive in a competitive marketplace don't typically go around driving away customers en masse. This is like something from 1990's Microsoft.

Having a monopoly isn't illegal. Using monopoly powers in certain ways is, and this isn't one of those ways.

And yes, companies who have to survive in a competitive marketplace drive away non-paying customers all the time. Because they're not paying, and so the slight chance of turning them into paying customers, or benefiting existing paying customers, is worth the loss.

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